blob: 4dde653778c39bd5b06a219a638b9dae9b9c918c [file] [log] [blame]
//
// Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
#ifndef CROSSCOMPILERGLSL_OUTPUTGLSL_H_
#define CROSSCOMPILERGLSL_OUTPUTGLSL_H_
#include "compiler/intermediate.h"
#include "compiler/ParseHelper.h"
class TOutputGLSL : public TIntermTraverser
{
public:
TOutputGLSL(TParseContext &context);
void header();
protected:
TInfoSinkBase& objSink() { return parseContext.infoSink.obj; }
void writeTriplet(Visit visit, const char* preStr, const char* inStr, const char* postStr);
virtual void visitSymbol(TIntermSymbol* node);
virtual void visitConstantUnion(TIntermConstantUnion* node);
virtual bool visitBinary(Visit visit, TIntermBinary* node);
virtual bool visitUnary(Visit visit, TIntermUnary* node);
virtual bool visitSelection(Visit visit, TIntermSelection* node);
virtual bool visitAggregate(Visit visit, TIntermAggregate* node);
virtual bool visitLoop(Visit visit, TIntermLoop* node);
virtual bool visitBranch(Visit visit, TIntermBranch* node);
private:
bool writeFullSymbol;
TParseContext &parseContext;
};
#endif // CROSSCOMPILERGLSL_OUTPUTGLSL_H_