| // |
| // Copyright (c) 2013 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| |
| // validationES2.h: Validation functions for OpenGL ES 2.0 entry point parameters |
| |
| #ifndef LIBGLESV2_VALIDATION_ES2_H |
| #define LIBGLESV2_VALIDATION_ES2_H |
| |
| namespace gl |
| { |
| |
| class Context; |
| |
| bool ValidateES2TexImageParameters(gl::Context *context, GLenum target, GLint level, GLenum internalformat, bool isCompressed, bool isSubImage, |
| GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, |
| GLint border, GLenum format, GLenum type, const GLvoid *pixels); |
| |
| bool ValidateES2CopyTexImageParameters(gl::Context* context, GLenum target, GLint level, GLenum internalformat, bool isSubImage, |
| GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height, |
| GLint border); |
| |
| bool ValidateES2TexStorageParameters(gl::Context *context, GLenum target, GLsizei levels, GLenum internalformat, |
| GLsizei width, GLsizei height); |
| |
| bool ValidateES2FramebufferTextureParameters(gl::Context *context, GLenum target, GLenum attachment, |
| GLenum textarget, GLuint texture, GLint level); |
| |
| bool ValidES2ReadFormatType(gl::Context *context, GLenum format, GLenum type); |
| |
| } |
| |
| #endif // LIBGLESV2_VALIDATION_ES2_H |