blob: b712574c5ff41b09daa193c341a32499500e3d3d [file] [log] [blame]
//
// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
#include "compiler/translator/VariableInfo.h"
#include "compiler/translator/util.h"
#include "angle_gl.h"
namespace {
TString arrayBrackets(int index)
{
TStringStream stream;
stream << "[" << index << "]";
return stream.str();
}
template <typename VarT>
void getBuiltInVariableInfo(const TType &type,
const TString &name,
const TString &mappedName,
std::vector<VarT> &infoList);
template <typename VarT>
void getUserDefinedVariableInfo(const TType &type,
const TString &name,
const TString &mappedName,
std::vector<VarT> &infoList,
ShHashFunction64 hashFunction);
// Returns info for an attribute, uniform, or varying.
template <typename VarT>
void getVariableInfo(const TType &type,
const TString &name,
const TString &mappedName,
std::vector<VarT> &infoList,
ShHashFunction64 hashFunction)
{
if (type.getBasicType() == EbtStruct || type.isInterfaceBlock()) {
if (type.isArray()) {
for (int i = 0; i < type.getArraySize(); ++i) {
TString lname = name + arrayBrackets(i);
TString lmappedName = mappedName + arrayBrackets(i);
getUserDefinedVariableInfo(type, lname, lmappedName, infoList, hashFunction);
}
} else {
getUserDefinedVariableInfo(type, name, mappedName, infoList, hashFunction);
}
} else {
getBuiltInVariableInfo(type, name, mappedName, infoList);
}
}
template <class VarT>
void getBuiltInVariableInfo(const TType &type,
const TString &name,
const TString &mappedName,
std::vector<VarT> &infoList)
{
ASSERT(type.getBasicType() != EbtStruct);
VarT varInfo;
if (type.isArray()) {
varInfo.name = (name + "[0]").c_str();
varInfo.mappedName = (mappedName + "[0]").c_str();
varInfo.arraySize = type.getArraySize();
} else {
varInfo.name = name.c_str();
varInfo.mappedName = mappedName.c_str();
varInfo.arraySize = 0;
}
varInfo.precision = sh::GLVariablePrecision(type);
varInfo.type = sh::GLVariableType(type);
infoList.push_back(varInfo);
}
template <class VarT>
void getUserDefinedVariableInfo(const TType &type,
const TString &name,
const TString &mappedName,
std::vector<VarT> &infoList,
ShHashFunction64 hashFunction)
{
ASSERT(type.getBasicType() == EbtStruct || type.isInterfaceBlock());
const TFieldList& fields = type.isInterfaceBlock() ?
type.getInterfaceBlock()->fields() :
type.getStruct()->fields();
for (size_t i = 0; i < fields.size(); ++i) {
const TType& fieldType = *(fields[i]->type());
const TString& fieldName = fields[i]->name();
getVariableInfo(fieldType,
name + "." + fieldName,
mappedName + "." + TIntermTraverser::hash(fieldName, hashFunction),
infoList,
hashFunction);
}
}
template <class VarT>
VarT* findVariable(const TType &type,
const TString &name,
std::vector<VarT> *infoList)
{
// TODO(zmo): optimize this function.
TString myName = name;
if (type.isArray())
myName += "[0]";
for (size_t ii = 0; ii < infoList->size(); ++ii)
{
if ((*infoList)[ii].name.c_str() == myName)
return &((*infoList)[ii]);
}
return NULL;
}
} // namespace anonymous
CollectVariables::CollectVariables(std::vector<sh::Attribute> *attribs,
std::vector<sh::Uniform> *uniforms,
std::vector<sh::Varying> *varyings,
ShHashFunction64 hashFunction)
: mAttribs(attribs),
mUniforms(uniforms),
mVaryings(varyings),
mPointCoordAdded(false),
mFrontFacingAdded(false),
mFragCoordAdded(false),
mHashFunction(hashFunction)
{
}
// We want to check whether a uniform/varying is statically used
// because we only count the used ones in packing computing.
// Also, gl_FragCoord, gl_PointCoord, and gl_FrontFacing count
// toward varying counting if they are statically used in a fragment
// shader.
void CollectVariables::visitSymbol(TIntermSymbol* symbol)
{
ASSERT(symbol != NULL);
sh::ShaderVariable *var = NULL;
switch (symbol->getQualifier())
{
case EvqVaryingOut:
case EvqInvariantVaryingOut:
case EvqVaryingIn:
case EvqInvariantVaryingIn:
var = findVariable(symbol->getType(), symbol->getSymbol(), mVaryings);
break;
case EvqUniform:
var = findVariable(symbol->getType(), symbol->getSymbol(), mUniforms);
break;
case EvqFragCoord:
if (!mFragCoordAdded)
{
sh::Varying info;
info.name = "gl_FragCoord";
info.mappedName = "gl_FragCoord";
info.type = GL_FLOAT_VEC4;
info.arraySize = 0;
info.precision = GL_MEDIUM_FLOAT; // Use mediump as it doesn't really matter.
info.staticUse = true;
mVaryings->push_back(info);
mFragCoordAdded = true;
}
return;
case EvqFrontFacing:
if (!mFrontFacingAdded)
{
sh::Varying info;
info.name = "gl_FrontFacing";
info.mappedName = "gl_FrontFacing";
info.type = GL_BOOL;
info.arraySize = 0;
info.precision = GL_NONE;
info.staticUse = true;
mVaryings->push_back(info);
mFrontFacingAdded = true;
}
return;
case EvqPointCoord:
if (!mPointCoordAdded)
{
sh::Varying info;
info.name = "gl_PointCoord";
info.mappedName = "gl_PointCoord";
info.type = GL_FLOAT_VEC2;
info.arraySize = 0;
info.precision = GL_MEDIUM_FLOAT; // Use mediump as it doesn't really matter.
info.staticUse = true;
mVaryings->push_back(info);
mPointCoordAdded = true;
}
return;
default:
break;
}
if (var)
{
var->staticUse = true;
}
}
template <typename VarT>
void CollectVariables::visitInfoList(const TIntermSequence& sequence, std::vector<VarT> *infoList) const
{
for (size_t seqIndex = 0; seqIndex < sequence.size(); seqIndex++)
{
const TIntermSymbol* variable = sequence[seqIndex]->getAsSymbolNode();
// The only case in which the sequence will not contain a
// TIntermSymbol node is initialization. It will contain a
// TInterBinary node in that case. Since attributes, uniforms,
// and varyings cannot be initialized in a shader, we must have
// only TIntermSymbol nodes in the sequence.
ASSERT(variable != NULL);
TString processedSymbol;
if (mHashFunction == NULL)
processedSymbol = variable->getSymbol();
else
processedSymbol = TIntermTraverser::hash(variable->getSymbol(), mHashFunction);
getVariableInfo(variable->getType(),
variable->getSymbol(),
processedSymbol,
*infoList,
mHashFunction);
}
}
bool CollectVariables::visitAggregate(Visit, TIntermAggregate* node)
{
bool visitChildren = true;
switch (node->getOp())
{
case EOpDeclaration: {
const TIntermSequence& sequence = node->getSequence();
TQualifier qualifier = sequence.front()->getAsTyped()->getQualifier();
if (qualifier == EvqAttribute || qualifier == EvqVertexIn || qualifier == EvqUniform ||
qualifier == EvqVaryingIn || qualifier == EvqVaryingOut ||
qualifier == EvqInvariantVaryingIn || qualifier == EvqInvariantVaryingOut)
{
switch (qualifier)
{
case EvqAttribute:
case EvqVertexIn:
visitInfoList(sequence, mAttribs);
break;
case EvqUniform:
visitInfoList(sequence, mUniforms);
break;
default:
visitInfoList(sequence, mVaryings);
break;
}
if (!sequence.empty())
{
visitChildren = false;
}
}
break;
}
default: break;
}
return visitChildren;
}