blob: dd12e3c0773b743c7466baa2ac97e292c2a10646 [file] [log] [blame]
//
// Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// Buffer.cpp: Implements the gl::Buffer class, representing storage of vertex and/or
// index data. Implements GL buffer objects and related functionality.
// [OpenGL ES 2.0.24] section 2.9 page 21.
#include "libGLESv2/Buffer.h"
#include "libGLESv2/main.h"
#include "libGLESv2/VertexDataManager.h"
#include "libGLESv2/IndexDataManager.h"
namespace gl
{
Buffer::Buffer(GLuint id) : RefCountObject(id)
{
mContents = NULL;
mSize = 0;
mUsage = GL_DYNAMIC_DRAW;
mStaticVertexBuffer = NULL;
mStaticIndexBuffer = NULL;
mUnmodifiedDataUse = 0;
}
Buffer::~Buffer()
{
delete[] mContents;
delete mStaticVertexBuffer;
delete mStaticIndexBuffer;
}
void Buffer::bufferData(const void *data, GLsizeiptr size, GLenum usage)
{
if (size == 0)
{
delete[] mContents;
mContents = NULL;
}
else if (size != mSize)
{
delete[] mContents;
mContents = new GLubyte[size];
memset(mContents, 0, size);
}
if (data != NULL && size > 0)
{
memcpy(mContents, data, size);
}
mSize = size;
mUsage = usage;
invalidateStaticData();
if (usage == GL_STATIC_DRAW)
{
mStaticVertexBuffer = new StaticVertexBuffer(getDevice());
mStaticIndexBuffer = new StaticIndexBuffer(getDevice());
}
}
void Buffer::bufferSubData(const void *data, GLsizeiptr size, GLintptr offset)
{
memcpy(mContents + offset, data, size);
if ((mStaticVertexBuffer && mStaticVertexBuffer->size() != 0) || (mStaticIndexBuffer && mStaticIndexBuffer->size() != 0))
{
invalidateStaticData();
}
mUnmodifiedDataUse = 0;
}
StaticVertexBuffer *Buffer::getStaticVertexBuffer()
{
return mStaticVertexBuffer;
}
StaticIndexBuffer *Buffer::getStaticIndexBuffer()
{
return mStaticIndexBuffer;
}
void Buffer::invalidateStaticData()
{
delete mStaticVertexBuffer;
mStaticVertexBuffer = NULL;
delete mStaticIndexBuffer;
mStaticIndexBuffer = NULL;
mUnmodifiedDataUse = 0;
}
// Creates static buffers if sufficient used data has been left unmodified
void Buffer::promoteStaticUsage(int dataSize)
{
if (!mStaticVertexBuffer && !mStaticIndexBuffer)
{
mUnmodifiedDataUse += dataSize;
if (mUnmodifiedDataUse > 3 * mSize)
{
mStaticVertexBuffer = new StaticVertexBuffer(getDevice());
mStaticIndexBuffer = new StaticIndexBuffer(getDevice());
}
}
}
}