| # Copyright (c) 2010 The ANGLE Project Authors. All rights reserved. |
| # Use of this source code is governed by a BSD-style license that can be |
| # found in the LICENSE file. |
| |
| { |
| 'target_defaults': { |
| 'defines': [ |
| 'ANGLE_DISABLE_TRACE', |
| 'ANGLE_COMPILE_OPTIMIZATION_LEVEL=D3DCOMPILE_OPTIMIZATION_LEVEL0', |
| ], |
| }, |
| 'targets': [ |
| { |
| 'target_name': 'translator_common', |
| 'type': 'static_library', |
| 'include_dirs': [ |
| '.', |
| '../include', |
| ], |
| 'sources': [ |
| 'compiler/BaseTypes.h', |
| 'compiler/BuiltInFunctionEmulator.cpp', |
| 'compiler/BuiltInFunctionEmulator.h', |
| 'compiler/Common.h', |
| 'compiler/Compiler.cpp', |
| 'compiler/ConstantUnion.h', |
| 'compiler/debug.cpp', |
| 'compiler/debug.h', |
| 'compiler/DetectRecursion.cpp', |
| 'compiler/DetectRecursion.h', |
| 'compiler/ForLoopUnroll.cpp', |
| 'compiler/ForLoopUnroll.h', |
| 'compiler/glslang.h', |
| 'compiler/glslang_lex.cpp', |
| 'compiler/glslang_tab.cpp', |
| 'compiler/glslang_tab.h', |
| 'compiler/InfoSink.cpp', |
| 'compiler/InfoSink.h', |
| 'compiler/Initialize.cpp', |
| 'compiler/Initialize.h', |
| 'compiler/InitializeDll.cpp', |
| 'compiler/InitializeDll.h', |
| 'compiler/InitializeGlobals.h', |
| 'compiler/InitializeParseContext.h', |
| 'compiler/Intermediate.cpp', |
| 'compiler/intermediate.h', |
| 'compiler/intermOut.cpp', |
| 'compiler/IntermTraverse.cpp', |
| 'compiler/localintermediate.h', |
| 'compiler/MapLongVariableNames.cpp', |
| 'compiler/MapLongVariableNames.h', |
| 'compiler/MMap.h', |
| 'compiler/osinclude.h', |
| 'compiler/parseConst.cpp', |
| 'compiler/ParseHelper.cpp', |
| 'compiler/ParseHelper.h', |
| 'compiler/PoolAlloc.cpp', |
| 'compiler/PoolAlloc.h', |
| 'compiler/QualifierAlive.cpp', |
| 'compiler/QualifierAlive.h', |
| 'compiler/RemoveTree.cpp', |
| 'compiler/RemoveTree.h', |
| 'compiler/ShaderLang.cpp', |
| 'compiler/ShHandle.h', |
| 'compiler/SymbolTable.cpp', |
| 'compiler/SymbolTable.h', |
| 'compiler/Types.h', |
| 'compiler/util.cpp', |
| 'compiler/util.h', |
| 'compiler/ValidateLimitations.cpp', |
| 'compiler/ValidateLimitations.h', |
| 'compiler/VariableInfo.cpp', |
| 'compiler/VariableInfo.h', |
| 'compiler/preprocessor/atom.c', |
| 'compiler/preprocessor/atom.h', |
| 'compiler/preprocessor/compile.h', |
| 'compiler/preprocessor/cpp.c', |
| 'compiler/preprocessor/cpp.h', |
| 'compiler/preprocessor/cppstruct.c', |
| 'compiler/preprocessor/memory.c', |
| 'compiler/preprocessor/memory.h', |
| 'compiler/preprocessor/parser.h', |
| 'compiler/preprocessor/preprocess.h', |
| 'compiler/preprocessor/scanner.c', |
| 'compiler/preprocessor/scanner.h', |
| 'compiler/preprocessor/slglobals.h', |
| 'compiler/preprocessor/symbols.c', |
| 'compiler/preprocessor/symbols.h', |
| 'compiler/preprocessor/tokens.c', |
| 'compiler/preprocessor/tokens.h', |
| ], |
| 'conditions': [ |
| ['OS=="win"', { |
| 'sources': ['compiler/ossource_win.cpp'], |
| }, { # else: posix |
| 'sources': ['compiler/ossource_posix.cpp'], |
| }], |
| ], |
| }, |
| { |
| 'target_name': 'translator_glsl', |
| 'type': 'static_library', |
| 'dependencies': ['translator_common'], |
| 'include_dirs': [ |
| '.', |
| '../include', |
| ], |
| 'sources': [ |
| 'compiler/CodeGenGLSL.cpp', |
| 'compiler/OutputESSL.cpp', |
| 'compiler/OutputESSL.h', |
| 'compiler/OutputGLSLBase.cpp', |
| 'compiler/OutputGLSLBase.h', |
| 'compiler/OutputGLSL.cpp', |
| 'compiler/OutputGLSL.h', |
| 'compiler/TranslatorESSL.cpp', |
| 'compiler/TranslatorESSL.h', |
| 'compiler/TranslatorGLSL.cpp', |
| 'compiler/TranslatorGLSL.h', |
| 'compiler/VersionGLSL.cpp', |
| 'compiler/VersionGLSL.h', |
| ], |
| }, |
| { |
| 'target_name': 'translator_hlsl', |
| 'type': 'static_library', |
| 'dependencies': ['translator_common'], |
| 'include_dirs': [ |
| '.', |
| '../include', |
| ], |
| 'sources': [ |
| 'compiler/CodeGenHLSL.cpp', |
| 'compiler/OutputHLSL.cpp', |
| 'compiler/OutputHLSL.h', |
| 'compiler/TranslatorHLSL.cpp', |
| 'compiler/TranslatorHLSL.h', |
| 'compiler/UnfoldSelect.cpp', |
| 'compiler/UnfoldSelect.h', |
| 'compiler/SearchSymbol.cpp', |
| 'compiler/SearchSymbol.h', |
| ], |
| }, |
| ], |
| 'conditions': [ |
| ['OS=="win"', { |
| 'targets': [ |
| { |
| 'target_name': 'libGLESv2', |
| 'type': 'shared_library', |
| 'dependencies': ['translator_hlsl'], |
| 'include_dirs': [ |
| '.', |
| '../include', |
| '$(DXSDK_DIR)/include', |
| ], |
| 'sources': [ |
| 'common/angleutils.h', |
| 'common/debug.cpp', |
| 'common/debug.h', |
| 'common/version.h', |
| 'libGLESv2/IndexDataManager.cpp', |
| 'libGLESv2/IndexDataManager.h', |
| 'libGLESv2/vertexconversion.h', |
| 'libGLESv2/VertexDataManager.cpp', |
| 'libGLESv2/VertexDataManager.h', |
| 'libGLESv2/Blit.cpp', |
| 'libGLESv2/Blit.h', |
| 'libGLESv2/Buffer.cpp', |
| 'libGLESv2/Buffer.h', |
| 'libGLESv2/Context.cpp', |
| 'libGLESv2/Context.h', |
| 'libGLESv2/Fence.cpp', |
| 'libGLESv2/Fence.h', |
| 'libGLESv2/Framebuffer.cpp', |
| 'libGLESv2/Framebuffer.h', |
| 'libGLESv2/HandleAllocator.cpp', |
| 'libGLESv2/HandleAllocator.h', |
| 'libGLESv2/libGLESv2.cpp', |
| 'libGLESv2/libGLESv2.def', |
| 'libGLESv2/libGLESv2.rc', |
| 'libGLESv2/main.cpp', |
| 'libGLESv2/main.h', |
| 'libGLESv2/mathutil.h', |
| 'libGLESv2/Program.cpp', |
| 'libGLESv2/Program.h', |
| 'libGLESv2/RefCountObject.cpp', |
| 'libGLESv2/RefCountObject.h', |
| 'libGLESv2/Renderbuffer.cpp', |
| 'libGLESv2/Renderbuffer.h', |
| 'libGLESv2/ResourceManager.cpp', |
| 'libGLESv2/ResourceManager.h', |
| 'libGLESv2/Shader.cpp', |
| 'libGLESv2/Shader.h', |
| 'libGLESv2/Texture.cpp', |
| 'libGLESv2/Texture.h', |
| 'libGLESv2/utilities.cpp', |
| 'libGLESv2/utilities.h', |
| ], |
| 'msvs_settings': { |
| 'VCLinkerTool': { |
| 'AdditionalLibraryDirectories': ['$(DXSDK_DIR)/lib/x86'], |
| 'AdditionalDependencies': [ |
| 'd3d9.lib', |
| 'd3dx9.lib', |
| 'd3dcompiler.lib', |
| ], |
| } |
| }, |
| }, |
| { |
| 'target_name': 'libEGL', |
| 'type': 'shared_library', |
| 'dependencies': ['libGLESv2'], |
| 'include_dirs': [ |
| '.', |
| '../include', |
| ], |
| 'sources': [ |
| 'common/angleutils.h', |
| 'common/debug.cpp', |
| 'common/debug.h', |
| 'common/version.h', |
| 'libEGL/Config.cpp', |
| 'libEGL/Config.h', |
| 'libEGL/Display.cpp', |
| 'libEGL/Display.h', |
| 'libEGL/libEGL.cpp', |
| 'libEGL/libEGL.def', |
| 'libEGL/libEGL.rc', |
| 'libEGL/main.cpp', |
| 'libEGL/main.h', |
| 'libEGL/Surface.cpp', |
| 'libEGL/Surface.h', |
| ], |
| 'msvs_settings': { |
| 'VCLinkerTool': { |
| 'AdditionalLibraryDirectories': ['$(DXSDK_DIR)/lib/x86'], |
| 'AdditionalDependencies': [ |
| 'd3d9.lib', |
| 'dxguid.lib', |
| 'dwmapi.lib', |
| ], |
| 'DelayLoadDLLs': [ |
| 'dwmapi.dll', |
| ] |
| } |
| }, |
| }, |
| ], |
| }], |
| ], |
| } |
| |
| # Local Variables: |
| # tab-width:2 |
| # indent-tabs-mode:nil |
| # End: |
| # vim: set expandtab tabstop=2 shiftwidth=2: |