blob: 9ac042674c6df9c3fd158eafe6be0bc98bf9eaf1 [file] [log] [blame]
//
// Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
#ifndef COMPILER_OUTPUTHLSL_H_
#define COMPILER_OUTPUTHLSL_H_
#include "intermediate.h"
#include "ParseHelper.h"
namespace sh
{
class UnfoldSelect;
class OutputHLSL : public TIntermTraverser
{
public:
explicit OutputHLSL(TParseContext &context);
~OutputHLSL();
void output();
TInfoSinkBase &getBodyStream();
static TString qualifierString(TQualifier qualifier);
static TString typeString(const TType &type);
static TString arrayString(const TType &type);
static TString initializer(const TType &type);
static TString decorate(const TString &string); // Prepend an underscore to avoid naming clashes
protected:
void header();
void footer();
// Visit AST nodes and output their code to the body stream
void visitSymbol(TIntermSymbol*);
void visitConstantUnion(TIntermConstantUnion*);
bool visitBinary(Visit visit, TIntermBinary*);
bool visitUnary(Visit visit, TIntermUnary*);
bool visitSelection(Visit visit, TIntermSelection*);
bool visitAggregate(Visit visit, TIntermAggregate*);
bool visitLoop(Visit visit, TIntermLoop*);
bool visitBranch(Visit visit, TIntermBranch*);
bool isSingleStatement(TIntermNode *node);
bool handleExcessiveLoop(TIntermLoop *node);
void outputTriplet(Visit visit, const char *preString, const char *inString, const char *postString);
TString argumentString(const TIntermSymbol *symbol);
TParseContext &mContext;
UnfoldSelect *mUnfoldSelect;
// Output streams
TInfoSinkBase mHeader;
TInfoSinkBase mBody;
TInfoSinkBase mFooter;
std::set<std::string> mReferencedUniforms;
std::set<std::string> mReferencedAttributes;
std::set<std::string> mReferencedVaryings;
// Parameters determining what goes in the header output
bool mUsesTexture2D;
bool mUsesTexture2D_bias;
bool mUsesTexture2DProj;
bool mUsesTexture2DProj_bias;
bool mUsesTextureCube;
bool mUsesTextureCube_bias;
bool mUsesEqualMat2;
bool mUsesEqualMat3;
bool mUsesEqualMat4;
bool mUsesEqualVec2;
bool mUsesEqualVec3;
bool mUsesEqualVec4;
bool mUsesEqualIVec2;
bool mUsesEqualIVec3;
bool mUsesEqualIVec4;
bool mUsesEqualBVec2;
bool mUsesEqualBVec3;
bool mUsesEqualBVec4;
int mArgumentIndex; // For creating unique argument names
};
}
#endif // COMPILER_OUTPUTHLSL_H_