// | |
// Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved. | |
// Use of this source code is governed by a BSD-style license that can be | |
// found in the LICENSE file. | |
// | |
#include "compiler/TranslatorGLSL.h" | |
#include "compiler/OutputGLSL.h" | |
TranslatorGLSL::TranslatorGLSL(EShLanguage l, int dOptions) | |
: TCompiler(l), | |
debugOptions(dOptions) { | |
} | |
bool TranslatorGLSL::compile(TIntermNode* root) { | |
TOutputGLSL outputGLSL(infoSink.obj); | |
root->traverse(&outputGLSL); | |
return true; | |
} |