| // |
| // Copyright (c) 2002-2011 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| |
| #ifndef COMPILER_MAP_LONG_VARIABLE_NAMES_H_ |
| #define COMPILER_MAP_LONG_VARIABLE_NAMES_H_ |
| |
| #include "GLSLANG/ShaderLang.h" |
| |
| #include "compiler/intermediate.h" |
| #include "compiler/VariableInfo.h" |
| |
| // This size does not include '\0' in the end. |
| #define MAX_IDENTIFIER_NAME_SIZE 32 |
| |
| // Traverses intermediate tree to map attributes and uniforms names that are |
| // longer than MAX_IDENTIFIER_NAME_SIZE to MAX_IDENTIFIER_NAME_SIZE. |
| class MapLongVariableNames : public TIntermTraverser { |
| public: |
| MapLongVariableNames() { } |
| |
| virtual void visitSymbol(TIntermSymbol*); |
| virtual void visitConstantUnion(TIntermConstantUnion*); |
| virtual bool visitBinary(Visit, TIntermBinary*); |
| virtual bool visitUnary(Visit, TIntermUnary*); |
| virtual bool visitSelection(Visit, TIntermSelection*); |
| virtual bool visitAggregate(Visit, TIntermAggregate*); |
| virtual bool visitLoop(Visit, TIntermLoop*); |
| virtual bool visitBranch(Visit, TIntermBranch*); |
| }; |
| |
| #endif // COMPILER_MAP_LONG_VARIABLE_NAMES_H_ |