| // |
| // Copyright (c) 2012 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| |
| #ifndef ANGLE_TESTS_ANGLE_TEST_H_ |
| #define ANGLE_TESTS_ANGLE_TEST_H_ |
| |
| #include "gtest/gtest.h" |
| |
| #define GL_GLEXT_PROTOTYPES |
| |
| #include "angle_gl.h" |
| #include <algorithm> |
| |
| #define EXPECT_GL_ERROR(err) EXPECT_EQ((err), glGetError()) |
| #define EXPECT_GL_NO_ERROR() EXPECT_GL_ERROR(GL_NO_ERROR) |
| |
| #define ASSERT_GL_ERROR(err) ASSERT_EQ((err), glGetError()) |
| #define ASSERT_GL_NO_ERROR() ASSERT_GL_ERROR(GL_NO_ERROR) |
| |
| #define EXPECT_PIXEL_EQ(x, y, r, g, b, a) \ |
| { \ |
| GLubyte pixel[4]; \ |
| glReadPixels((x), (y), 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, pixel); \ |
| EXPECT_GL_NO_ERROR(); \ |
| EXPECT_EQ((r), pixel[0]); \ |
| EXPECT_EQ((g), pixel[1]); \ |
| EXPECT_EQ((b), pixel[2]); \ |
| EXPECT_EQ((a), pixel[3]); \ |
| } |
| |
| #define SHADER_SOURCE(...) #__VA_ARGS__ |
| |
| class EGLWindow; |
| class OSWindow; |
| |
| class ANGLETest : public testing::Test |
| { |
| protected: |
| ANGLETest(); |
| |
| public: |
| static bool InitTestWindow(); |
| static bool DestroyTestWindow(); |
| static bool ResizeWindow(int width, int height); |
| |
| protected: |
| virtual void SetUp(); |
| virtual void TearDown(); |
| |
| virtual void swapBuffers(); |
| |
| static void drawQuad(GLuint program, const std::string& positionAttribName, GLfloat quadDepth); |
| static GLuint compileShader(GLenum type, const std::string &source); |
| static GLuint compileProgram(const std::string &vsSource, const std::string &fsSource); |
| static bool extensionEnabled(const std::string &extName); |
| |
| void setClientVersion(int clientVersion); |
| void setWindowWidth(int width); |
| void setWindowHeight(int height); |
| void setConfigRedBits(int bits); |
| void setConfigGreenBits(int bits); |
| void setConfigBlueBits(int bits); |
| void setConfigAlphaBits(int bits); |
| void setConfigDepthBits(int bits); |
| void setConfigStencilBits(int bits); |
| void setMultisampleEnabled(bool enabled); |
| |
| int getClientVersion() const; |
| int getWindowWidth() const; |
| int getWindowHeight() const; |
| bool isMultisampleEnabled() const; |
| |
| private: |
| bool createEGLContext(); |
| bool destroyEGLContext(); |
| |
| EGLWindow *mEGLWindow; |
| |
| static OSWindow *mOSWindow; |
| }; |
| |
| class ANGLETestEnvironment : public testing::Environment |
| { |
| public: |
| virtual void SetUp(); |
| virtual void TearDown(); |
| }; |
| |
| #endif // ANGLE_TESTS_ANGLE_TEST_H_ |