// | |
// Copyright (c) 2002-2011 The ANGLE Project Authors. All rights reserved. | |
// Use of this source code is governed by a BSD-style license that can be | |
// found in the LICENSE file. | |
// | |
#ifndef CROSSCOMPILERGLSL_OUTPUTGLSL_H_ | |
#define CROSSCOMPILERGLSL_OUTPUTGLSL_H_ | |
#include "compiler/OutputGLSLBase.h" | |
class TOutputGLSL : public TOutputGLSLBase | |
{ | |
public: | |
TOutputGLSL(TInfoSinkBase& objSink); | |
protected: | |
virtual bool writeVariablePrecision(TPrecision); | |
}; | |
#endif // CROSSCOMPILERGLSL_OUTPUTGLSL_H_ |