| // |
| // Copyright (c) 2013 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| |
| // Fence9.h: Defines the rx::Fence9 class which implements rx::FenceImpl. |
| |
| #ifndef LIBGLESV2_RENDERER_FENCE9_H_ |
| #define LIBGLESV2_RENDERER_FENCE9_H_ |
| |
| #include "libGLESv2/renderer/FenceImpl.h" |
| |
| namespace rx |
| { |
| class Renderer9; |
| |
| class Fence9 : public FenceImpl |
| { |
| public: |
| explicit Fence9(rx::Renderer9 *renderer); |
| virtual ~Fence9(); |
| |
| GLboolean isFence(); |
| void setFence(GLenum condition); |
| GLboolean testFence(); |
| void finishFence(); |
| void getFenceiv(GLenum pname, GLint *params); |
| |
| private: |
| DISALLOW_COPY_AND_ASSIGN(Fence9); |
| |
| rx::Renderer9 *mRenderer; |
| IDirect3DQuery9 *mQuery; |
| }; |
| |
| } |
| |
| #endif // LIBGLESV2_RENDERER_FENCE9_H_ |