| // |
| // Copyright (c) 2012 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| |
| // RenderTarget9.h: Defines a D3D9-specific wrapper for IDirect3DSurface9 pointers |
| // retained by Renderbuffers. |
| |
| #ifndef LIBGLESV2_RENDERER_RENDERTARGET9_H_ |
| #define LIBGLESV2_RENDERER_RENDERTARGET9_H_ |
| |
| #include "libGLESv2/renderer/RenderTarget.h" |
| |
| namespace rx |
| { |
| class Renderer; |
| class Renderer9; |
| |
| class RenderTarget9 : public RenderTarget |
| { |
| public: |
| RenderTarget9(Renderer *renderer, IDirect3DSurface9 *surface); |
| RenderTarget9(Renderer *renderer, GLsizei width, GLsizei height, GLenum format, GLsizei samples); |
| virtual ~RenderTarget9(); |
| |
| static RenderTarget9 *makeRenderTarget9(RenderTarget *renderTarget); |
| IDirect3DSurface9 *getSurface(); |
| |
| private: |
| DISALLOW_COPY_AND_ASSIGN(RenderTarget9); |
| |
| IDirect3DSurface9 *mRenderTarget; |
| |
| Renderer9 *mRenderer; |
| }; |
| |
| } |
| |
| #endif // LIBGLESV2_RENDERER_RENDERTARGET9_H_ |