| // |
| // Copyright 2014 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| |
| // VertexAttribImpl.h: Defines the abstract rx::VertexAttribImpl class. |
| |
| #ifndef LIBGLESV2_RENDERER_VERTEXARRAYIMPL_H_ |
| #define LIBGLESV2_RENDERER_VERTEXARRAYIMPL_H_ |
| |
| #include "common/angleutils.h" |
| #include "libGLESv2/Buffer.h" |
| #include "libGLESv2/VertexAttribute.h" |
| |
| namespace rx |
| { |
| |
| class VertexArrayImpl |
| { |
| public: |
| virtual ~VertexArrayImpl() { } |
| |
| virtual void setElementArrayBuffer(const gl::Buffer *buffer) = 0; |
| virtual void setAttribute(size_t idx, const gl::VertexAttribute &attr) = 0; |
| virtual void setAttributeDivisor(size_t idx, GLuint divisor) = 0; |
| virtual void enableAttribute(size_t idx, bool enabledState) = 0; |
| }; |
| |
| } |
| |
| #endif // LIBGLESV2_RENDERER_VERTEXARRAYIMPL_H_ |