blob: 022fd526c52d44848df13d674122e63cbf3c8e65 [file] [log] [blame]
/*
* Copyright (C) Research In Motion Limited 2010. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef SVGPathSegWithContext_h
#define SVGPathSegWithContext_h
#include "core/svg/SVGPathSeg.h"
namespace blink {
// FIXME: This should be deprecated.
class SVGPathSegWithContext : public SVGPathSeg {
public:
SVGPathSegWithContext(SVGPathElement* contextElement)
: SVGPathSeg(contextElement)
{
}
};
class SVGPathSegSingleCoordinate : public SVGPathSegWithContext {
public:
float x() const { return m_x; }
void setX(float x)
{
m_x = x;
commitChange();
}
float y() const { return m_y; }
void setY(float y)
{
m_y = y;
commitChange();
}
protected:
SVGPathSegSingleCoordinate(SVGPathElement* element, float x, float y)
: SVGPathSegWithContext(element)
, m_x(x)
, m_y(y)
{
}
private:
float m_x;
float m_y;
};
} // namespace blink
#endif