blob: b8b7439dda701d8bc92f8357815af7ea57764295 [file] [log] [blame]
/*
* Copyright (C) 2014 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef SVGMatrixTearOff_h
#define SVGMatrixTearOff_h
#include "bindings/core/v8/ExceptionState.h"
#include "bindings/core/v8/ScriptWrappable.h"
#include "platform/transforms/AffineTransform.h"
#include "wtf/RefCounted.h"
namespace blink {
class SVGTransformTearOff;
// SVGMatrixTearOff wraps a AffineTransform for Javascript.
// Its instance can either hold a static value, or this can be teared off from |SVGTransform.matrix|.
// This does not derive from SVGPropertyTearOff, as its instances are never tied to an animated property nor an XML attribute.
class SVGMatrixTearOff FINAL : public RefCounted<SVGMatrixTearOff>, public ScriptWrappable {
public:
static PassRefPtr<SVGMatrixTearOff> create(const AffineTransform& value)
{
return adoptRef(new SVGMatrixTearOff(value));
}
static PassRefPtr<SVGMatrixTearOff> create(SVGTransformTearOff* target)
{
return adoptRef(new SVGMatrixTearOff(target));
}
~SVGMatrixTearOff();
double a() { return value().a(); }
double b() { return value().b(); }
double c() { return value().c(); }
double d() { return value().d(); }
double e() { return value().e(); }
double f() { return value().f(); }
void setA(double, ExceptionState&);
void setB(double, ExceptionState&);
void setC(double, ExceptionState&);
void setD(double, ExceptionState&);
void setE(double, ExceptionState&);
void setF(double, ExceptionState&);
PassRefPtr<SVGMatrixTearOff> translate(double tx, double ty);
PassRefPtr<SVGMatrixTearOff> scale(double);
PassRefPtr<SVGMatrixTearOff> scaleNonUniform(double sx, double sy);
PassRefPtr<SVGMatrixTearOff> rotate(double);
PassRefPtr<SVGMatrixTearOff> flipX();
PassRefPtr<SVGMatrixTearOff> flipY();
PassRefPtr<SVGMatrixTearOff> skewX(double);
PassRefPtr<SVGMatrixTearOff> skewY(double);
PassRefPtr<SVGMatrixTearOff> multiply(PassRefPtr<SVGMatrixTearOff>);
PassRefPtr<SVGMatrixTearOff> inverse(ExceptionState&);
PassRefPtr<SVGMatrixTearOff> rotateFromVector(double x, double y, ExceptionState&);
SVGTransformTearOff* contextTransform() { return m_contextTransform; }
const AffineTransform& value() const;
private:
SVGMatrixTearOff(const AffineTransform&);
SVGMatrixTearOff(SVGTransformTearOff*);
AffineTransform* mutableValue();
void commitChange();
AffineTransform m_staticValue;
// FIXME: oilpan: This is raw-ptr to avoid reference cycles. Should be Member in oilpan.
SVGTransformTearOff* m_contextTransform;
};
} // namespace blink
#endif // SVGMatrixTearOff_h_