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/*
* Copyright (C) 2006 Oliver Hunt <oliver@nerget.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef SVGFEDisplacementMapElement_h
#define SVGFEDisplacementMapElement_h
#include "core/svg/SVGAnimatedEnumeration.h"
#include "core/svg/SVGAnimatedNumber.h"
#include "core/svg/SVGFilterPrimitiveStandardAttributes.h"
#include "platform/graphics/filters/FEDisplacementMap.h"
namespace blink {
template<> const SVGEnumerationStringEntries& getStaticStringEntries<ChannelSelectorType>();
class SVGFEDisplacementMapElement FINAL : public SVGFilterPrimitiveStandardAttributes {
public:
DECLARE_NODE_FACTORY(SVGFEDisplacementMapElement);
static ChannelSelectorType stringToChannel(const String&);
SVGAnimatedNumber* scale() { return m_scale.get(); }
SVGAnimatedString* in1() { return m_in1.get(); }
SVGAnimatedString* in2() { return m_in2.get(); }
SVGAnimatedEnumeration<ChannelSelectorType>* xChannelSelector() { return m_xChannelSelector.get(); }
SVGAnimatedEnumeration<ChannelSelectorType>* yChannelSelector() { return m_yChannelSelector.get(); }
private:
SVGFEDisplacementMapElement(Document&);
bool isSupportedAttribute(const QualifiedName&);
virtual void parseAttribute(const QualifiedName&, const AtomicString&) OVERRIDE;
virtual bool setFilterEffectAttribute(FilterEffect*, const QualifiedName& attrName) OVERRIDE;
virtual void svgAttributeChanged(const QualifiedName&) OVERRIDE;
virtual PassRefPtr<FilterEffect> build(SVGFilterBuilder*, Filter*) OVERRIDE;
RefPtr<SVGAnimatedNumber> m_scale;
RefPtr<SVGAnimatedString> m_in1;
RefPtr<SVGAnimatedString> m_in2;
RefPtr<SVGAnimatedEnumeration<ChannelSelectorType> > m_xChannelSelector;
RefPtr<SVGAnimatedEnumeration<ChannelSelectorType> > m_yChannelSelector;
};
} // namespace blink
#endif // SVGFEDisplacementMapElement_h