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/*
* Copyright (C) 2014 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef SVGAnimatedColor_h
#define SVGAnimatedColor_h
#include "core/css/StyleColor.h"
#include "core/svg/properties/SVGAnimatedProperty.h"
namespace blink {
class SVGAnimationElement;
// StyleColor adaptor to SVGPropertyBase. This is only used for SMIL animations.
// FIXME: WebAnimations: Replacable with AnimatableColor once SMIL animations are implemented in WebAnimations.
class SVGColorProperty FINAL : public SVGPropertyBase {
public:
static PassRefPtr<SVGColorProperty> create(StyleColor styleColor)
{
return adoptRef(new SVGColorProperty(styleColor));
}
virtual PassRefPtr<SVGPropertyBase> cloneForAnimation(const String&) const OVERRIDE;
virtual String valueAsString() const OVERRIDE;
virtual void add(PassRefPtrWillBeRawPtr<SVGPropertyBase>, SVGElement*) OVERRIDE;
virtual void calculateAnimatedValue(SVGAnimationElement*, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> from, PassRefPtr<SVGPropertyBase> to, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement*) OVERRIDE;
virtual float calculateDistance(PassRefPtr<SVGPropertyBase> to, SVGElement*) OVERRIDE;
static AnimatedPropertyType classType() { return AnimatedColor; }
private:
explicit SVGColorProperty(StyleColor styleColor)
: SVGPropertyBase(classType())
, m_styleColor(styleColor)
{
}
StyleColor m_styleColor;
};
inline PassRefPtr<SVGColorProperty> toSVGColorProperty(PassRefPtr<SVGPropertyBase> passBase)
{
RefPtr<SVGPropertyBase> base = passBase;
ASSERT(base->type() == SVGColorProperty::classType());
return static_pointer_cast<SVGColorProperty>(base.release());
}
} // namespace blink
#endif