| /** |
| * Copyright (C) 2007 Rob Buis <buis@kde.org> |
| * Copyright (C) 2007 Nikolas Zimmermann <zimmermann@kde.org> |
| * Copyright (C) 2007 Eric Seidel <eric@webkit.org> |
| * Copyright (C) 2009 Google, Inc. All rights reserved. |
| * Copyright (C) Research In Motion Limited 2010. All rights reserved. |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| */ |
| |
| #ifndef SVGRenderSupport_h |
| #define SVGRenderSupport_h |
| |
| namespace blink { |
| |
| class AffineTransform; |
| class FloatPoint; |
| class FloatRect; |
| class GraphicsContext; |
| class PaintInvalidationState; |
| class LayoutRect; |
| struct PaintInfo; |
| class RenderGeometryMap; |
| class RenderLayerModelObject; |
| class RenderObject; |
| class RenderStyle; |
| class RenderSVGRoot; |
| class StrokeData; |
| class TransformState; |
| |
| class SVGRenderSupport { |
| public: |
| // Shares child layouting code between RenderSVGRoot/RenderSVG(Hidden)Container |
| static void layoutChildren(RenderObject*, bool selfNeedsLayout); |
| |
| // Layout resources used by this node. |
| static void layoutResourcesIfNeeded(const RenderObject*); |
| |
| // Helper function determining wheter overflow is hidden |
| static bool isOverflowHidden(const RenderObject*); |
| |
| // Calculates the paintInvalidationRect in combination with filter, clipper and masker in local coordinates. |
| static void intersectPaintInvalidationRectWithResources(const RenderObject*, FloatRect&); |
| |
| // Determines whether a container needs to be laid out because it's filtered and a child is being laid out. |
| static bool filtersForceContainerLayout(RenderObject*); |
| |
| // Determines whether the passed point lies in a clipping area |
| static bool pointInClippingArea(RenderObject*, const FloatPoint&); |
| |
| // Transform |pointInParent| to |object|'s user-space and check if it is |
| // within the clipping area. Returns false if the transform is singular or |
| // the point is outside the clipping area. |
| static bool transformToUserSpaceAndCheckClipping(RenderObject*, const AffineTransform& localTransform, const FloatPoint& pointInParent, FloatPoint& localPoint); |
| |
| static void computeContainerBoundingBoxes(const RenderObject* container, FloatRect& objectBoundingBox, bool& objectBoundingBoxValid, FloatRect& strokeBoundingBox, FloatRect& paintInvalidationBoundingBox); |
| |
| static bool paintInfoIntersectsPaintInvalidationRect(const FloatRect& localPaintInvalidationRect, const AffineTransform& localTransform, const PaintInfo&); |
| |
| // Important functions used by nearly all SVG renderers centralizing coordinate transformations / paint invalidation rect calculations |
| static LayoutRect clippedOverflowRectForPaintInvalidation(const RenderObject*, const RenderLayerModelObject* paintInvalidationContainer, const PaintInvalidationState*); |
| static void computeFloatRectForPaintInvalidation(const RenderObject*, const RenderLayerModelObject* paintInvalidationContainer, FloatRect&, const PaintInvalidationState*); |
| static void mapLocalToContainer(const RenderObject*, const RenderLayerModelObject* paintInvalidationContainer, TransformState&, bool* wasFixed = 0, const PaintInvalidationState* = 0); |
| static const RenderObject* pushMappingToContainer(const RenderObject*, const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap&); |
| |
| // Shared between SVG renderers and resources. |
| static void applyStrokeStyleToContext(GraphicsContext*, const RenderStyle*, const RenderObject*); |
| static void applyStrokeStyleToStrokeData(StrokeData*, const RenderStyle*, const RenderObject*); |
| |
| // Determines if any ancestor's transform has changed. |
| static bool transformToRootChanged(RenderObject*); |
| |
| // FIXME: These methods do not belong here. |
| static const RenderSVGRoot* findTreeRootObject(const RenderObject*); |
| |
| // Helper method for determining if a RenderObject marked as text (isText()== true) |
| // can/will be rendered as part of a <text>. |
| static bool isRenderableTextNode(const RenderObject*); |
| |
| private: |
| static void updateObjectBoundingBox(FloatRect& objectBoundingBox, bool& objectBoundingBoxValid, RenderObject* other, FloatRect otherBoundingBox); |
| static bool layoutSizeOfNearestViewportChanged(const RenderObject* start); |
| }; |
| |
| } // namespace blink |
| |
| #endif // SVGRenderSupport_h |