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/*
* Copyright (C) 2014 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef SVGStaticStringList_h
#define SVGStaticStringList_h
#include "core/svg/SVGStringListTearOff.h"
#include "core/svg/properties/SVGAnimatedProperty.h"
namespace blink {
class SVGElement;
// SVGStringList property implementations for SVGTests properties.
// Inherits SVGAnimatedPropertyBase to enable XML attribute synchronization, but this is never animated.
class SVGStaticStringList FINAL : public SVGAnimatedPropertyBase {
public:
static PassRefPtr<SVGStaticStringList> create(SVGElement* contextElement, const QualifiedName& attributeName)
{
return adoptRef(new SVGStaticStringList(contextElement, attributeName));
}
virtual ~SVGStaticStringList();
// SVGAnimatedPropertyBase:
virtual SVGPropertyBase* currentValueBase() OVERRIDE;
virtual bool isAnimating() const OVERRIDE;
virtual PassRefPtr<SVGPropertyBase> createAnimatedValue() OVERRIDE;
virtual void setAnimatedValue(PassRefPtr<SVGPropertyBase>) OVERRIDE;
virtual void animationEnded() OVERRIDE;
virtual bool needsSynchronizeAttribute() OVERRIDE;
void setBaseValueAsString(const String& value, SVGParsingError& parseError);
SVGStringList* value() { return m_value.get(); }
SVGStringListTearOff* tearOff();
private:
SVGStaticStringList(SVGElement*, const QualifiedName&);
RefPtr<SVGStringList> m_value;
RefPtr<SVGStringListTearOff> m_tearOff;
};
}
#endif