blob: df249451d6efc34bca6e87d6791513e1ac867ae6 [file] [log] [blame]
/*
* Copyright (C) Research In Motion Limited 2010. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef SVGPathSegListSource_h
#define SVGPathSegListSource_h
#include "core/svg/SVGPathSeg.h"
#include "core/svg/SVGPathSegList.h"
#include "core/svg/SVGPathSource.h"
#include "platform/geometry/FloatPoint.h"
#include "wtf/PassOwnPtr.h"
#include "wtf/RefPtr.h"
namespace blink {
class SVGPathSegListSource FINAL : public SVGPathSource {
public:
SVGPathSegListSource(SVGPathSegList::ConstIterator, SVGPathSegList::ConstIterator);
private:
virtual bool hasMoreData() const OVERRIDE;
virtual bool moveToNextToken() OVERRIDE { return true; }
virtual bool parseSVGSegmentType(SVGPathSegType&) OVERRIDE;
virtual SVGPathSegType nextCommand(SVGPathSegType) OVERRIDE;
virtual bool parseMoveToSegment(FloatPoint&) OVERRIDE;
virtual bool parseLineToSegment(FloatPoint&) OVERRIDE;
virtual bool parseLineToHorizontalSegment(float&) OVERRIDE;
virtual bool parseLineToVerticalSegment(float&) OVERRIDE;
virtual bool parseCurveToCubicSegment(FloatPoint&, FloatPoint&, FloatPoint&) OVERRIDE;
virtual bool parseCurveToCubicSmoothSegment(FloatPoint&, FloatPoint&) OVERRIDE;
virtual bool parseCurveToQuadraticSegment(FloatPoint&, FloatPoint&) OVERRIDE;
virtual bool parseCurveToQuadraticSmoothSegment(FloatPoint&) OVERRIDE;
virtual bool parseArcToSegment(float&, float&, float&, bool&, bool&, FloatPoint&) OVERRIDE;
RefPtr<SVGPathSeg> m_segment;
SVGPathSegList::ConstIterator m_itCurrent;
SVGPathSegList::ConstIterator m_itEnd;
};
} // namespace blink
#endif // SVGPathSegListSource_h