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/*
* Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org>
* Copyright (C) 2004, 2005 Rob Buis <buis@kde.org>
* Copyright (C) 2005 Oliver Hunt <oliver@nerget.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef SVGFEDiffuseLightingElement_h
#define SVGFEDiffuseLightingElement_h
#include "core/SVGNames.h"
#include "core/svg/SVGAnimatedNumberOptionalNumber.h"
#include "core/svg/SVGFELightElement.h"
#include "core/svg/SVGFilterPrimitiveStandardAttributes.h"
namespace blink {
class SVGFEDiffuseLightingElement FINAL : public SVGFilterPrimitiveStandardAttributes {
public:
DECLARE_NODE_FACTORY(SVGFEDiffuseLightingElement);
void lightElementAttributeChanged(const SVGFELightElement*, const QualifiedName&);
SVGAnimatedNumber* diffuseConstant() { return m_diffuseConstant.get(); }
SVGAnimatedNumber* surfaceScale() { return m_surfaceScale.get(); }
SVGAnimatedNumber* kernelUnitLengthX() { return m_kernelUnitLength->firstNumber(); }
SVGAnimatedNumber* kernelUnitLengthY() { return m_kernelUnitLength->secondNumber(); }
SVGAnimatedString* in1() { return m_in1.get(); }
private:
explicit SVGFEDiffuseLightingElement(Document&);
bool isSupportedAttribute(const QualifiedName&);
virtual void parseAttribute(const QualifiedName&, const AtomicString&) OVERRIDE;
virtual bool setFilterEffectAttribute(FilterEffect*, const QualifiedName&) OVERRIDE;
virtual void svgAttributeChanged(const QualifiedName&) OVERRIDE;
virtual PassRefPtr<FilterEffect> build(SVGFilterBuilder*, Filter*) OVERRIDE;
RefPtr<SVGAnimatedNumber> m_diffuseConstant;
RefPtr<SVGAnimatedNumber> m_surfaceScale;
RefPtr<SVGAnimatedNumberOptionalNumber> m_kernelUnitLength;
RefPtr<SVGAnimatedString> m_in1;
};
} // namespace blink
#endif