| /* |
| * Copyright (C) 1997 Martin Jones (mjones@kde.org) |
| * (C) 1997 Torben Weis (weis@kde.org) |
| * (C) 1998 Waldo Bastian (bastian@kde.org) |
| * (C) 1999 Lars Knoll (knoll@kde.org) |
| * (C) 1999 Antti Koivisto (koivisto@kde.org) |
| * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2013 Apple Inc. All rights reserved. |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| */ |
| |
| #include "config.h" |
| #include "core/rendering/RenderTableRow.h" |
| |
| #include "core/HTMLNames.h" |
| #include "core/fetch/ImageResource.h" |
| #include "core/rendering/GraphicsContextAnnotator.h" |
| #include "core/rendering/HitTestResult.h" |
| #include "core/rendering/PaintInfo.h" |
| #include "core/rendering/RenderTableCell.h" |
| #include "core/rendering/RenderView.h" |
| #include "core/rendering/SubtreeLayoutScope.h" |
| #include "core/rendering/style/StyleInheritedData.h" |
| |
| namespace blink { |
| |
| using namespace HTMLNames; |
| |
| RenderTableRow::RenderTableRow(Element* element) |
| : RenderBox(element) |
| , m_rowIndex(unsetRowIndex) |
| { |
| // init RenderObject attributes |
| setInline(false); // our object is not Inline |
| } |
| |
| void RenderTableRow::trace(Visitor* visitor) |
| { |
| visitor->trace(m_children); |
| RenderBox::trace(visitor); |
| } |
| |
| void RenderTableRow::willBeRemovedFromTree() |
| { |
| RenderBox::willBeRemovedFromTree(); |
| |
| section()->setNeedsCellRecalc(); |
| } |
| |
| static bool borderWidthChanged(const RenderStyle* oldStyle, const RenderStyle* newStyle) |
| { |
| return oldStyle->borderLeftWidth() != newStyle->borderLeftWidth() |
| || oldStyle->borderTopWidth() != newStyle->borderTopWidth() |
| || oldStyle->borderRightWidth() != newStyle->borderRightWidth() |
| || oldStyle->borderBottomWidth() != newStyle->borderBottomWidth(); |
| } |
| |
| void RenderTableRow::styleDidChange(StyleDifference diff, const RenderStyle* oldStyle) |
| { |
| ASSERT(style()->display() == TABLE_ROW); |
| |
| RenderBox::styleDidChange(diff, oldStyle); |
| propagateStyleToAnonymousChildren(); |
| |
| if (section() && oldStyle && style()->logicalHeight() != oldStyle->logicalHeight()) |
| section()->rowLogicalHeightChanged(rowIndex()); |
| |
| // If border was changed, notify table. |
| if (parent()) { |
| RenderTable* table = this->table(); |
| if (table && !table->selfNeedsLayout() && !table->normalChildNeedsLayout() && oldStyle && oldStyle->border() != style()->border()) |
| table->invalidateCollapsedBorders(); |
| |
| if (table && oldStyle && diff.needsFullLayout() && needsLayout() && table->collapseBorders() && borderWidthChanged(oldStyle, style())) { |
| // If the border width changes on a row, we need to make sure the cells in the row know to lay out again. |
| // This only happens when borders are collapsed, since they end up affecting the border sides of the cell |
| // itself. |
| for (RenderBox* childBox = firstChildBox(); childBox; childBox = childBox->nextSiblingBox()) { |
| if (!childBox->isTableCell()) |
| continue; |
| childBox->setChildNeedsLayout(); |
| } |
| } |
| } |
| } |
| |
| const BorderValue& RenderTableRow::borderAdjoiningStartCell(const RenderTableCell* cell) const |
| { |
| ASSERT_UNUSED(cell, cell->isFirstOrLastCellInRow()); |
| // FIXME: https://webkit.org/b/79272 - Add support for mixed directionality at the cell level. |
| return style()->borderStart(); |
| } |
| |
| const BorderValue& RenderTableRow::borderAdjoiningEndCell(const RenderTableCell* cell) const |
| { |
| ASSERT_UNUSED(cell, cell->isFirstOrLastCellInRow()); |
| // FIXME: https://webkit.org/b/79272 - Add support for mixed directionality at the cell level. |
| return style()->borderEnd(); |
| } |
| |
| void RenderTableRow::addChild(RenderObject* child, RenderObject* beforeChild) |
| { |
| if (!child->isTableCell()) { |
| RenderObject* last = beforeChild; |
| if (!last) |
| last = lastCell(); |
| if (last && last->isAnonymous() && last->isTableCell() && !last->isBeforeOrAfterContent()) { |
| RenderTableCell* lastCell = toRenderTableCell(last); |
| if (beforeChild == lastCell) |
| beforeChild = lastCell->firstChild(); |
| lastCell->addChild(child, beforeChild); |
| return; |
| } |
| |
| if (beforeChild && !beforeChild->isAnonymous() && beforeChild->parent() == this) { |
| RenderObject* cell = beforeChild->previousSibling(); |
| if (cell && cell->isTableCell() && cell->isAnonymous()) { |
| cell->addChild(child); |
| return; |
| } |
| } |
| |
| // If beforeChild is inside an anonymous cell, insert into the cell. |
| if (last && !last->isTableCell() && last->parent() && last->parent()->isAnonymous() && !last->parent()->isBeforeOrAfterContent()) { |
| last->parent()->addChild(child, beforeChild); |
| return; |
| } |
| |
| RenderTableCell* cell = RenderTableCell::createAnonymousWithParentRenderer(this); |
| addChild(cell, beforeChild); |
| cell->addChild(child); |
| return; |
| } |
| |
| if (beforeChild && beforeChild->parent() != this) |
| beforeChild = splitAnonymousBoxesAroundChild(beforeChild); |
| |
| RenderTableCell* cell = toRenderTableCell(child); |
| |
| // Generated content can result in us having a null section so make sure to null check our parent. |
| if (parent()) |
| section()->addCell(cell, this); |
| |
| ASSERT(!beforeChild || beforeChild->isTableCell()); |
| RenderBox::addChild(cell, beforeChild); |
| |
| if (beforeChild || nextRow()) |
| section()->setNeedsCellRecalc(); |
| } |
| |
| void RenderTableRow::layout() |
| { |
| ASSERT(needsLayout()); |
| |
| // Table rows do not add translation. |
| LayoutState state(*this, LayoutSize()); |
| |
| for (RenderTableCell* cell = firstCell(); cell; cell = cell->nextCell()) { |
| SubtreeLayoutScope layouter(*cell); |
| if (!cell->needsLayout()) |
| cell->markForPaginationRelayoutIfNeeded(layouter); |
| if (cell->needsLayout()) { |
| cell->computeAndSetBlockDirectionMargins(table()); |
| cell->layout(); |
| } |
| } |
| |
| m_overflow.clear(); |
| addVisualEffectOverflow(); |
| |
| // We only ever need to issue paint invalidations if our cells didn't, which means that they didn't need |
| // layout, so we know that our bounds didn't change. This code is just making up for |
| // the fact that we did not invalidate paints in setStyle() because we had a layout hint. |
| // We cannot call repaint() because our clippedOverflowRectForPaintInvalidation() is taken from the |
| // parent table, and being mid-layout, that is invalid. Instead, we issue paint invalidations for our cells. |
| if (selfNeedsLayout() && checkForPaintInvalidation()) { |
| for (RenderTableCell* cell = firstCell(); cell; cell = cell->nextCell()) { |
| // FIXME: Is this needed with Repaint After Layout? |
| cell->setShouldDoFullPaintInvalidation(true); |
| } |
| } |
| |
| // RenderTableSection::layoutRows will set our logical height and width later, so it calls updateLayerTransform(). |
| clearNeedsLayout(); |
| } |
| |
| // Hit Testing |
| bool RenderTableRow::nodeAtPoint(const HitTestRequest& request, HitTestResult& result, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction action) |
| { |
| // Table rows cannot ever be hit tested. Effectively they do not exist. |
| // Just forward to our children always. |
| for (RenderTableCell* cell = lastCell(); cell; cell = cell->previousCell()) { |
| // FIXME: We have to skip over inline flows, since they can show up inside table rows |
| // at the moment (a demoted inline <form> for example). If we ever implement a |
| // table-specific hit-test method (which we should do for performance reasons anyway), |
| // then we can remove this check. |
| if (!cell->hasSelfPaintingLayer()) { |
| LayoutPoint cellPoint = flipForWritingModeForChild(cell, accumulatedOffset); |
| if (cell->nodeAtPoint(request, result, locationInContainer, cellPoint, action)) { |
| updateHitTestResult(result, locationInContainer.point() - toLayoutSize(cellPoint)); |
| return true; |
| } |
| } |
| } |
| |
| return false; |
| } |
| |
| void RenderTableRow::paintOutlineForRowIfNeeded(PaintInfo& paintInfo, const LayoutPoint& paintOffset) |
| { |
| LayoutPoint adjustedPaintOffset = paintOffset + location(); |
| PaintPhase paintPhase = paintInfo.phase; |
| if ((paintPhase == PaintPhaseOutline || paintPhase == PaintPhaseSelfOutline) && style()->visibility() == VISIBLE) |
| paintOutline(paintInfo, LayoutRect(adjustedPaintOffset, size())); |
| } |
| |
| void RenderTableRow::paint(PaintInfo& paintInfo, const LayoutPoint& paintOffset) |
| { |
| ASSERT(hasSelfPaintingLayer()); |
| ANNOTATE_GRAPHICS_CONTEXT(paintInfo, this); |
| |
| paintOutlineForRowIfNeeded(paintInfo, paintOffset); |
| for (RenderTableCell* cell = firstCell(); cell; cell = cell->nextCell()) { |
| // Paint the row background behind the cell. |
| if (paintInfo.phase == PaintPhaseBlockBackground || paintInfo.phase == PaintPhaseChildBlockBackground) |
| cell->paintBackgroundsBehindCell(paintInfo, paintOffset, this); |
| if (!cell->hasSelfPaintingLayer()) |
| cell->paint(paintInfo, paintOffset); |
| } |
| } |
| |
| void RenderTableRow::imageChanged(WrappedImagePtr, const IntRect*) |
| { |
| // FIXME: Examine cells and repaint only the rect the image paints in. |
| paintInvalidationForWholeRenderer(); |
| } |
| |
| RenderTableRow* RenderTableRow::createAnonymous(Document* document) |
| { |
| RenderTableRow* renderer = new RenderTableRow(0); |
| renderer->setDocumentForAnonymous(document); |
| return renderer; |
| } |
| |
| RenderTableRow* RenderTableRow::createAnonymousWithParentRenderer(const RenderObject* parent) |
| { |
| RenderTableRow* newRow = RenderTableRow::createAnonymous(&parent->document()); |
| RefPtr<RenderStyle> newStyle = RenderStyle::createAnonymousStyleWithDisplay(parent->style(), TABLE_ROW); |
| newRow->setStyle(newStyle.release()); |
| return newRow; |
| } |
| |
| } // namespace blink |