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* This file is part of the WebKit project.
* Copyright (C) 2006 Apple Computer, Inc.
* Copyright (C) 2006 Michael Emmel
* Copyright (C) 2007 Holger Hans Peter Freyther
* Copyright (C) 2007 Alp Toker <>
* Copyright (C) 2008, 2009 Google, Inc.
* All rights reserved.
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* Library General Public License for more details.
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
#ifndef RenderThemeChromiumSkia_h
#define RenderThemeChromiumSkia_h
#include "core/rendering/RenderTheme.h"
namespace WebCore {
class RenderProgress;
class RenderThemeChromiumSkia : public RenderTheme {
virtual ~RenderThemeChromiumSkia();
virtual String extraDefaultStyleSheet();
virtual String extraQuirksStyleSheet();
virtual Color platformTapHighlightColor() const OVERRIDE
return Color(defaultTapHighlightColor);
// A method asking if the theme's controls actually care about redrawing when hovered.
virtual bool supportsHover(const RenderStyle*) const;
// A method asking if the theme is able to draw the focus ring.
virtual bool supportsFocusRing(const RenderStyle*) const;
virtual bool supportsClosedCaptioning() const OVERRIDE;
// The platform selection color.
virtual Color platformActiveSelectionBackgroundColor() const;
virtual Color platformInactiveSelectionBackgroundColor() const;
virtual Color platformActiveSelectionForegroundColor() const;
virtual Color platformInactiveSelectionForegroundColor() const;
virtual Color platformFocusRingColor() const;
// To change the blink interval, override caretBlinkIntervalInternal instead of this one so that we may share layout test code an intercepts.
virtual double caretBlinkInterval() const;
// System fonts.
virtual void systemFont(CSSValueID, FontDescription&) const;
virtual int minimumMenuListSize(RenderStyle*) const;
virtual void setCheckboxSize(RenderStyle*) const;
virtual void setRadioSize(RenderStyle*) const;
virtual void adjustButtonStyle(RenderStyle*, Element*) const;
virtual bool paintTextArea(RenderObject*, const PaintInfo&, const IntRect&);
virtual void adjustSearchFieldStyle(RenderStyle*, Element*) const;
virtual bool paintSearchField(RenderObject*, const PaintInfo&, const IntRect&);
virtual void adjustSearchFieldCancelButtonStyle(RenderStyle*, Element*) const;
virtual bool paintSearchFieldCancelButton(RenderObject*, const PaintInfo&, const IntRect&);
virtual void adjustSearchFieldDecorationStyle(RenderStyle*, Element*) const;
virtual void adjustSearchFieldResultsDecorationStyle(RenderStyle*, Element*) const;
virtual bool paintSearchFieldResultsDecoration(RenderObject*, const PaintInfo&, const IntRect&);
virtual bool paintMediaSliderTrack(RenderObject*, const PaintInfo&, const IntRect&);
virtual bool paintMediaVolumeSliderTrack(RenderObject*, const PaintInfo&, const IntRect&);
virtual void adjustSliderThumbSize(RenderStyle*, Element*) const;
virtual bool paintMediaSliderThumb(RenderObject*, const PaintInfo&, const IntRect&);
virtual bool paintMediaToggleClosedCaptionsButton(RenderObject*, const PaintInfo&, const IntRect&);
virtual bool paintMediaVolumeSliderThumb(RenderObject*, const PaintInfo&, const IntRect&);
virtual bool paintMediaPlayButton(RenderObject*, const PaintInfo&, const IntRect&);
virtual bool paintMediaMuteButton(RenderObject*, const PaintInfo&, const IntRect&);
virtual String formatMediaControlsTime(float time) const;
virtual String formatMediaControlsCurrentTime(float currentTime, float duration) const;
virtual bool paintMediaFullscreenButton(RenderObject*, const PaintInfo&, const IntRect&);
// MenuList refers to an unstyled menulist (meaning a menulist without
// background-color or border set) and MenuListButton refers to a styled
// menulist (a menulist with background-color or border set). They have
// this distinction to support showing aqua style themes whenever they
// possibly can, which is something we don't want to replicate.
// In short, we either go down the MenuList code path or the MenuListButton
// codepath. We never go down both. And in both cases, they render the
// entire menulist.
virtual void adjustMenuListStyle(RenderStyle*, Element*) const;
virtual void adjustMenuListButtonStyle(RenderStyle*, Element*) const;
virtual bool paintMenuListButton(RenderObject*, const PaintInfo&, const IntRect&);
virtual double animationRepeatIntervalForProgressBar(RenderProgress*) const;
virtual double animationDurationForProgressBar(RenderProgress*) const;
// These methods define the padding for the MenuList's inner block.
virtual int popupInternalPaddingLeft(RenderStyle*) const;
virtual int popupInternalPaddingRight(RenderStyle*) const;
virtual int popupInternalPaddingTop(RenderStyle*) const;
virtual int popupInternalPaddingBottom(RenderStyle*) const;
// Media controls
virtual bool hasOwnDisabledStateHandlingFor(ControlPart) const { return true; }
virtual bool usesVerticalVolumeSlider() const { return false; }
// Provide a way to pass the default font size from the Settings object
// to the render theme. FIXME: http://b/1129186 A cleaner way would be
// to remove the default font size from this object and have callers
// that need the value to get it directly from the appropriate Settings
// object.
static void setDefaultFontSize(int);
virtual double caretBlinkIntervalInternal() const;
virtual int menuListArrowPadding() const;
IntRect determinateProgressValueRectFor(RenderProgress*, const IntRect&) const;
IntRect indeterminateProgressValueRectFor(RenderProgress*, const IntRect&) const;
IntRect progressValueRectFor(RenderProgress*, const IntRect&) const;
class DirectionFlippingScope {
DirectionFlippingScope(RenderObject*, const PaintInfo&, const IntRect&);
bool m_needsFlipping;
const PaintInfo& m_paintInfo;
virtual bool shouldShowPlaceholderWhenFocused() const OVERRIDE;
int menuListInternalPadding(RenderStyle*, int paddingType) const;
bool paintMediaButtonInternal(GraphicsContext*, const IntRect&, Image*);
IntRect convertToPaintingRect(RenderObject* inputRenderer, const RenderObject* partRenderer, LayoutRect partRect, const IntRect& localOffset) const;
static const RGBA32 defaultTapHighlightColor = 0x2e000000; // 18% black.
} // namespace WebCore
#endif // RenderThemeChromiumSkia_h