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/*
* Copyright (C) 2011 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
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* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "core/rendering/RenderFlexibleBox.h"
#include <limits>
#include "core/rendering/LayoutRepainter.h"
#include "core/rendering/RenderLayer.h"
#include "core/rendering/RenderView.h"
#include "wtf/MathExtras.h"
namespace WebCore {
struct RenderFlexibleBox::LineContext {
LineContext(LayoutUnit crossAxisOffset, LayoutUnit crossAxisExtent, size_t numberOfChildren, LayoutUnit maxAscent)
: crossAxisOffset(crossAxisOffset)
, crossAxisExtent(crossAxisExtent)
, numberOfChildren(numberOfChildren)
, maxAscent(maxAscent)
{
}
LayoutUnit crossAxisOffset;
LayoutUnit crossAxisExtent;
size_t numberOfChildren;
LayoutUnit maxAscent;
};
struct RenderFlexibleBox::Violation {
Violation(RenderBox* child, LayoutUnit childSize)
: child(child)
, childSize(childSize)
{
}
RenderBox* child;
LayoutUnit childSize;
};
RenderFlexibleBox::RenderFlexibleBox(Element* element)
: RenderBlock(element)
, m_orderIterator(this)
, m_numberOfInFlowChildrenOnFirstLine(-1)
{
setChildrenInline(false); // All of our children must be block-level.
}
RenderFlexibleBox::~RenderFlexibleBox()
{
}
RenderFlexibleBox* RenderFlexibleBox::createAnonymous(Document* document)
{
RenderFlexibleBox* renderer = new RenderFlexibleBox(0);
renderer->setDocumentForAnonymous(document);
return renderer;
}
const char* RenderFlexibleBox::renderName() const
{
return "RenderFlexibleBox";
}
void RenderFlexibleBox::computeIntrinsicLogicalWidths(LayoutUnit& minLogicalWidth, LayoutUnit& maxLogicalWidth) const
{
// FIXME: We're ignoring flex-basis here and we shouldn't. We can't start honoring it though until
// the flex shorthand stops setting it to 0.
// See https://bugs.webkit.org/show_bug.cgi?id=116117 and http://crbug.com/240765.
for (RenderBox* child = firstChildBox(); child; child = child->nextSiblingBox()) {
if (child->isOutOfFlowPositioned())
continue;
LayoutUnit margin = marginIntrinsicLogicalWidthForChild(child);
bool hasOrthogonalWritingMode = child->isHorizontalWritingMode() != isHorizontalWritingMode();
LayoutUnit minPreferredLogicalWidth = hasOrthogonalWritingMode ? child->logicalHeight() : child->minPreferredLogicalWidth();
LayoutUnit maxPreferredLogicalWidth = hasOrthogonalWritingMode ? child->logicalHeight() : child->maxPreferredLogicalWidth();
minPreferredLogicalWidth += margin;
maxPreferredLogicalWidth += margin;
if (!isColumnFlow()) {
maxLogicalWidth += maxPreferredLogicalWidth;
if (isMultiline()) {
// For multiline, the min preferred width is if you put a break between each item.
minLogicalWidth = std::max(minLogicalWidth, minPreferredLogicalWidth);
} else
minLogicalWidth += minPreferredLogicalWidth;
} else {
minLogicalWidth = std::max(minPreferredLogicalWidth, minLogicalWidth);
if (isMultiline()) {
// For multiline, the max preferred width is if you never break between items.
maxLogicalWidth += maxPreferredLogicalWidth;
} else
maxLogicalWidth = std::max(maxPreferredLogicalWidth, maxLogicalWidth);
}
}
maxLogicalWidth = std::max(minLogicalWidth, maxLogicalWidth);
LayoutUnit scrollbarWidth = instrinsicScrollbarLogicalWidth();
maxLogicalWidth += scrollbarWidth;
minLogicalWidth += scrollbarWidth;
}
static int synthesizedBaselineFromContentBox(const RenderBox* box, LineDirectionMode direction)
{
return direction == HorizontalLine ? box->borderTop() + box->paddingTop() + box->contentHeight() : box->borderRight() + box->paddingRight() + box->contentWidth();
}
int RenderFlexibleBox::baselinePosition(FontBaseline, bool, LineDirectionMode direction, LinePositionMode mode) const
{
ASSERT(mode == PositionOnContainingLine);
int baseline = firstLineBoxBaseline();
if (baseline == -1)
baseline = synthesizedBaselineFromContentBox(this, direction);
int marginAscent = direction == HorizontalLine ? marginTop() : marginRight();
return baseline + marginAscent;
}
int RenderFlexibleBox::firstLineBoxBaseline() const
{
if (isWritingModeRoot() || m_numberOfInFlowChildrenOnFirstLine <= 0)
return -1;
RenderBox* baselineChild = 0;
int childNumber = 0;
for (RenderBox* child = m_orderIterator.first(); child; child = m_orderIterator.next()) {
if (child->isOutOfFlowPositioned())
continue;
if (alignmentForChild(child) == AlignBaseline && !hasAutoMarginsInCrossAxis(child)) {
baselineChild = child;
break;
}
if (!baselineChild)
baselineChild = child;
++childNumber;
if (childNumber == m_numberOfInFlowChildrenOnFirstLine)
break;
}
if (!baselineChild)
return -1;
if (!isColumnFlow() && hasOrthogonalFlow(baselineChild))
return crossAxisExtentForChild(baselineChild) + baselineChild->logicalTop();
if (isColumnFlow() && !hasOrthogonalFlow(baselineChild))
return mainAxisExtentForChild(baselineChild) + baselineChild->logicalTop();
int baseline = baselineChild->firstLineBoxBaseline();
if (baseline == -1) {
// FIXME: We should pass |direction| into firstLineBoxBaseline and stop bailing out if we're a writing mode root.
// This would also fix some cases where the flexbox is orthogonal to its container.
LineDirectionMode direction = isHorizontalWritingMode() ? HorizontalLine : VerticalLine;
return synthesizedBaselineFromContentBox(baselineChild, direction) + baselineChild->logicalTop();
}
return baseline + baselineChild->logicalTop();
}
int RenderFlexibleBox::inlineBlockBaseline(LineDirectionMode direction) const
{
int baseline = firstLineBoxBaseline();
if (baseline != -1)
return baseline;
int marginAscent = direction == HorizontalLine ? marginTop() : marginRight();
return synthesizedBaselineFromContentBox(this, direction) + marginAscent;
}
static EAlignItems resolveAlignment(const RenderStyle* parentStyle, const RenderStyle* childStyle)
{
EAlignItems align = childStyle->alignSelf();
if (align == AlignAuto)
align = parentStyle->alignItems();
return align;
}
void RenderFlexibleBox::styleDidChange(StyleDifference diff, const RenderStyle* oldStyle)
{
RenderBlock::styleDidChange(diff, oldStyle);
if (oldStyle && oldStyle->alignItems() == AlignStretch && diff == StyleDifferenceLayout) {
// Flex items that were previously stretching need to be relayed out so we can compute new available cross axis space.
// This is only necessary for stretching since other alignment values don't change the size of the box.
for (RenderBox* child = firstChildBox(); child; child = child->nextSiblingBox()) {
EAlignItems previousAlignment = resolveAlignment(oldStyle, child->style());
if (previousAlignment == AlignStretch && previousAlignment != resolveAlignment(style(), child->style()))
child->setChildNeedsLayout(MarkOnlyThis);
}
}
}
void RenderFlexibleBox::layoutBlock(bool relayoutChildren, LayoutUnit)
{
ASSERT(needsLayout());
if (!relayoutChildren && simplifiedLayout())
return;
LayoutRepainter repainter(*this, checkForRepaintDuringLayout());
if (updateLogicalWidthAndColumnWidth())
relayoutChildren = true;
LayoutUnit previousHeight = logicalHeight();
setLogicalHeight(borderAndPaddingLogicalHeight() + scrollbarLogicalHeight());
LayoutStateMaintainer statePusher(view(), this, locationOffset(), hasTransform() || hasReflection() || style()->isFlippedBlocksWritingMode());
// Regions changing widths can force us to relayout our children.
RenderFlowThread* flowThread = flowThreadContainingBlock();
if (logicalWidthChangedInRegions(flowThread))
relayoutChildren = true;
if (updateRegionsAndShapesLogicalSize(flowThread))
relayoutChildren = true;
m_numberOfInFlowChildrenOnFirstLine = -1;
RenderBlock::startDelayUpdateScrollInfo();
prepareOrderIteratorAndMargins();
ChildFrameRects oldChildRects;
appendChildFrameRects(oldChildRects);
Vector<LineContext> lineContexts;
layoutFlexItems(relayoutChildren, lineContexts);
updateLogicalHeight();
repositionLogicalHeightDependentFlexItems(lineContexts);
RenderBlock::finishDelayUpdateScrollInfo();
if (logicalHeight() != previousHeight)
relayoutChildren = true;
layoutPositionedObjects(relayoutChildren || isRoot());
computeRegionRangeForBlock(flowThread);
repaintChildrenDuringLayoutIfMoved(oldChildRects);
// FIXME: css3/flexbox/repaint-rtl-column.html seems to repaint more overflow than it needs to.
computeOverflow(clientLogicalBottomAfterRepositioning());
statePusher.pop();
updateLayerTransform();
// Update our scroll information if we're overflow:auto/scroll/hidden now that we know if
// we overflow or not.
updateScrollInfoAfterLayout();
repainter.repaintAfterLayout();
clearNeedsLayout();
}
void RenderFlexibleBox::appendChildFrameRects(ChildFrameRects& childFrameRects)
{
for (RenderBox* child = m_orderIterator.first(); child; child = m_orderIterator.next()) {
if (!child->isOutOfFlowPositioned())
childFrameRects.append(child->frameRect());
}
}
void RenderFlexibleBox::repaintChildrenDuringLayoutIfMoved(const ChildFrameRects& oldChildRects)
{
size_t childIndex = 0;
for (RenderBox* child = m_orderIterator.first(); child; child = m_orderIterator.next()) {
if (child->isOutOfFlowPositioned())
continue;
// If the child moved, we have to repaint it as well as any floating/positioned
// descendants. An exception is if we need a layout. In this case, we know we're going to
// repaint ourselves (and the child) anyway.
if (!selfNeedsLayout() && child->checkForRepaintDuringLayout())
child->repaintDuringLayoutIfMoved(oldChildRects[childIndex]);
++childIndex;
}
ASSERT(childIndex == oldChildRects.size());
}
void RenderFlexibleBox::paintChildren(PaintInfo& paintInfo, const LayoutPoint& paintOffset)
{
for (RenderBox* child = m_orderIterator.first(); child; child = m_orderIterator.next())
paintChildAsInlineBlock(child, paintInfo, paintOffset);
}
void RenderFlexibleBox::repositionLogicalHeightDependentFlexItems(Vector<LineContext>& lineContexts)
{
LayoutUnit crossAxisStartEdge = lineContexts.isEmpty() ? LayoutUnit() : lineContexts[0].crossAxisOffset;
alignFlexLines(lineContexts);
// If we have a single line flexbox, the line height is all the available space.
// For flex-direction: row, this means we need to use the height, so we do this after calling updateLogicalHeight.
if (!isMultiline() && lineContexts.size() == 1)
lineContexts[0].crossAxisExtent = crossAxisContentExtent();
alignChildren(lineContexts);
if (style()->flexWrap() == FlexWrapReverse)
flipForWrapReverse(lineContexts, crossAxisStartEdge);
// direction:rtl + flex-direction:column means the cross-axis direction is flipped.
flipForRightToLeftColumn();
}
LayoutUnit RenderFlexibleBox::clientLogicalBottomAfterRepositioning()
{
LayoutUnit maxChildLogicalBottom = 0;
for (RenderBox* child = firstChildBox(); child; child = child->nextSiblingBox()) {
if (child->isOutOfFlowPositioned())
continue;
LayoutUnit childLogicalBottom = logicalTopForChild(child) + logicalHeightForChild(child) + marginAfterForChild(child);
maxChildLogicalBottom = std::max(maxChildLogicalBottom, childLogicalBottom);
}
return std::max(clientLogicalBottom(), maxChildLogicalBottom);
}
bool RenderFlexibleBox::hasOrthogonalFlow(RenderBox* child) const
{
// FIXME: If the child is a flexbox, then we need to check isHorizontalFlow.
return isHorizontalFlow() != child->isHorizontalWritingMode();
}
bool RenderFlexibleBox::isColumnFlow() const
{
return style()->isColumnFlexDirection();
}
bool RenderFlexibleBox::isHorizontalFlow() const
{
if (isHorizontalWritingMode())
return !isColumnFlow();
return isColumnFlow();
}
bool RenderFlexibleBox::isLeftToRightFlow() const
{
if (isColumnFlow())
return style()->writingMode() == TopToBottomWritingMode || style()->writingMode() == LeftToRightWritingMode;
return style()->isLeftToRightDirection() ^ (style()->flexDirection() == FlowRowReverse);
}
bool RenderFlexibleBox::isMultiline() const
{
return style()->flexWrap() != FlexNoWrap;
}
Length RenderFlexibleBox::flexBasisForChild(RenderBox* child) const
{
Length flexLength = child->style()->flexBasis();
if (flexLength.isAuto())
flexLength = isHorizontalFlow() ? child->style()->width() : child->style()->height();
return flexLength;
}
void RenderFlexibleBox::setCrossAxisExtent(LayoutUnit extent)
{
if (isHorizontalFlow())
setHeight(extent);
else
setWidth(extent);
}
LayoutUnit RenderFlexibleBox::crossAxisExtentForChild(RenderBox* child) const
{
return isHorizontalFlow() ? child->height() : child->width();
}
LayoutUnit RenderFlexibleBox::mainAxisExtentForChild(RenderBox* child) const
{
return isHorizontalFlow() ? child->width() : child->height();
}
LayoutUnit RenderFlexibleBox::crossAxisExtent() const
{
return isHorizontalFlow() ? height() : width();
}
LayoutUnit RenderFlexibleBox::mainAxisExtent() const
{
return isHorizontalFlow() ? width() : height();
}
LayoutUnit RenderFlexibleBox::crossAxisContentExtent() const
{
return isHorizontalFlow() ? contentHeight() : contentWidth();
}
LayoutUnit RenderFlexibleBox::mainAxisContentExtent(LayoutUnit contentLogicalHeight)
{
if (isColumnFlow()) {
LogicalExtentComputedValues computedValues;
LayoutUnit borderPaddingAndScrollbar = borderAndPaddingLogicalHeight() + scrollbarLogicalHeight();
// FIXME: Remove this std:max once we enable saturated layout arithmetic. It's just here to handle overflow.
LayoutUnit borderBoxLogicalHeight = std::max(contentLogicalHeight, contentLogicalHeight + borderPaddingAndScrollbar);
computeLogicalHeight(borderBoxLogicalHeight, logicalTop(), computedValues);
if (computedValues.m_extent == LayoutUnit::max())
return computedValues.m_extent;
return std::max(LayoutUnit(0), computedValues.m_extent - borderPaddingAndScrollbar);
}
return contentLogicalWidth();
}
LayoutUnit RenderFlexibleBox::computeMainAxisExtentForChild(RenderBox* child, SizeType sizeType, const Length& size)
{
// FIXME: This is wrong for orthogonal flows. It should use the flexbox's writing-mode, not the child's in order
// to figure out the logical height/width.
if (isColumnFlow()) {
// We don't have to check for "auto" here - computeContentLogicalHeight will just return -1 for that case anyway.
if (size.isIntrinsic())
child->layoutIfNeeded();
return child->computeContentLogicalHeight(size, child->logicalHeight() - child->borderAndPaddingLogicalHeight());
}
// FIXME: Figure out how this should work for regions and pass in the appropriate values.
RenderRegion* region = 0;
return child->computeLogicalWidthInRegionUsing(sizeType, size, contentLogicalWidth(), this, region) - child->borderAndPaddingLogicalWidth();
}
WritingMode RenderFlexibleBox::transformedWritingMode() const
{
WritingMode mode = style()->writingMode();
if (!isColumnFlow())
return mode;
switch (mode) {
case TopToBottomWritingMode:
case BottomToTopWritingMode:
return style()->isLeftToRightDirection() ? LeftToRightWritingMode : RightToLeftWritingMode;
case LeftToRightWritingMode:
case RightToLeftWritingMode:
return style()->isLeftToRightDirection() ? TopToBottomWritingMode : BottomToTopWritingMode;
}
ASSERT_NOT_REACHED();
return TopToBottomWritingMode;
}
LayoutUnit RenderFlexibleBox::flowAwareBorderStart() const
{
if (isHorizontalFlow())
return isLeftToRightFlow() ? borderLeft() : borderRight();
return isLeftToRightFlow() ? borderTop() : borderBottom();
}
LayoutUnit RenderFlexibleBox::flowAwareBorderEnd() const
{
if (isHorizontalFlow())
return isLeftToRightFlow() ? borderRight() : borderLeft();
return isLeftToRightFlow() ? borderBottom() : borderTop();
}
LayoutUnit RenderFlexibleBox::flowAwareBorderBefore() const
{
switch (transformedWritingMode()) {
case TopToBottomWritingMode:
return borderTop();
case BottomToTopWritingMode:
return borderBottom();
case LeftToRightWritingMode:
return borderLeft();
case RightToLeftWritingMode:
return borderRight();
}
ASSERT_NOT_REACHED();
return borderTop();
}
LayoutUnit RenderFlexibleBox::flowAwareBorderAfter() const
{
switch (transformedWritingMode()) {
case TopToBottomWritingMode:
return borderBottom();
case BottomToTopWritingMode:
return borderTop();
case LeftToRightWritingMode:
return borderRight();
case RightToLeftWritingMode:
return borderLeft();
}
ASSERT_NOT_REACHED();
return borderTop();
}
LayoutUnit RenderFlexibleBox::flowAwarePaddingStart() const
{
if (isHorizontalFlow())
return isLeftToRightFlow() ? paddingLeft() : paddingRight();
return isLeftToRightFlow() ? paddingTop() : paddingBottom();
}
LayoutUnit RenderFlexibleBox::flowAwarePaddingEnd() const
{
if (isHorizontalFlow())
return isLeftToRightFlow() ? paddingRight() : paddingLeft();
return isLeftToRightFlow() ? paddingBottom() : paddingTop();
}
LayoutUnit RenderFlexibleBox::flowAwarePaddingBefore() const
{
switch (transformedWritingMode()) {
case TopToBottomWritingMode:
return paddingTop();
case BottomToTopWritingMode:
return paddingBottom();
case LeftToRightWritingMode:
return paddingLeft();
case RightToLeftWritingMode:
return paddingRight();
}
ASSERT_NOT_REACHED();
return paddingTop();
}
LayoutUnit RenderFlexibleBox::flowAwarePaddingAfter() const
{
switch (transformedWritingMode()) {
case TopToBottomWritingMode:
return paddingBottom();
case BottomToTopWritingMode:
return paddingTop();
case LeftToRightWritingMode:
return paddingRight();
case RightToLeftWritingMode:
return paddingLeft();
}
ASSERT_NOT_REACHED();
return paddingTop();
}
LayoutUnit RenderFlexibleBox::flowAwareMarginStartForChild(RenderBox* child) const
{
if (isHorizontalFlow())
return isLeftToRightFlow() ? child->marginLeft() : child->marginRight();
return isLeftToRightFlow() ? child->marginTop() : child->marginBottom();
}
LayoutUnit RenderFlexibleBox::flowAwareMarginEndForChild(RenderBox* child) const
{
if (isHorizontalFlow())
return isLeftToRightFlow() ? child->marginRight() : child->marginLeft();
return isLeftToRightFlow() ? child->marginBottom() : child->marginTop();
}
LayoutUnit RenderFlexibleBox::flowAwareMarginBeforeForChild(RenderBox* child) const
{
switch (transformedWritingMode()) {
case TopToBottomWritingMode:
return child->marginTop();
case BottomToTopWritingMode:
return child->marginBottom();
case LeftToRightWritingMode:
return child->marginLeft();
case RightToLeftWritingMode:
return child->marginRight();
}
ASSERT_NOT_REACHED();
return marginTop();
}
LayoutUnit RenderFlexibleBox::flowAwareMarginAfterForChild(RenderBox* child) const
{
switch (transformedWritingMode()) {
case TopToBottomWritingMode:
return child->marginBottom();
case BottomToTopWritingMode:
return child->marginTop();
case LeftToRightWritingMode:
return child->marginRight();
case RightToLeftWritingMode:
return child->marginLeft();
}
ASSERT_NOT_REACHED();
return marginBottom();
}
LayoutUnit RenderFlexibleBox::crossAxisMarginExtentForChild(RenderBox* child) const
{
return isHorizontalFlow() ? child->marginHeight() : child->marginWidth();
}
LayoutUnit RenderFlexibleBox::crossAxisScrollbarExtent() const
{
return isHorizontalFlow() ? horizontalScrollbarHeight() : verticalScrollbarWidth();
}
LayoutPoint RenderFlexibleBox::flowAwareLocationForChild(RenderBox* child) const
{
return isHorizontalFlow() ? child->location() : child->location().transposedPoint();
}
void RenderFlexibleBox::setFlowAwareLocationForChild(RenderBox* child, const LayoutPoint& location)
{
if (isHorizontalFlow())
child->setLocation(location);
else
child->setLocation(location.transposedPoint());
}
LayoutUnit RenderFlexibleBox::mainAxisBorderAndPaddingExtentForChild(RenderBox* child) const
{
return isHorizontalFlow() ? child->borderAndPaddingWidth() : child->borderAndPaddingHeight();
}
LayoutUnit RenderFlexibleBox::mainAxisScrollbarExtentForChild(RenderBox* child) const
{
return isHorizontalFlow() ? child->verticalScrollbarWidth() : child->horizontalScrollbarHeight();
}
LayoutUnit RenderFlexibleBox::preferredMainAxisContentExtentForChild(RenderBox* child, bool hasInfiniteLineLength)
{
bool hasOverrideSize = child->hasOverrideWidth() || child->hasOverrideHeight();
if (hasOverrideSize)
child->clearOverrideSize();
Length flexBasis = flexBasisForChild(child);
if (flexBasis.isAuto() || (flexBasis.isFixed() && !flexBasis.value() && hasInfiniteLineLength)) {
if (hasOrthogonalFlow(child)) {
if (hasOverrideSize)
child->setChildNeedsLayout(MarkOnlyThis);
child->layoutIfNeeded();
}
LayoutUnit mainAxisExtent = hasOrthogonalFlow(child) ? child->logicalHeight() : child->maxPreferredLogicalWidth();
ASSERT(mainAxisExtent - mainAxisBorderAndPaddingExtentForChild(child) >= 0);
return mainAxisExtent - mainAxisBorderAndPaddingExtentForChild(child);
}
return std::max(LayoutUnit(0), computeMainAxisExtentForChild(child, MainOrPreferredSize, flexBasis));
}
void RenderFlexibleBox::layoutFlexItems(bool relayoutChildren, Vector<LineContext>& lineContexts)
{
OrderedFlexItemList orderedChildren;
LayoutUnit sumFlexBaseSize;
double totalFlexGrow;
double totalWeightedFlexShrink;
LayoutUnit sumHypotheticalMainSize;
m_orderIterator.first();
LayoutUnit crossAxisOffset = flowAwareBorderBefore() + flowAwarePaddingBefore();
bool hasInfiniteLineLength = false;
while (computeNextFlexLine(orderedChildren, sumFlexBaseSize, totalFlexGrow, totalWeightedFlexShrink, sumHypotheticalMainSize, hasInfiniteLineLength)) {
LayoutUnit containerMainInnerSize = mainAxisContentExtent(sumHypotheticalMainSize);
LayoutUnit availableFreeSpace = containerMainInnerSize - sumFlexBaseSize;
FlexSign flexSign = (sumHypotheticalMainSize < containerMainInnerSize) ? PositiveFlexibility : NegativeFlexibility;
InflexibleFlexItemSize inflexibleItems;
Vector<LayoutUnit> childSizes;
while (!resolveFlexibleLengths(flexSign, orderedChildren, availableFreeSpace, totalFlexGrow, totalWeightedFlexShrink, inflexibleItems, childSizes, hasInfiniteLineLength)) {
ASSERT(totalFlexGrow >= 0 && totalWeightedFlexShrink >= 0);
ASSERT(inflexibleItems.size() > 0);
}
layoutAndPlaceChildren(crossAxisOffset, orderedChildren, childSizes, availableFreeSpace, relayoutChildren, lineContexts);
}
if (hasLineIfEmpty()) {
// Even if computeNextFlexLine returns true, the flexbox might not have
// a line because all our children might be out of flow positioned.
// Instead of just checking if we have a line, make sure the flexbox
// has at least a line's worth of height to cover this case.
LayoutUnit minHeight = borderAndPaddingLogicalHeight()
+ lineHeight(true, isHorizontalWritingMode() ? HorizontalLine : VerticalLine, PositionOfInteriorLineBoxes)
+ scrollbarLogicalHeight();
if (height() < minHeight)
setLogicalHeight(minHeight);
}
}
LayoutUnit RenderFlexibleBox::autoMarginOffsetInMainAxis(const OrderedFlexItemList& children, LayoutUnit& availableFreeSpace)
{
if (availableFreeSpace <= 0)
return 0;
int numberOfAutoMargins = 0;
bool isHorizontal = isHorizontalFlow();
for (size_t i = 0; i < children.size(); ++i) {
RenderBox* child = children[i];
if (child->isOutOfFlowPositioned())
continue;
if (isHorizontal) {
if (child->style()->marginLeft().isAuto())
++numberOfAutoMargins;
if (child->style()->marginRight().isAuto())
++numberOfAutoMargins;
} else {
if (child->style()->marginTop().isAuto())
++numberOfAutoMargins;
if (child->style()->marginBottom().isAuto())
++numberOfAutoMargins;
}
}
if (!numberOfAutoMargins)
return 0;
LayoutUnit sizeOfAutoMargin = availableFreeSpace / numberOfAutoMargins;
availableFreeSpace = 0;
return sizeOfAutoMargin;
}
void RenderFlexibleBox::updateAutoMarginsInMainAxis(RenderBox* child, LayoutUnit autoMarginOffset)
{
ASSERT(autoMarginOffset >= 0);
if (isHorizontalFlow()) {
if (child->style()->marginLeft().isAuto())
child->setMarginLeft(autoMarginOffset);
if (child->style()->marginRight().isAuto())
child->setMarginRight(autoMarginOffset);
} else {
if (child->style()->marginTop().isAuto())
child->setMarginTop(autoMarginOffset);
if (child->style()->marginBottom().isAuto())
child->setMarginBottom(autoMarginOffset);
}
}
bool RenderFlexibleBox::hasAutoMarginsInCrossAxis(RenderBox* child) const
{
if (isHorizontalFlow())
return child->style()->marginTop().isAuto() || child->style()->marginBottom().isAuto();
return child->style()->marginLeft().isAuto() || child->style()->marginRight().isAuto();
}
LayoutUnit RenderFlexibleBox::availableAlignmentSpaceForChild(LayoutUnit lineCrossAxisExtent, RenderBox* child)
{
ASSERT(!child->isOutOfFlowPositioned());
LayoutUnit childCrossExtent = crossAxisMarginExtentForChild(child) + crossAxisExtentForChild(child);
return lineCrossAxisExtent - childCrossExtent;
}
bool RenderFlexibleBox::updateAutoMarginsInCrossAxis(RenderBox* child, LayoutUnit availableAlignmentSpace)
{
ASSERT(!child->isOutOfFlowPositioned());
ASSERT(availableAlignmentSpace >= 0);
bool isHorizontal = isHorizontalFlow();
Length topOrLeft = isHorizontal ? child->style()->marginTop() : child->style()->marginLeft();
Length bottomOrRight = isHorizontal ? child->style()->marginBottom() : child->style()->marginRight();
if (topOrLeft.isAuto() && bottomOrRight.isAuto()) {
adjustAlignmentForChild(child, availableAlignmentSpace / 2);
if (isHorizontal) {
child->setMarginTop(availableAlignmentSpace / 2);
child->setMarginBottom(availableAlignmentSpace / 2);
} else {
child->setMarginLeft(availableAlignmentSpace / 2);
child->setMarginRight(availableAlignmentSpace / 2);
}
return true;
}
bool shouldAdjustTopOrLeft = true;
if (isColumnFlow() && !child->style()->isLeftToRightDirection()) {
// For column flows, only make this adjustment if topOrLeft corresponds to the "before" margin,
// so that flipForRightToLeftColumn will do the right thing.
shouldAdjustTopOrLeft = false;
}
if (!isColumnFlow() && child->style()->isFlippedBlocksWritingMode()) {
// If we are a flipped writing mode, we need to adjust the opposite side. This is only needed
// for row flows because this only affects the block-direction axis.
shouldAdjustTopOrLeft = false;
}
if (topOrLeft.isAuto()) {
if (shouldAdjustTopOrLeft)
adjustAlignmentForChild(child, availableAlignmentSpace);
if (isHorizontal)
child->setMarginTop(availableAlignmentSpace);
else
child->setMarginLeft(availableAlignmentSpace);
return true;
}
if (bottomOrRight.isAuto()) {
if (!shouldAdjustTopOrLeft)
adjustAlignmentForChild(child, availableAlignmentSpace);
if (isHorizontal)
child->setMarginBottom(availableAlignmentSpace);
else
child->setMarginRight(availableAlignmentSpace);
return true;
}
return false;
}
LayoutUnit RenderFlexibleBox::marginBoxAscentForChild(RenderBox* child)
{
LayoutUnit ascent = child->firstLineBoxBaseline();
if (ascent == -1)
ascent = crossAxisExtentForChild(child);
return ascent + flowAwareMarginBeforeForChild(child);
}
LayoutUnit RenderFlexibleBox::computeChildMarginValue(Length margin, RenderView* view)
{
// When resolving the margins, we use the content size for resolving percent and calc (for percents in calc expressions) margins.
// Fortunately, percent margins are always computed with respect to the block's width, even for margin-top and margin-bottom.
LayoutUnit availableSize = contentLogicalWidth();
return minimumValueForLength(margin, availableSize, view);
}
void RenderFlexibleBox::prepareOrderIteratorAndMargins()
{
RenderView* renderView = view();
OrderIteratorPopulator populator(m_orderIterator);
for (RenderBox* child = firstChildBox(); child; child = child->nextSiblingBox()) {
populator.collectChild(child);
if (child->isOutOfFlowPositioned())
continue;
// Before running the flex algorithm, 'auto' has a margin of 0.
// Also, if we're not auto sizing, we don't do a layout that computes the start/end margins.
if (isHorizontalFlow()) {
child->setMarginLeft(computeChildMarginValue(child->style()->marginLeft(), renderView));
child->setMarginRight(computeChildMarginValue(child->style()->marginRight(), renderView));
} else {
child->setMarginTop(computeChildMarginValue(child->style()->marginTop(), renderView));
child->setMarginBottom(computeChildMarginValue(child->style()->marginBottom(), renderView));
}
}
}
LayoutUnit RenderFlexibleBox::adjustChildSizeForMinAndMax(RenderBox* child, LayoutUnit childSize)
{
Length max = isHorizontalFlow() ? child->style()->maxWidth() : child->style()->maxHeight();
if (max.isSpecifiedOrIntrinsic()) {
LayoutUnit maxExtent = computeMainAxisExtentForChild(child, MaxSize, max);
if (maxExtent != -1 && childSize > maxExtent)
childSize = maxExtent;
}
Length min = isHorizontalFlow() ? child->style()->minWidth() : child->style()->minHeight();
LayoutUnit minExtent = 0;
if (min.isSpecifiedOrIntrinsic())
minExtent = computeMainAxisExtentForChild(child, MinSize, min);
return std::max(childSize, minExtent);
}
bool RenderFlexibleBox::computeNextFlexLine(OrderedFlexItemList& orderedChildren, LayoutUnit& sumFlexBaseSize, double& totalFlexGrow, double& totalWeightedFlexShrink, LayoutUnit& sumHypotheticalMainSize, bool& hasInfiniteLineLength)
{
orderedChildren.clear();
sumFlexBaseSize = 0;
totalFlexGrow = totalWeightedFlexShrink = 0;
sumHypotheticalMainSize = 0;
if (!m_orderIterator.currentChild())
return false;
LayoutUnit lineBreakLength = mainAxisContentExtent(LayoutUnit::max());
hasInfiniteLineLength = lineBreakLength == LayoutUnit::max();
bool lineHasInFlowItem = false;
for (RenderBox* child = m_orderIterator.currentChild(); child; child = m_orderIterator.next()) {
if (child->isOutOfFlowPositioned()) {
orderedChildren.append(child);
continue;
}
LayoutUnit childMainAxisExtent = preferredMainAxisContentExtentForChild(child, hasInfiniteLineLength);
LayoutUnit childMainAxisMarginBorderPadding = mainAxisBorderAndPaddingExtentForChild(child)
+ (isHorizontalFlow() ? child->marginWidth() : child->marginHeight());
LayoutUnit childFlexBaseSize = childMainAxisExtent + childMainAxisMarginBorderPadding;
LayoutUnit childMinMaxAppliedMainAxisExtent = adjustChildSizeForMinAndMax(child, childMainAxisExtent);
LayoutUnit childHypotheticalMainSize = childMinMaxAppliedMainAxisExtent + childMainAxisMarginBorderPadding;
if (isMultiline() && sumHypotheticalMainSize + childHypotheticalMainSize > lineBreakLength && lineHasInFlowItem)
break;
orderedChildren.append(child);
lineHasInFlowItem = true;
sumFlexBaseSize += childFlexBaseSize;
totalFlexGrow += child->style()->flexGrow();
totalWeightedFlexShrink += child->style()->flexShrink() * childMainAxisExtent;
sumHypotheticalMainSize += childHypotheticalMainSize;
}
return true;
}
void RenderFlexibleBox::freezeViolations(const Vector<Violation>& violations, LayoutUnit& availableFreeSpace, double& totalFlexGrow, double& totalWeightedFlexShrink, InflexibleFlexItemSize& inflexibleItems, bool hasInfiniteLineLength)
{
for (size_t i = 0; i < violations.size(); ++i) {
RenderBox* child = violations[i].child;
LayoutUnit childSize = violations[i].childSize;
LayoutUnit preferredChildSize = preferredMainAxisContentExtentForChild(child, hasInfiniteLineLength);
availableFreeSpace -= childSize - preferredChildSize;
totalFlexGrow -= child->style()->flexGrow();
totalWeightedFlexShrink -= child->style()->flexShrink() * preferredChildSize;
inflexibleItems.set(child, childSize);
}
}
// Returns true if we successfully ran the algorithm and sized the flex items.
bool RenderFlexibleBox::resolveFlexibleLengths(FlexSign flexSign, const OrderedFlexItemList& children, LayoutUnit& availableFreeSpace, double& totalFlexGrow, double& totalWeightedFlexShrink, InflexibleFlexItemSize& inflexibleItems, Vector<LayoutUnit>& childSizes, bool hasInfiniteLineLength)
{
childSizes.clear();
LayoutUnit totalViolation = 0;
LayoutUnit usedFreeSpace = 0;
Vector<Violation> minViolations;
Vector<Violation> maxViolations;
for (size_t i = 0; i < children.size(); ++i) {
RenderBox* child = children[i];
if (child->isOutOfFlowPositioned()) {
childSizes.append(0);
continue;
}
if (inflexibleItems.contains(child))
childSizes.append(inflexibleItems.get(child));
else {
LayoutUnit preferredChildSize = preferredMainAxisContentExtentForChild(child, hasInfiniteLineLength);
LayoutUnit childSize = preferredChildSize;
double extraSpace = 0;
if (availableFreeSpace > 0 && totalFlexGrow > 0 && flexSign == PositiveFlexibility && std::isfinite(totalFlexGrow))
extraSpace = availableFreeSpace * child->style()->flexGrow() / totalFlexGrow;
else if (availableFreeSpace < 0 && totalWeightedFlexShrink > 0 && flexSign == NegativeFlexibility && std::isfinite(totalWeightedFlexShrink))
extraSpace = availableFreeSpace * child->style()->flexShrink() * preferredChildSize / totalWeightedFlexShrink;
if (std::isfinite(extraSpace))
childSize += LayoutUnit::fromFloatRound(extraSpace);
LayoutUnit adjustedChildSize = adjustChildSizeForMinAndMax(child, childSize);
childSizes.append(adjustedChildSize);
usedFreeSpace += adjustedChildSize - preferredChildSize;
LayoutUnit violation = adjustedChildSize - childSize;
if (violation > 0)
minViolations.append(Violation(child, adjustedChildSize));
else if (violation < 0)
maxViolations.append(Violation(child, adjustedChildSize));
totalViolation += violation;
}
}
if (totalViolation)
freezeViolations(totalViolation < 0 ? maxViolations : minViolations, availableFreeSpace, totalFlexGrow, totalWeightedFlexShrink, inflexibleItems, hasInfiniteLineLength);
else
availableFreeSpace -= usedFreeSpace;
return !totalViolation;
}
static LayoutUnit initialJustifyContentOffset(LayoutUnit availableFreeSpace, EJustifyContent justifyContent, unsigned numberOfChildren)
{
if (justifyContent == JustifyFlexEnd)
return availableFreeSpace;
if (justifyContent == JustifyCenter)
return availableFreeSpace / 2;
if (justifyContent == JustifySpaceAround) {
if (availableFreeSpace > 0 && numberOfChildren)
return availableFreeSpace / (2 * numberOfChildren);
else
return availableFreeSpace / 2;
}
return 0;
}
static LayoutUnit justifyContentSpaceBetweenChildren(LayoutUnit availableFreeSpace, EJustifyContent justifyContent, unsigned numberOfChildren)
{
if (availableFreeSpace > 0 && numberOfChildren > 1) {
if (justifyContent == JustifySpaceBetween)
return availableFreeSpace / (numberOfChildren - 1);
if (justifyContent == JustifySpaceAround)
return availableFreeSpace / numberOfChildren;
}
return 0;
}
void RenderFlexibleBox::setLogicalOverrideSize(RenderBox* child, LayoutUnit childPreferredSize)
{
if (hasOrthogonalFlow(child))
child->setOverrideLogicalContentHeight(childPreferredSize - child->borderAndPaddingLogicalHeight());
else
child->setOverrideLogicalContentWidth(childPreferredSize - child->borderAndPaddingLogicalWidth());
}
void RenderFlexibleBox::prepareChildForPositionedLayout(RenderBox* child, LayoutUnit mainAxisOffset, LayoutUnit crossAxisOffset, PositionedLayoutMode layoutMode)
{
ASSERT(child->isOutOfFlowPositioned());
child->containingBlock()->insertPositionedObject(child);
RenderLayer* childLayer = child->layer();
LayoutUnit inlinePosition = isColumnFlow() ? crossAxisOffset : mainAxisOffset;
if (layoutMode == FlipForRowReverse && style()->flexDirection() == FlowRowReverse)
inlinePosition = mainAxisExtent() - mainAxisOffset;
childLayer->setStaticInlinePosition(inlinePosition); // FIXME: Not right for regions.
LayoutUnit staticBlockPosition = isColumnFlow() ? mainAxisOffset : crossAxisOffset;
if (childLayer->staticBlockPosition() != staticBlockPosition) {
childLayer->setStaticBlockPosition(staticBlockPosition);
if (child->style()->hasStaticBlockPosition(style()->isHorizontalWritingMode()))
child->setChildNeedsLayout(MarkOnlyThis);
}
}
EAlignItems RenderFlexibleBox::alignmentForChild(RenderBox* child) const
{
EAlignItems align = resolveAlignment(style(), child->style());
if (align == AlignBaseline && hasOrthogonalFlow(child))
align = AlignFlexStart;
if (style()->flexWrap() == FlexWrapReverse) {
if (align == AlignFlexStart)
align = AlignFlexEnd;
else if (align == AlignFlexEnd)
align = AlignFlexStart;
}
return align;
}
size_t RenderFlexibleBox::numberOfInFlowPositionedChildren(const OrderedFlexItemList& children) const
{
size_t count = 0;
for (size_t i = 0; i < children.size(); ++i) {
RenderBox* child = children[i];
if (!child->isOutOfFlowPositioned())
++count;
}
return count;
}
bool RenderFlexibleBox::needToStretchChild(RenderBox* child)
{
if (alignmentForChild(child) != AlignStretch)
return false;
Length crossAxisLength = isHorizontalFlow() ? child->style()->height() : child->style()->width();
return crossAxisLength.isAuto();
}
void RenderFlexibleBox::resetAutoMarginsAndLogicalTopInCrossAxis(RenderBox* child)
{
if (hasAutoMarginsInCrossAxis(child))
child->updateLogicalHeight();
}
void RenderFlexibleBox::layoutAndPlaceChildren(LayoutUnit& crossAxisOffset, const OrderedFlexItemList& children, const Vector<LayoutUnit>& childSizes, LayoutUnit availableFreeSpace, bool relayoutChildren, Vector<LineContext>& lineContexts)
{
ASSERT(childSizes.size() == children.size());
size_t numberOfChildrenForJustifyContent = numberOfInFlowPositionedChildren(children);
LayoutUnit autoMarginOffset = autoMarginOffsetInMainAxis(children, availableFreeSpace);
LayoutUnit mainAxisOffset = flowAwareBorderStart() + flowAwarePaddingStart();
mainAxisOffset += initialJustifyContentOffset(availableFreeSpace, style()->justifyContent(), numberOfChildrenForJustifyContent);
if (style()->flexDirection() == FlowRowReverse)
mainAxisOffset += isHorizontalFlow() ? verticalScrollbarWidth() : horizontalScrollbarHeight();
LayoutUnit totalMainExtent = mainAxisExtent();
LayoutUnit maxAscent = 0, maxDescent = 0; // Used when align-items: baseline.
LayoutUnit maxChildCrossAxisExtent = 0;
size_t seenInFlowPositionedChildren = 0;
bool shouldFlipMainAxis = !isColumnFlow() && !isLeftToRightFlow();
for (size_t i = 0; i < children.size(); ++i) {
RenderBox* child = children[i];
if (child->isOutOfFlowPositioned()) {
prepareChildForPositionedLayout(child, mainAxisOffset, crossAxisOffset, FlipForRowReverse);
continue;
}
LayoutUnit childPreferredSize = childSizes[i] + mainAxisBorderAndPaddingExtentForChild(child);
setLogicalOverrideSize(child, childPreferredSize);
// FIXME: Can avoid laying out here in some cases. See https://webkit.org/b/87905.
if (needToStretchChild(child) || childPreferredSize != mainAxisExtentForChild(child))
child->setChildNeedsLayout(MarkOnlyThis);
else {
// To avoid double applying margin changes in updateAutoMarginsInCrossAxis, we reset the margins here.
resetAutoMarginsAndLogicalTopInCrossAxis(child);
}
updateBlockChildDirtyBitsBeforeLayout(relayoutChildren, child);
child->layoutIfNeeded();
updateAutoMarginsInMainAxis(child, autoMarginOffset);
LayoutUnit childCrossAxisMarginBoxExtent;
if (alignmentForChild(child) == AlignBaseline && !hasAutoMarginsInCrossAxis(child)) {
LayoutUnit ascent = marginBoxAscentForChild(child);
LayoutUnit descent = (crossAxisMarginExtentForChild(child) + crossAxisExtentForChild(child)) - ascent;
maxAscent = std::max(maxAscent, ascent);
maxDescent = std::max(maxDescent, descent);
childCrossAxisMarginBoxExtent = maxAscent + maxDescent;
} else
childCrossAxisMarginBoxExtent = crossAxisExtentForChild(child) + crossAxisMarginExtentForChild(child);
if (!isColumnFlow())
setLogicalHeight(std::max(logicalHeight(), crossAxisOffset + flowAwareBorderAfter() + flowAwarePaddingAfter() + childCrossAxisMarginBoxExtent + crossAxisScrollbarExtent()));
maxChildCrossAxisExtent = std::max(maxChildCrossAxisExtent, childCrossAxisMarginBoxExtent);
mainAxisOffset += flowAwareMarginStartForChild(child);
LayoutUnit childMainExtent = mainAxisExtentForChild(child);
// In an RTL column situation, this will apply the margin-right/margin-end on the left.
// This will be fixed later in flipForRightToLeftColumn.
LayoutPoint childLocation(shouldFlipMainAxis ? totalMainExtent - mainAxisOffset - childMainExtent : mainAxisOffset,
crossAxisOffset + flowAwareMarginBeforeForChild(child));
// FIXME: Supporting layout deltas.
setFlowAwareLocationForChild(child, childLocation);
mainAxisOffset += childMainExtent + flowAwareMarginEndForChild(child);
++seenInFlowPositionedChildren;
if (seenInFlowPositionedChildren < numberOfChildrenForJustifyContent)
mainAxisOffset += justifyContentSpaceBetweenChildren(availableFreeSpace, style()->justifyContent(), numberOfChildrenForJustifyContent);
}
if (isColumnFlow())
setLogicalHeight(mainAxisOffset + flowAwareBorderEnd() + flowAwarePaddingEnd() + scrollbarLogicalHeight());
if (style()->flexDirection() == FlowColumnReverse) {
// We have to do an extra pass for column-reverse to reposition the flex items since the start depends
// on the height of the flexbox, which we only know after we've positioned all the flex items.
updateLogicalHeight();
layoutColumnReverse(children, crossAxisOffset, availableFreeSpace);
}
if (m_numberOfInFlowChildrenOnFirstLine == -1)
m_numberOfInFlowChildrenOnFirstLine = seenInFlowPositionedChildren;
lineContexts.append(LineContext(crossAxisOffset, maxChildCrossAxisExtent, children.size(), maxAscent));
crossAxisOffset += maxChildCrossAxisExtent;
}
void RenderFlexibleBox::layoutColumnReverse(const OrderedFlexItemList& children, LayoutUnit crossAxisOffset, LayoutUnit availableFreeSpace)
{
// This is similar to the logic in layoutAndPlaceChildren, except we place the children
// starting from the end of the flexbox. We also don't need to layout anything since we're
// just moving the children to a new position.
size_t numberOfChildrenForJustifyContent = numberOfInFlowPositionedChildren(children);
LayoutUnit mainAxisOffset = logicalHeight() - flowAwareBorderEnd() - flowAwarePaddingEnd();
mainAxisOffset -= initialJustifyContentOffset(availableFreeSpace, style()->justifyContent(), numberOfChildrenForJustifyContent);
mainAxisOffset -= isHorizontalFlow() ? verticalScrollbarWidth() : horizontalScrollbarHeight();
size_t seenInFlowPositionedChildren = 0;
for (size_t i = 0; i < children.size(); ++i) {
RenderBox* child = children[i];
if (child->isOutOfFlowPositioned()) {
child->layer()->setStaticBlockPosition(mainAxisOffset);
continue;
}
mainAxisOffset -= mainAxisExtentForChild(child) + flowAwareMarginEndForChild(child);
setFlowAwareLocationForChild(child, LayoutPoint(mainAxisOffset, crossAxisOffset + flowAwareMarginBeforeForChild(child)));
mainAxisOffset -= flowAwareMarginStartForChild(child);
++seenInFlowPositionedChildren;
if (seenInFlowPositionedChildren < numberOfChildrenForJustifyContent)
mainAxisOffset -= justifyContentSpaceBetweenChildren(availableFreeSpace, style()->justifyContent(), numberOfChildrenForJustifyContent);
}
}
static LayoutUnit initialAlignContentOffset(LayoutUnit availableFreeSpace, EAlignContent alignContent, unsigned numberOfLines)
{
if (alignContent == AlignContentFlexEnd)
return availableFreeSpace;
if (alignContent == AlignContentCenter)
return availableFreeSpace / 2;
if (alignContent == AlignContentSpaceAround) {
if (availableFreeSpace > 0 && numberOfLines)
return availableFreeSpace / (2 * numberOfLines);
if (availableFreeSpace < 0)
return availableFreeSpace / 2;
}
return 0;
}
static LayoutUnit alignContentSpaceBetweenChildren(LayoutUnit availableFreeSpace, EAlignContent alignContent, unsigned numberOfLines)
{
if (availableFreeSpace > 0 && numberOfLines > 1) {
if (alignContent == AlignContentSpaceBetween)
return availableFreeSpace / (numberOfLines - 1);
if (alignContent == AlignContentSpaceAround || alignContent == AlignContentStretch)
return availableFreeSpace / numberOfLines;
}
return 0;
}
void RenderFlexibleBox::alignFlexLines(Vector<LineContext>& lineContexts)
{
if (!isMultiline() || style()->alignContent() == AlignContentFlexStart)
return;
LayoutUnit availableCrossAxisSpace = crossAxisContentExtent();
for (size_t i = 0; i < lineContexts.size(); ++i)
availableCrossAxisSpace -= lineContexts[i].crossAxisExtent;
RenderBox* child = m_orderIterator.first();
LayoutUnit lineOffset = initialAlignContentOffset(availableCrossAxisSpace, style()->alignContent(), lineContexts.size());
for (unsigned lineNumber = 0; lineNumber < lineContexts.size(); ++lineNumber) {
lineContexts[lineNumber].crossAxisOffset += lineOffset;
for (size_t childNumber = 0; childNumber < lineContexts[lineNumber].numberOfChildren; ++childNumber, child = m_orderIterator.next())
adjustAlignmentForChild(child, lineOffset);
if (style()->alignContent() == AlignContentStretch && availableCrossAxisSpace > 0)
lineContexts[lineNumber].crossAxisExtent += availableCrossAxisSpace / static_cast<unsigned>(lineContexts.size());
lineOffset += alignContentSpaceBetweenChildren(availableCrossAxisSpace, style()->alignContent(), lineContexts.size());
}
}
void RenderFlexibleBox::adjustAlignmentForChild(RenderBox* child, LayoutUnit delta)
{
if (child->isOutOfFlowPositioned()) {
LayoutUnit staticInlinePosition = child->layer()->staticInlinePosition();
LayoutUnit staticBlockPosition = child->layer()->staticBlockPosition();
LayoutUnit mainAxis = isColumnFlow() ? staticBlockPosition : staticInlinePosition;
LayoutUnit crossAxis = isColumnFlow() ? staticInlinePosition : staticBlockPosition;
crossAxis += delta;
prepareChildForPositionedLayout(child, mainAxis, crossAxis, NoFlipForRowReverse);
return;
}
setFlowAwareLocationForChild(child, flowAwareLocationForChild(child) + LayoutSize(0, delta));
}
void RenderFlexibleBox::alignChildren(const Vector<LineContext>& lineContexts)
{
// Keep track of the space between the baseline edge and the after edge of the box for each line.
Vector<LayoutUnit> minMarginAfterBaselines;
RenderBox* child = m_orderIterator.first();
for (size_t lineNumber = 0; lineNumber < lineContexts.size(); ++lineNumber) {
LayoutUnit minMarginAfterBaseline = LayoutUnit::max();
LayoutUnit lineCrossAxisExtent = lineContexts[lineNumber].crossAxisExtent;
LayoutUnit maxAscent = lineContexts[lineNumber].maxAscent;
for (size_t childNumber = 0; childNumber < lineContexts[lineNumber].numberOfChildren; ++childNumber, child = m_orderIterator.next()) {
ASSERT(child);
if (child->isOutOfFlowPositioned()) {
if (style()->flexWrap() == FlexWrapReverse)
adjustAlignmentForChild(child, lineCrossAxisExtent);
continue;
}
if (updateAutoMarginsInCrossAxis(child, std::max(LayoutUnit(0), availableAlignmentSpaceForChild(lineCrossAxisExtent, child))))
continue;
switch (alignmentForChild(child)) {
case AlignAuto:
ASSERT_NOT_REACHED();
break;
case AlignStretch: {
applyStretchAlignmentToChild(child, lineCrossAxisExtent);
// Since wrap-reverse flips cross start and cross end, strech children should be aligned with the cross end.
if (style()->flexWrap() == FlexWrapReverse)
adjustAlignmentForChild(child, availableAlignmentSpaceForChild(lineCrossAxisExtent, child));
break;
}
case AlignFlexStart:
break;
case AlignFlexEnd:
adjustAlignmentForChild(child, availableAlignmentSpaceForChild(lineCrossAxisExtent, child));
break;
case AlignCenter:
adjustAlignmentForChild(child, availableAlignmentSpaceForChild(lineCrossAxisExtent, child) / 2);
break;
case AlignBaseline: {
// FIXME: If we get here in columns, we want the use the descent, except we currently can't get the ascent/descent of orthogonal children.
// https://bugs.webkit.org/show_bug.cgi?id=98076
LayoutUnit ascent = marginBoxAscentForChild(child);
LayoutUnit startOffset = maxAscent - ascent;
adjustAlignmentForChild(child, startOffset);
if (style()->flexWrap() == FlexWrapReverse)
minMarginAfterBaseline = std::min(minMarginAfterBaseline, availableAlignmentSpaceForChild(lineCrossAxisExtent, child) - startOffset);
break;
}
}
}
minMarginAfterBaselines.append(minMarginAfterBaseline);
}
if (style()->flexWrap() != FlexWrapReverse)
return;
// wrap-reverse flips the cross axis start and end. For baseline alignment, this means we
// need to align the after edge of baseline elements with the after edge of the flex line.
child = m_orderIterator.first();
for (size_t lineNumber = 0; lineNumber < lineContexts.size(); ++lineNumber) {
LayoutUnit minMarginAfterBaseline = minMarginAfterBaselines[lineNumber];
for (size_t childNumber = 0; childNumber < lineContexts[lineNumber].numberOfChildren; ++childNumber, child = m_orderIterator.next()) {
ASSERT(child);
if (alignmentForChild(child) == AlignBaseline && !hasAutoMarginsInCrossAxis(child) && minMarginAfterBaseline)
adjustAlignmentForChild(child, minMarginAfterBaseline);
}
}
}
void RenderFlexibleBox::applyStretchAlignmentToChild(RenderBox* child, LayoutUnit lineCrossAxisExtent)
{
if (!isColumnFlow() && child->style()->logicalHeight().isAuto()) {
// FIXME: If the child has orthogonal flow, then it already has an override height set, so use it.
if (!hasOrthogonalFlow(child)) {
LayoutUnit stretchedLogicalHeight = child->logicalHeight() + availableAlignmentSpaceForChild(lineCrossAxisExtent, child);
ASSERT(!child->needsLayout());
LayoutUnit desiredLogicalHeight = child->constrainLogicalHeightByMinMax(stretchedLogicalHeight, child->logicalHeight() - child->borderAndPaddingLogicalHeight());
// FIXME: Can avoid laying out here in some cases. See https://webkit.org/b/87905.
if (desiredLogicalHeight != child->logicalHeight()) {
child->setOverrideLogicalContentHeight(desiredLogicalHeight - child->borderAndPaddingLogicalHeight());
child->setLogicalHeight(0);
child->forceChildLayout();
}
}
} else if (isColumnFlow() && child->style()->logicalWidth().isAuto()) {
// FIXME: If the child doesn't have orthogonal flow, then it already has an override width set, so use it.
if (hasOrthogonalFlow(child)) {
LayoutUnit childWidth = std::max<LayoutUnit>(0, lineCrossAxisExtent - crossAxisMarginExtentForChild(child));
childWidth = child->constrainLogicalWidthInRegionByMinMax(childWidth, childWidth, this);
if (childWidth != child->logicalWidth()) {
child->setOverrideLogicalContentWidth(childWidth - child->borderAndPaddingLogicalWidth());
child->forceChildLayout();
}
}
}
}
void RenderFlexibleBox::flipForRightToLeftColumn()
{
if (style()->isLeftToRightDirection() || !isColumnFlow())
return;
LayoutUnit crossExtent = crossAxisExtent();
for (RenderBox* child = m_orderIterator.first(); child; child = m_orderIterator.next()) {
if (child->isOutOfFlowPositioned())
continue;
LayoutPoint location = flowAwareLocationForChild(child);
// For vertical flows, setFlowAwareLocationForChild will transpose x and y,
// so using the y axis for a column cross axis extent is correct.
location.setY(crossExtent - crossAxisExtentForChild(child) - location.y());
setFlowAwareLocationForChild(child, location);
}
}
void RenderFlexibleBox::flipForWrapReverse(const Vector<LineContext>& lineContexts, LayoutUnit crossAxisStartEdge)
{
LayoutUnit contentExtent = crossAxisContentExtent();
RenderBox* child = m_orderIterator.first();
for (size_t lineNumber = 0; lineNumber < lineContexts.size(); ++lineNumber) {
for (size_t childNumber = 0; childNumber < lineContexts[lineNumber].numberOfChildren; ++childNumber, child = m_orderIterator.next()) {
ASSERT(child);
LayoutUnit lineCrossAxisExtent = lineContexts[lineNumber].crossAxisExtent;
LayoutUnit originalOffset = lineContexts[lineNumber].crossAxisOffset - crossAxisStartEdge;
LayoutUnit newOffset = contentExtent - originalOffset - lineCrossAxisExtent;
adjustAlignmentForChild(child, newOffset - originalOffset);
}
}
}
}