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/*
* (C) 1999-2003 Lars Knoll (knoll@kde.org)
* Copyright (C) 2004, 2005, 2006, 2008 Apple Inc. All rights reserved.
* Copyright (C) 2007 Alexey Proskuryakov <ap@webkit.org>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef CSSPrimitiveValue_h
#define CSSPrimitiveValue_h
#include "CSSPropertyNames.h"
#include "CSSValueKeywords.h"
#include "core/css/CSSValue.h"
#include "platform/graphics/Color.h"
#include "wtf/Forward.h"
#include "wtf/MathExtras.h"
#include "wtf/PassRefPtr.h"
namespace WebCore {
class CSSBasicShape;
class CSSCalcValue;
class Counter;
class ExceptionState;
class Length;
class Pair;
class Quad;
class RGBColor;
class Rect;
class RenderStyle;
// Dimension calculations are imprecise, often resulting in values of e.g.
// 44.99998. We need to go ahead and round if we're really close to the next
// integer value.
template<typename T> inline T roundForImpreciseConversion(double value)
{
value += (value < 0) ? -0.01 : +0.01;
return ((value > std::numeric_limits<T>::max()) || (value < std::numeric_limits<T>::min())) ? 0 : static_cast<T>(value);
}
template<> inline float roundForImpreciseConversion(double value)
{
double ceiledValue = ceil(value);
double proximityToNextInt = ceiledValue - value;
if (proximityToNextInt <= 0.01 && value > 0)
return static_cast<float>(ceiledValue);
if (proximityToNextInt >= 0.99 && value < 0)
return static_cast<float>(floor(value));
return static_cast<float>(value);
}
class CSSPrimitiveValue : public CSSValue {
public:
enum UnitTypes {
CSS_UNKNOWN = 0,
CSS_NUMBER = 1,
CSS_PERCENTAGE = 2,
CSS_EMS = 3,
CSS_EXS = 4,
CSS_PX = 5,
CSS_CM = 6,
CSS_MM = 7,
CSS_IN = 8,
CSS_PT = 9,
CSS_PC = 10,
CSS_DEG = 11,
CSS_RAD = 12,
CSS_GRAD = 13,
CSS_MS = 14,
CSS_S = 15,
CSS_HZ = 16,
CSS_KHZ = 17,
CSS_DIMENSION = 18,
CSS_STRING = 19,
CSS_URI = 20,
CSS_IDENT = 21,
CSS_ATTR = 22,
CSS_COUNTER = 23,
CSS_RECT = 24,
CSS_RGBCOLOR = 25,
// From CSS Values and Units. Viewport-percentage Lengths (vw/vh/vmin/vmax).
CSS_VW = 26,
CSS_VH = 27,
CSS_VMIN = 28,
CSS_VMAX = 29,
CSS_DPPX = 30,
CSS_DPI = 31,
CSS_DPCM = 32,
CSS_FR = 33,
CSS_PAIR = 100, // We envision this being exposed as a means of getting computed style values for pairs (border-spacing/radius, background-position, etc.)
CSS_UNICODE_RANGE = 102,
// These next types are just used internally to allow us to translate back and forth from CSSPrimitiveValues to CSSParserValues.
CSS_PARSER_OPERATOR = 103,
CSS_PARSER_INTEGER = 104,
CSS_PARSER_HEXCOLOR = 105,
// This is used internally for unknown identifiers
CSS_PARSER_IDENTIFIER = 106,
// These are from CSS3 Values and Units, but that isn't a finished standard yet
CSS_TURN = 107,
CSS_REMS = 108,
CSS_CHS = 109,
// This is used internally for counter names (as opposed to counter values)
CSS_COUNTER_NAME = 110,
// This is used by the CSS Shapes draft
CSS_SHAPE = 111,
// Used by border images.
CSS_QUAD = 112,
CSS_CALC = 113,
CSS_CALC_PERCENTAGE_WITH_NUMBER = 114,
CSS_CALC_PERCENTAGE_WITH_LENGTH = 115,
CSS_VARIABLE_NAME = 116,
CSS_PROPERTY_ID = 117,
CSS_VALUE_ID = 118
};
// This enum follows the CSSParser::Units enum augmented with UNIT_FREQUENCY for frequencies.
enum UnitCategory {
UNumber,
UPercent,
ULength,
UAngle,
UTime,
UFrequency,
UViewportPercentageLength,
UResolution,
UOther
};
static UnitCategory unitCategory(CSSPrimitiveValue::UnitTypes);
bool isAngle() const
{
return m_primitiveUnitType == CSS_DEG
|| m_primitiveUnitType == CSS_RAD
|| m_primitiveUnitType == CSS_GRAD
|| m_primitiveUnitType == CSS_TURN;
}
bool isAttr() const { return m_primitiveUnitType == CSS_ATTR; }
bool isCounter() const { return m_primitiveUnitType == CSS_COUNTER; }
bool isFontIndependentLength() const { return m_primitiveUnitType >= CSS_PX && m_primitiveUnitType <= CSS_PC; }
bool isFontRelativeLength() const
{
return m_primitiveUnitType == CSS_EMS
|| m_primitiveUnitType == CSS_EXS
|| m_primitiveUnitType == CSS_REMS
|| m_primitiveUnitType == CSS_CHS;
}
bool isLength() const
{
unsigned short type = primitiveType();
return (type >= CSS_EMS && type <= CSS_PC) || type == CSS_REMS || type == CSS_CHS;
}
bool isNumber() const { return primitiveType() == CSS_NUMBER; }
bool isPercentage() const { return primitiveType() == CSS_PERCENTAGE; }
bool isPx() const { return primitiveType() == CSS_PX; }
bool isRect() const { return m_primitiveUnitType == CSS_RECT; }
bool isRGBColor() const { return m_primitiveUnitType == CSS_RGBCOLOR; }
bool isShape() const { return m_primitiveUnitType == CSS_SHAPE; }
bool isString() const { return m_primitiveUnitType == CSS_STRING; }
bool isTime() const { return m_primitiveUnitType == CSS_S || m_primitiveUnitType == CSS_MS; }
bool isURI() const { return m_primitiveUnitType == CSS_URI; }
bool isCalculated() const { return m_primitiveUnitType == CSS_CALC; }
bool isCalculatedPercentageWithNumber() const { return primitiveType() == CSS_CALC_PERCENTAGE_WITH_NUMBER; }
bool isCalculatedPercentageWithLength() const { return primitiveType() == CSS_CALC_PERCENTAGE_WITH_LENGTH; }
bool isDotsPerInch() const { return primitiveType() == CSS_DPI; }
bool isDotsPerPixel() const { return primitiveType() == CSS_DPPX; }
bool isDotsPerCentimeter() const { return primitiveType() == CSS_DPCM; }
bool isResolution() const
{
unsigned short type = primitiveType();
return type >= CSS_DPPX && type <= CSS_DPCM;
}
bool isVariableName() const { return primitiveType() == CSS_VARIABLE_NAME; }
bool isViewportPercentageLength() const { return m_primitiveUnitType >= CSS_VW && m_primitiveUnitType <= CSS_VMAX; }
bool isFlex() const { return primitiveType() == CSS_FR; }
bool isValueID() const { return m_primitiveUnitType == CSS_VALUE_ID; }
bool colorIsDerivedFromElement() const;
static PassRefPtr<CSSPrimitiveValue> createIdentifier(CSSValueID valueID) { return adoptRef(new CSSPrimitiveValue(valueID)); }
static PassRefPtr<CSSPrimitiveValue> createIdentifier(CSSPropertyID propertyID) { return adoptRef(new CSSPrimitiveValue(propertyID)); }
static PassRefPtr<CSSPrimitiveValue> createParserOperator(int parserOperator) { return adoptRef(new CSSPrimitiveValue(parserOperator)); }
static PassRefPtr<CSSPrimitiveValue> createColor(unsigned rgbValue) { return adoptRef(new CSSPrimitiveValue(rgbValue)); }
static PassRefPtr<CSSPrimitiveValue> create(double value, UnitTypes type) { return adoptRef(new CSSPrimitiveValue(value, type)); }
static PassRefPtr<CSSPrimitiveValue> create(const String& value, UnitTypes type) { return adoptRef(new CSSPrimitiveValue(value, type)); }
static PassRefPtr<CSSPrimitiveValue> create(const Length& value, float zoom) { return adoptRef(new CSSPrimitiveValue(value, zoom)); }
template<typename T> static PassRefPtr<CSSPrimitiveValue> create(T value)
{
return adoptRef(new CSSPrimitiveValue(value));
}
// This value is used to handle quirky margins in reflow roots (body, td, and th) like WinIE.
// The basic idea is that a stylesheet can use the value __qem (for quirky em) instead of em.
// When the quirky value is used, if you're in quirks mode, the margin will collapse away
// inside a table cell.
static PassRefPtr<CSSPrimitiveValue> createAllowingMarginQuirk(double value, UnitTypes type)
{
CSSPrimitiveValue* quirkValue = new CSSPrimitiveValue(value, type);
quirkValue->m_isQuirkValue = true;
return adoptRef(quirkValue);
}
~CSSPrimitiveValue();
void cleanup();
unsigned short primitiveType() const;
double computeDegrees();
enum TimeUnit { Seconds, Milliseconds };
template <typename T, TimeUnit timeUnit> T computeTime()
{
if (timeUnit == Seconds && m_primitiveUnitType == CSS_S)
return getValue<T>();
if (timeUnit == Seconds && m_primitiveUnitType == CSS_MS)
return getValue<T>() / 1000;
if (timeUnit == Milliseconds && m_primitiveUnitType == CSS_MS)
return getValue<T>();
if (timeUnit == Milliseconds && m_primitiveUnitType == CSS_S)
return getValue<T>() * 1000;
ASSERT_NOT_REACHED();
return 0;
}
/*
* computes a length in pixels out of the given CSSValue. Need the RenderStyle to get
* the fontinfo in case val is defined in em or ex.
*
* The metrics have to be a bit different for screen and printer output.
* For screen output we assume 1 inch == 72 px, for printer we assume 300 dpi
*
* this is screen/printer dependent, so we probably need a config option for this,
* and some tool to calibrate.
*/
template<typename T> T computeLength(const RenderStyle* currStyle, const RenderStyle* rootStyle, float multiplier = 1.0f, bool computingFontSize = false);
// Converts to a Length, mapping various unit types appropriately.
template<int> Length convertToLength(const RenderStyle* currStyle, const RenderStyle* rootStyle, double multiplier = 1.0, bool computingFontSize = false);
// use with care!!!
void setPrimitiveType(unsigned short type) { m_primitiveUnitType = type; }
double getDoubleValue(unsigned short unitType, ExceptionState&) const;
double getDoubleValue(unsigned short unitType) const;
double getDoubleValue() const;
void setFloatValue(unsigned short unitType, double floatValue, ExceptionState&);
float getFloatValue(unsigned short unitType, ExceptionState& es) const { return getValue<float>(unitType, es); }
float getFloatValue(unsigned short unitType) const { return getValue<float>(unitType); }
float getFloatValue() const { return getValue<float>(); }
int getIntValue(unsigned short unitType, ExceptionState& es) const { return getValue<int>(unitType, es); }
int getIntValue(unsigned short unitType) const { return getValue<int>(unitType); }
int getIntValue() const { return getValue<int>(); }
template<typename T> inline T getValue(unsigned short unitType, ExceptionState& es) const { return clampTo<T>(getDoubleValue(unitType, es)); }
template<typename T> inline T getValue(unsigned short unitType) const { return clampTo<T>(getDoubleValue(unitType)); }
template<typename T> inline T getValue() const { return clampTo<T>(getDoubleValue()); }
void setStringValue(unsigned short stringType, const String& stringValue, ExceptionState&);
String getStringValue(ExceptionState&) const;
String getStringValue() const;
Counter* getCounterValue(ExceptionState&) const;
Counter* getCounterValue() const { return m_primitiveUnitType != CSS_COUNTER ? 0 : m_value.counter; }
Rect* getRectValue(ExceptionState&) const;
Rect* getRectValue() const { return m_primitiveUnitType != CSS_RECT ? 0 : m_value.rect; }
Quad* getQuadValue(ExceptionState&) const;
Quad* getQuadValue() const { return m_primitiveUnitType != CSS_QUAD ? 0 : m_value.quad; }
PassRefPtr<RGBColor> getRGBColorValue(ExceptionState&) const;
RGBA32 getRGBA32Value() const { return m_primitiveUnitType != CSS_RGBCOLOR ? 0 : m_value.rgbcolor; }
Pair* getPairValue(ExceptionState&) const;
Pair* getPairValue() const { return m_primitiveUnitType != CSS_PAIR ? 0 : m_value.pair; }
CSSBasicShape* getShapeValue() const { return m_primitiveUnitType != CSS_SHAPE ? 0 : m_value.shape; }
CSSCalcValue* cssCalcValue() const { return m_primitiveUnitType != CSS_CALC ? 0 : m_value.calc; }
CSSPropertyID getPropertyID() const { return m_primitiveUnitType == CSS_PROPERTY_ID ? m_value.propertyID : CSSPropertyInvalid; }
CSSValueID getValueID() const { return m_primitiveUnitType == CSS_VALUE_ID ? m_value.valueID : CSSValueInvalid; }
template<typename T> inline operator T() const; // Defined in CSSPrimitiveValueMappings.h
String customCSSText(CSSTextFormattingFlags = QuoteCSSStringIfNeeded) const;
String customSerializeResolvingVariables(const HashMap<AtomicString, String>&) const;
bool hasVariableReference() const;
bool isQuirkValue() { return m_isQuirkValue; }
void addSubresourceStyleURLs(ListHashSet<KURL>&, const StyleSheetContents*) const;
Length viewportPercentageLength();
PassRefPtr<CSSPrimitiveValue> cloneForCSSOM() const;
void setCSSOMSafe() { m_isCSSOMSafe = true; }
bool equals(const CSSPrimitiveValue&) const;
static UnitTypes canonicalUnitTypeForCategory(UnitCategory);
static double conversionToCanonicalUnitsScaleFactor(unsigned short unitType);
private:
CSSPrimitiveValue(CSSValueID);
CSSPrimitiveValue(CSSPropertyID);
// FIXME: int vs. unsigned overloading is too subtle to distinguish the color and operator cases.
CSSPrimitiveValue(int parserOperator);
CSSPrimitiveValue(unsigned color); // RGB value
CSSPrimitiveValue(const Length& length)
: CSSValue(PrimitiveClass)
{
init(length);
}
CSSPrimitiveValue(const Length&, float zoom);
CSSPrimitiveValue(const String&, UnitTypes);
CSSPrimitiveValue(double, UnitTypes);
template<typename T> CSSPrimitiveValue(T); // Defined in CSSPrimitiveValueMappings.h
template<typename T> CSSPrimitiveValue(T* val)
: CSSValue(PrimitiveClass)
{
init(PassRefPtr<T>(val));
}
template<typename T> CSSPrimitiveValue(PassRefPtr<T> val)
: CSSValue(PrimitiveClass)
{
init(val);
}
static void create(int); // compile-time guard
static void create(unsigned); // compile-time guard
template<typename T> operator T*(); // compile-time guard
void init(const Length&);
void init(PassRefPtr<Counter>);
void init(PassRefPtr<Rect>);
void init(PassRefPtr<Pair>);
void init(PassRefPtr<Quad>);
void init(PassRefPtr<CSSBasicShape>);
void init(PassRefPtr<CSSCalcValue>);
bool getDoubleValueInternal(UnitTypes targetUnitType, double* result) const;
double computeLengthDouble(const RenderStyle* currentStyle, const RenderStyle* rootStyle, float multiplier, bool computingFontSize);
union {
CSSPropertyID propertyID;
CSSValueID valueID;
int parserOperator;
double num;
StringImpl* string;
Counter* counter;
Rect* rect;
Quad* quad;
unsigned rgbcolor;
Pair* pair;
CSSBasicShape* shape;
CSSCalcValue* calc;
} m_value;
};
DEFINE_CSS_VALUE_TYPE_CASTS(CSSPrimitiveValue, isPrimitiveValue());
} // namespace WebCore
#endif // CSSPrimitiveValue_h