blob: 59dafdc1c8143bee60cb8bcf82727242a9e53dfd [file] [log] [blame]
/*
* Copyright (c) 2011 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
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* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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*/
#include "config.h"
#include "platform/fonts/FontCache.h"
#include "platform/Language.h"
#include "platform/fonts/SimpleFontData.h"
#include "platform/fonts/FontDescription.h"
#include "platform/fonts/FontFaceCreationParams.h"
#include "third_party/skia/include/core/SkTypeface.h"
#include "third_party/skia/include/ports/SkFontMgr.h"
namespace blink {
static AtomicString getFamilyNameForCharacter(UChar32 c, const FontDescription& fontDescription)
{
RefPtr<SkFontMgr> fm = adoptRef(SkFontMgr::RefDefault());
RefPtr<SkTypeface> typeface = adoptRef(fm->matchFamilyStyleCharacter(0, SkFontStyle(), fontDescription.locale().isEmpty() ? defaultLanguage().ascii().data() : fontDescription.locale().ascii().data(), c));
if (!typeface)
return emptyAtom;
SkString skiaFamilyName;
typeface->getFamilyName(&skiaFamilyName);
return skiaFamilyName.c_str();
}
PassRefPtr<SimpleFontData> FontCache::fallbackFontForCharacter(const FontDescription& fontDescription, UChar32 c, const SimpleFontData*)
{
AtomicString familyName = getFamilyNameForCharacter(c, fontDescription);
if (familyName.isEmpty())
return getLastResortFallbackFont(fontDescription, DoNotRetain);
return fontDataFromFontPlatformData(getFontPlatformData(fontDescription, FontFaceCreationParams(familyName)), DoNotRetain);
}
// static
AtomicString FontCache::getGenericFamilyNameForScript(const AtomicString& familyName, const FontDescription& fontDescription)
{
// This is a hack to use the preferred font for CJK scripts.
// FIXME: Use new Skia API once Android system supports per-family and per-script fallback fonts.
UChar32 examplerChar;
switch (fontDescription.script()) {
case USCRIPT_SIMPLIFIED_HAN:
case USCRIPT_TRADITIONAL_HAN:
case USCRIPT_KATAKANA_OR_HIRAGANA:
examplerChar = 0x4E00; // A common character in Japanese and Chinese.
break;
case USCRIPT_HANGUL:
examplerChar = 0xAC00;
break;
default:
// For other scripts, use the default generic family mapping logic.
return familyName;
}
return getFamilyNameForCharacter(examplerChar, fontDescription);
}
} // namespace blink