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/*
* Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above
* copyright notice, this list of conditions and the following
* disclaimer.
* 2. Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following
* disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDER "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY,
* OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR
* TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF
* THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
#ifndef RenderLayerFilterInfo_h
#define RenderLayerFilterInfo_h
#include "core/dom/Element.h"
#include "core/fetch/DocumentResource.h"
#include "platform/geometry/LayoutRect.h"
#include "platform/graphics/filters/FilterOperation.h"
#include "wtf/HashMap.h"
#include "wtf/PassRefPtr.h"
#include "wtf/RefPtr.h"
namespace blink {
class FilterEffectRenderer;
class FilterOperations;
class RenderLayer;
class RenderLayerFilterInfo;
typedef HashMap<const RenderLayer*, RenderLayerFilterInfo*> RenderLayerFilterInfoMap;
class RenderLayerFilterInfo FINAL : public DocumentResourceClient {
public:
static RenderLayerFilterInfo* filterInfoForRenderLayer(const RenderLayer*);
static RenderLayerFilterInfo* createFilterInfoForRenderLayerIfNeeded(RenderLayer*);
static void removeFilterInfoForRenderLayer(RenderLayer*);
FilterEffectRenderer* renderer() const { return m_renderer.get(); }
void setRenderer(PassRefPtr<FilterEffectRenderer>);
void updateReferenceFilterClients(const FilterOperations&);
virtual void notifyFinished(Resource*) OVERRIDE;
void removeReferenceFilterClients();
private:
RenderLayerFilterInfo(RenderLayer*);
virtual ~RenderLayerFilterInfo();
RenderLayer* m_layer;
RefPtr<FilterEffectRenderer> m_renderer;
static RenderLayerFilterInfoMap* s_filterMap;
WillBePersistentHeapVector<RefPtrWillBeMember<Element> > m_internalSVGReferences;
Vector<ResourcePtr<DocumentResource> > m_externalSVGReferences;
};
} // namespace blink
#endif // RenderLayerFilterInfo_h