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/*
* Copyright (C) 2004 Apple Computer, Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef VisibleSelection_h
#define VisibleSelection_h
#include "core/editing/SelectionType.h"
#include "core/editing/TextGranularity.h"
#include "core/editing/VisiblePosition.h"
namespace blink {
class LayoutPoint;
class Position;
const EAffinity SEL_DEFAULT_AFFINITY = DOWNSTREAM;
enum SelectionDirection { DirectionForward, DirectionBackward, DirectionRight, DirectionLeft };
class VisibleSelection {
DISALLOW_ALLOCATION();
public:
VisibleSelection();
VisibleSelection(const Position&, EAffinity, bool isDirectional = false);
VisibleSelection(const Position&, const Position&, EAffinity = SEL_DEFAULT_AFFINITY, bool isDirectional = false);
explicit VisibleSelection(const Range*, EAffinity = SEL_DEFAULT_AFFINITY, bool isDirectional = false);
explicit VisibleSelection(const VisiblePosition&, bool isDirectional = false);
VisibleSelection(const VisiblePosition&, const VisiblePosition&, bool isDirectional = false);
VisibleSelection(const VisibleSelection&);
VisibleSelection& operator=(const VisibleSelection&);
~VisibleSelection();
static VisibleSelection selectionFromContentsOfNode(Node*);
SelectionType selectionType() const { return m_selectionType; }
void setAffinity(EAffinity affinity) { m_affinity = affinity; }
EAffinity affinity() const { return m_affinity; }
void setBase(const Position&);
void setBase(const VisiblePosition&);
void setExtent(const Position&);
void setExtent(const VisiblePosition&);
Position base() const { return m_base; }
Position extent() const { return m_extent; }
Position start() const { return m_start; }
Position end() const { return m_end; }
VisiblePosition visibleStart() const { return VisiblePosition(m_start, isRange() ? DOWNSTREAM : affinity()); }
VisiblePosition visibleEnd() const { return VisiblePosition(m_end, isRange() ? UPSTREAM : affinity()); }
VisiblePosition visibleBase() const { return VisiblePosition(m_base, isRange() ? (isBaseFirst() ? UPSTREAM : DOWNSTREAM) : affinity()); }
VisiblePosition visibleExtent() const { return VisiblePosition(m_extent, isRange() ? (isBaseFirst() ? DOWNSTREAM : UPSTREAM) : affinity()); }
bool isNone() const { return selectionType() == NoSelection; }
bool isCaret() const { return selectionType() == CaretSelection; }
bool isRange() const { return selectionType() == RangeSelection; }
bool isCaretOrRange() const { return selectionType() != NoSelection; }
bool isNonOrphanedRange() const { return isRange() && !start().isOrphan() && !end().isOrphan(); }
bool isNonOrphanedCaretOrRange() const { return isCaretOrRange() && !start().isOrphan() && !end().isOrphan(); }
bool isBaseFirst() const { return m_baseIsFirst; }
bool isDirectional() const { return m_isDirectional; }
void setIsDirectional(bool isDirectional) { m_isDirectional = isDirectional; }
void appendTrailingWhitespace();
bool expandUsingGranularity(TextGranularity granularity);
// We don't yet support multi-range selections, so we only ever have one range to return.
PassRefPtrWillBeRawPtr<Range> firstRange() const;
// FIXME: Most callers probably don't want this function, but are using it
// for historical reasons. toNormalizedRange contracts the range around
// text, and moves the caret upstream before returning the range.
PassRefPtrWillBeRawPtr<Range> toNormalizedRange() const;
Element* rootEditableElement() const;
bool isContentEditable() const;
bool hasEditableStyle() const;
bool isContentRichlyEditable() const;
// Returns a shadow tree node for legacy shadow trees, a child of the
// ShadowRoot node for new shadow trees, or 0 for non-shadow trees.
Node* nonBoundaryShadowTreeRootNode() const;
VisiblePosition visiblePositionRespectingEditingBoundary(const LayoutPoint& localPoint, Node* targetNode) const;
void setWithoutValidation(const Position&, const Position&);
// Listener of VisibleSelection modification. didChangeVisibleSelection() will be invoked when base, extent, start
// or end is moved to a different position.
//
// Objects implementing |ChangeObserver| interface must outlive the VisibleSelection object.
class ChangeObserver : public WillBeGarbageCollectedMixin {
WTF_MAKE_NONCOPYABLE(ChangeObserver);
public:
ChangeObserver();
virtual ~ChangeObserver();
virtual void didChangeVisibleSelection() = 0;
virtual void trace(Visitor*) { }
};
void setChangeObserver(ChangeObserver&);
void clearChangeObserver();
void didChange(); // Fire the change observer, if any.
void trace(Visitor*);
void validatePositionsIfNeeded();
#ifndef NDEBUG
void debugPosition() const;
void formatForDebugger(char* buffer, unsigned length) const;
void showTreeForThis() const;
#endif
private:
void validate(TextGranularity = CharacterGranularity);
// Support methods for validate()
void setBaseAndExtentToDeepEquivalents();
void setStartAndEndFromBaseAndExtentRespectingGranularity(TextGranularity);
void adjustSelectionToAvoidCrossingShadowBoundaries();
void adjustSelectionToAvoidCrossingEditingBoundaries();
void updateSelectionType();
// We need to store these as Positions because VisibleSelection is
// used to store values in editing commands for use when
// undoing the command. We need to be able to create a selection that, while currently
// invalid, will be valid once the changes are undone.
Position m_base; // Where the first click happened
Position m_extent; // Where the end click happened
Position m_start; // Leftmost position when expanded to respect granularity
Position m_end; // Rightmost position when expanded to respect granularity
EAffinity m_affinity; // the upstream/downstream affinity of the caret
// Oilpan: this reference has a lifetime that is at least as long
// as this object.
RawPtrWillBeMember<ChangeObserver> m_changeObserver;
// these are cached, can be recalculated by validate()
SelectionType m_selectionType; // None, Caret, Range
bool m_baseIsFirst : 1; // True if base is before the extent
bool m_isDirectional : 1; // Non-directional ignores m_baseIsFirst and selection always extends on shift + arrow key.
};
inline bool operator==(const VisibleSelection& a, const VisibleSelection& b)
{
return a.start() == b.start() && a.end() == b.end() && a.affinity() == b.affinity() && a.isBaseFirst() == b.isBaseFirst()
&& a.isDirectional() == b.isDirectional();
}
inline bool operator!=(const VisibleSelection& a, const VisibleSelection& b)
{
return !(a == b);
}
} // namespace blink
#ifndef NDEBUG
// Outside the WebCore namespace for ease of invocation from gdb.
void showTree(const blink::VisibleSelection&);
void showTree(const blink::VisibleSelection*);
#endif
#endif // VisibleSelection_h