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/*
* Copyright (C) 2007, 2008 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef StaticNodeList_h
#define StaticNodeList_h
#include "core/dom/NodeList.h"
#include "wtf/PassRefPtr.h"
#include "wtf/RefPtr.h"
#include "wtf/Vector.h"
#include <v8.h>
namespace blink {
class Element;
class Node;
template <typename NodeType>
class StaticNodeTypeList FINAL : public NodeList {
public:
static PassRefPtrWillBeRawPtr<StaticNodeTypeList> adopt(WillBeHeapVector<RefPtrWillBeMember<NodeType> >& nodes);
static PassRefPtrWillBeRawPtr<StaticNodeTypeList> createEmpty()
{
return adoptRefWillBeNoop(new StaticNodeTypeList);
}
virtual ~StaticNodeTypeList();
virtual unsigned length() const OVERRIDE;
virtual NodeType* item(unsigned index) const OVERRIDE;
virtual void trace(Visitor*) OVERRIDE;
private:
ptrdiff_t AllocationSize()
{
return m_nodes.capacity() * sizeof(RefPtrWillBeMember<NodeType>);
}
WillBeHeapVector<RefPtrWillBeMember<NodeType> > m_nodes;
};
typedef StaticNodeTypeList<Node> StaticNodeList;
typedef StaticNodeTypeList<Element> StaticElementList;
template <typename NodeType>
PassRefPtrWillBeRawPtr<StaticNodeTypeList<NodeType> > StaticNodeTypeList<NodeType>::adopt(WillBeHeapVector<RefPtrWillBeMember<NodeType> >& nodes)
{
RefPtrWillBeRawPtr<StaticNodeTypeList<NodeType> > nodeList = adoptRefWillBeNoop(new StaticNodeTypeList<NodeType>);
nodeList->m_nodes.swap(nodes);
v8::Isolate::GetCurrent()->AdjustAmountOfExternalAllocatedMemory(nodeList->AllocationSize());
return nodeList.release();
}
template <typename NodeType>
StaticNodeTypeList<NodeType>::~StaticNodeTypeList()
{
v8::Isolate::GetCurrent()->AdjustAmountOfExternalAllocatedMemory(-AllocationSize());
}
template <typename NodeType>
unsigned StaticNodeTypeList<NodeType>::length() const
{
return m_nodes.size();
}
template <typename NodeType>
NodeType* StaticNodeTypeList<NodeType>::item(unsigned index) const
{
if (index < m_nodes.size())
return m_nodes[index].get();
return 0;
}
template <typename NodeType>
void StaticNodeTypeList<NodeType>::trace(Visitor* visitor)
{
visitor->trace(m_nodes);
NodeList::trace(visitor);
}
} // namespace blink
#endif // StaticNodeList_h