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/*
* Copyright (C) 1999 Lars Knoll (knoll@kde.org)
* (C) 2004-2005 Allan Sandfeld Jensen (kde@carewolf.com)
* Copyright (C) 2006, 2007 Nicholas Shanks (webkit@nickshanks.com)
* Copyright (C) 2005, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All rights reserved.
* Copyright (C) 2007 Alexey Proskuryakov <ap@webkit.org>
* Copyright (C) 2007, 2008 Eric Seidel <eric@webkit.org>
* Copyright (C) 2008, 2009 Torch Mobile Inc. All rights reserved. (http://www.torchmobile.com/)
* Copyright (c) 2011, Code Aurora Forum. All rights reserved.
* Copyright (C) Research In Motion Limited 2011. All rights reserved.
* Copyright (C) 2012, Google, Inc. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef SiblingTraversalStrategies_h
#define SiblingTraversalStrategies_h
#include "core/dom/Element.h"
#include "core/dom/ElementTraversal.h"
#include "core/rendering/style/RenderStyle.h"
namespace blink {
class DOMSiblingTraversalStrategy {
public:
bool isFirstChild(Element&) const;
bool isLastChild(Element&) const;
bool isFirstOfType(Element&, const QualifiedName&) const;
bool isLastOfType(Element&, const QualifiedName&) const;
int countElementsBefore(Element&) const;
int countElementsAfter(Element&) const;
int countElementsOfTypeBefore(Element&, const QualifiedName&) const;
int countElementsOfTypeAfter(Element&, const QualifiedName&) const;
private:
class HasTagName {
public:
explicit HasTagName(const QualifiedName& tagName) : m_tagName(tagName) { }
bool operator() (const Element& element) const { return element.hasTagName(m_tagName); }
private:
const QualifiedName& m_tagName;
};
};
inline bool DOMSiblingTraversalStrategy::isFirstChild(Element& element) const
{
return !ElementTraversal::previousSibling(element);
}
inline bool DOMSiblingTraversalStrategy::isLastChild(Element& element) const
{
return !ElementTraversal::nextSibling(element);
}
inline bool DOMSiblingTraversalStrategy::isFirstOfType(Element& element, const QualifiedName& type) const
{
return !ElementTraversal::previousSibling(element, HasTagName(type));
}
inline bool DOMSiblingTraversalStrategy::isLastOfType(Element& element, const QualifiedName& type) const
{
return !ElementTraversal::nextSibling(element, HasTagName(type));
}
inline int DOMSiblingTraversalStrategy::countElementsBefore(Element& element) const
{
int count = 0;
for (const Element* sibling = ElementTraversal::previousSibling(element); sibling; sibling = ElementTraversal::previousSibling(*sibling))
count++;
return count;
}
inline int DOMSiblingTraversalStrategy::countElementsOfTypeBefore(Element& element, const QualifiedName& type) const
{
int count = 0;
for (const Element* sibling = ElementTraversal::previousSibling(element, HasTagName(type)); sibling; sibling = ElementTraversal::previousSibling(*sibling, HasTagName(type)))
++count;
return count;
}
inline int DOMSiblingTraversalStrategy::countElementsAfter(Element& element) const
{
int count = 0;
for (const Element* sibling = ElementTraversal::nextSibling(element); sibling; sibling = ElementTraversal::nextSibling(*sibling))
++count;
return count;
}
inline int DOMSiblingTraversalStrategy::countElementsOfTypeAfter(Element& element, const QualifiedName& type) const
{
int count = 0;
for (const Element* sibling = ElementTraversal::nextSibling(element, HasTagName(type)); sibling; sibling = ElementTraversal::nextSibling(*sibling, HasTagName(type)))
++count;
return count;
}
class ShadowDOMSiblingTraversalStrategy FINAL {
STACK_ALLOCATED();
public:
ShadowDOMSiblingTraversalStrategy(const WillBeHeapVector<RawPtrWillBeMember<Node>, 32>& siblings, int nth)
: m_siblings(siblings)
, m_nth(nth)
{
}
bool isFirstChild(Element&) const;
bool isLastChild(Element&) const;
bool isFirstOfType(Element&, const QualifiedName&) const;
bool isLastOfType(Element&, const QualifiedName&) const;
int countElementsBefore(Element&) const;
int countElementsAfter(Element&) const;
int countElementsOfTypeBefore(Element&, const QualifiedName&) const;
int countElementsOfTypeAfter(Element&, const QualifiedName&) const;
private:
const WillBeHeapVector<RawPtrWillBeMember<Node>, 32>& m_siblings;
int m_nth;
};
inline bool ShadowDOMSiblingTraversalStrategy::isFirstChild(Element& element) const
{
ASSERT(element == toElement(m_siblings[m_nth]));
for (int i = m_nth - 1; i >= 0; --i) {
if (m_siblings[i]->isElementNode())
return false;
}
return true;
}
inline bool ShadowDOMSiblingTraversalStrategy::isLastChild(Element& element) const
{
ASSERT(element == toElement(m_siblings[m_nth]));
for (size_t i = m_nth + 1; i < m_siblings.size(); ++i) {
if (m_siblings[i]->isElementNode())
return false;
}
return true;
}
inline bool ShadowDOMSiblingTraversalStrategy::isFirstOfType(Element& element, const QualifiedName& type) const
{
ASSERT(element == toElement(m_siblings[m_nth]));
for (int i = m_nth - 1; i >= 0; --i) {
if (m_siblings[i]->isElementNode() && toElement(m_siblings[i])->hasTagName(type))
return false;
}
return true;
}
inline bool ShadowDOMSiblingTraversalStrategy::isLastOfType(Element& element, const QualifiedName& type) const
{
ASSERT(element == toElement(m_siblings[m_nth]));
for (size_t i = m_nth + 1; i < m_siblings.size(); ++i) {
if (m_siblings[i]->isElementNode() && toElement(m_siblings[i])->hasTagName(type))
return false;
}
return true;
}
inline int ShadowDOMSiblingTraversalStrategy::countElementsBefore(Element& element) const
{
ASSERT(element == toElement(m_siblings[m_nth]));
int count = 0;
for (int i = m_nth - 1; i >= 0; --i) {
if (m_siblings[i]->isElementNode())
++count;
}
return count;
}
inline int ShadowDOMSiblingTraversalStrategy::countElementsAfter(Element& element) const
{
ASSERT(element == toElement(m_siblings[m_nth]));
int count = 0;
for (size_t i = m_nth + 1; i < m_siblings.size(); ++i) {
if (m_siblings[i]->isElementNode())
return ++count;
}
return count;
}
inline int ShadowDOMSiblingTraversalStrategy::countElementsOfTypeBefore(Element& element, const QualifiedName& type) const
{
ASSERT(element == toElement(m_siblings[m_nth]));
int count = 0;
for (int i = m_nth - 1; i >= 0; --i) {
if (m_siblings[i]->isElementNode() && toElement(m_siblings[i])->hasTagName(type))
++count;
}
return count;
}
inline int ShadowDOMSiblingTraversalStrategy::countElementsOfTypeAfter(Element& element, const QualifiedName& type) const
{
ASSERT(element == toElement(m_siblings[m_nth]));
int count = 0;
for (size_t i = m_nth + 1; i < m_siblings.size(); ++i) {
if (m_siblings[i]->isElementNode() && toElement(m_siblings[i])->hasTagName(type))
return ++count;
}
return count;
}
}
#endif