blob: c0328dae5a5826f1403d1cad57f5af9226be3dd3 [file] [log] [blame]
/*
* Copyright (C) 2006 Oliver Hunt <ojh16@student.canterbury.ac.nz>
* Copyright (C) 2006 Apple Computer Inc.
* Copyright (C) 2007 Nikolas Zimmermann <zimmermann@kde.org>
* Copyright (C) Research In Motion Limited 2010. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#include "config.h"
#include "core/rendering/svg/SVGInlineFlowBox.h"
#include "core/rendering/svg/RenderSVGInlineText.h"
#include "core/rendering/svg/SVGInlineTextBox.h"
#include "core/rendering/svg/SVGRenderingContext.h"
namespace blink {
void SVGInlineFlowBox::paintSelectionBackground(PaintInfo& paintInfo)
{
ASSERT(paintInfo.phase == PaintPhaseForeground || paintInfo.phase == PaintPhaseSelection);
PaintInfo childPaintInfo(paintInfo);
for (InlineBox* child = firstChild(); child; child = child->nextOnLine()) {
if (child->isSVGInlineTextBox())
toSVGInlineTextBox(child)->paintSelectionBackground(childPaintInfo);
else if (child->isSVGInlineFlowBox())
toSVGInlineFlowBox(child)->paintSelectionBackground(childPaintInfo);
}
}
void SVGInlineFlowBox::paint(PaintInfo& paintInfo, const LayoutPoint& paintOffset, LayoutUnit, LayoutUnit)
{
ASSERT(paintInfo.phase == PaintPhaseForeground || paintInfo.phase == PaintPhaseSelection);
SVGRenderingContext renderingContext(&renderer(), paintInfo, SVGRenderingContext::SaveGraphicsContext);
if (renderingContext.isRenderingPrepared()) {
for (InlineBox* child = firstChild(); child; child = child->nextOnLine())
child->paint(paintInfo, paintOffset, 0, 0);
}
}
FloatRect SVGInlineFlowBox::calculateBoundaries() const
{
FloatRect childRect;
for (InlineBox* child = firstChild(); child; child = child->nextOnLine()) {
if (!child->isSVGInlineTextBox() && !child->isSVGInlineFlowBox())
continue;
childRect.unite(child->calculateBoundaries());
}
return childRect;
}
} // namespace blink