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/*
* Copyright (C) 2007 Eric Seidel <eric@webkit.org>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef RenderSVGHiddenContainer_h
#define RenderSVGHiddenContainer_h
#include "core/rendering/svg/RenderSVGContainer.h"
namespace blink {
class SVGElement;
// This class is for containers which are never drawn, but do need to support style
// <defs>, <linearGradient>, <radialGradient> are all good examples
class RenderSVGHiddenContainer : public RenderSVGContainer {
public:
explicit RenderSVGHiddenContainer(SVGElement*);
virtual const char* renderName() const OVERRIDE { return "RenderSVGHiddenContainer"; }
protected:
virtual void layout() OVERRIDE;
private:
virtual bool isSVGHiddenContainer() const OVERRIDE FINAL { return true; }
virtual void paint(PaintInfo&, const LayoutPoint&) OVERRIDE FINAL;
virtual LayoutRect clippedOverflowRectForPaintInvalidation(const RenderLayerModelObject*, const PaintInvalidationState* = 0) const OVERRIDE FINAL { return LayoutRect(); }
virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const OVERRIDE FINAL;
virtual bool nodeAtFloatPoint(const HitTestRequest&, HitTestResult&, const FloatPoint& pointInParent, HitTestAction) OVERRIDE FINAL;
};
}
#endif // RenderSVGHiddenContainer_h