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/*
* Copyright (C) 2013 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef AnimationStack_h
#define AnimationStack_h
#include "core/animation/Animation.h"
#include "core/animation/AnimationEffect.h"
#include "wtf/HashSet.h"
#include "wtf/Vector.h"
namespace WebCore {
class InertAnimation;
class AnimationStack {
public:
void add(Animation* animation) { m_activeAnimations.append(animation); }
void remove(Animation* animation)
{
size_t position = m_activeAnimations.find(animation);
ASSERT(position != kNotFound);
m_activeAnimations.remove(position);
}
bool isEmpty() const { return m_activeAnimations.isEmpty(); }
bool affects(CSSPropertyID) const;
bool hasActiveAnimationsOnCompositor(CSSPropertyID) const;
static AnimationEffect::CompositableValueMap compositableValues(const AnimationStack*, const Vector<InertAnimation*>* newAnimations, const HashSet<const Player*>* cancelledPlayers, Animation::Priority);
private:
Vector<Animation*> m_activeAnimations;
};
} // namespace WebCore
#endif