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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "config.h"
#include "core/paint/ViewDisplayList.h"
#include "platform/NotImplemented.h"
#include "platform/RuntimeEnabledFeatures.h"
#ifndef NDEBUG
#include "core/rendering/RenderObject.h"
#include "wtf/text/WTFString.h"
#endif
namespace blink {
// DisplayItem types must be kept in sync with PaintPhase.
COMPILE_ASSERT((unsigned)DisplayItem::DrawingPaintPhaseBlockBackground == (unsigned)PaintPhaseBlockBackground, DisplayItem_Type_should_stay_in_sync);
COMPILE_ASSERT((unsigned)DisplayItem::DrawingPaintPhaseClippingMask == (unsigned)PaintPhaseClippingMask, DisplayItem_Type_should_stay_in_sync);
const PaintList& ViewDisplayList::paintList()
{
ASSERT(RuntimeEnabledFeatures::slimmingPaintEnabled());
updatePaintList();
return m_paintList;
}
void ViewDisplayList::add(WTF::PassOwnPtr<DisplayItem> displayItem)
{
ASSERT(RuntimeEnabledFeatures::slimmingPaintEnabled());
m_newPaints.append(displayItem);
}
void ViewDisplayList::invalidate(const RenderObject* renderer)
{
ASSERT(RuntimeEnabledFeatures::slimmingPaintEnabled());
m_invalidated.add(renderer);
}
PaintList::iterator ViewDisplayList::findDisplayItem(PaintList::iterator begin, const DisplayItem& displayItem)
{
PaintList::iterator end = m_paintList.end();
if (displayItem.renderer() && !m_paintListRenderers.contains(displayItem.renderer()))
return end;
for (PaintList::iterator it = begin; it != end; ++it) {
DisplayItem& existing = **it;
if (existing.idsEqual(displayItem))
return it;
}
// FIXME: Properly handle clips.
ASSERT(!displayItem.renderer());
return end;
}
bool ViewDisplayList::wasInvalidated(const DisplayItem& displayItem) const
{
// FIXME: Use a bit on RenderObject instead of tracking m_invalidated.
return displayItem.renderer() && m_invalidated.contains(displayItem.renderer());
}
static void appendDisplayItem(PaintList& list, HashSet<const RenderObject*>& renderers, WTF::PassOwnPtr<DisplayItem> displayItem)
{
if (const RenderObject* renderer = displayItem->renderer())
renderers.add(renderer);
list.append(displayItem);
}
// Update the existing paintList by removing invalidated entries, updating
// repainted ones, and appending new items.
//
// The algorithm is O(|existing paint list| + |newly painted list|): by using
// the ordering implied by the existing paint list, extra treewalks are avoided.
void ViewDisplayList::updatePaintList()
{
PaintList updatedList;
HashSet<const RenderObject*> updatedRenderers;
if (int maxCapacity = m_newPaints.size() + std::max(0, (int)m_paintList.size() - (int)m_invalidated.size()))
updatedList.reserveCapacity(maxCapacity);
PaintList::iterator paintListIt = m_paintList.begin();
PaintList::iterator paintListEnd = m_paintList.end();
for (OwnPtr<DisplayItem>& newDisplayItem : m_newPaints) {
if (!wasInvalidated(*newDisplayItem)) {
PaintList::iterator repaintIt = findDisplayItem(paintListIt, *newDisplayItem);
if (repaintIt != paintListEnd) {
// Copy all of the existing items over until we hit the repaint.
for (; paintListIt != repaintIt; ++paintListIt) {
if (!wasInvalidated(**paintListIt))
appendDisplayItem(updatedList, updatedRenderers, paintListIt->release());
}
paintListIt++;
}
}
// Copy over the new item.
appendDisplayItem(updatedList, updatedRenderers, newDisplayItem.release());
}
// Copy over any remaining items that were not invalidated.
for (; paintListIt != paintListEnd; ++paintListIt) {
if (!wasInvalidated(**paintListIt))
appendDisplayItem(updatedList, updatedRenderers, paintListIt->release());
}
m_invalidated.clear();
m_newPaints.clear();
m_paintList.clear();
m_paintList.swap(updatedList);
m_paintListRenderers.clear();
m_paintListRenderers.swap(updatedRenderers);
}
#ifndef NDEBUG
WTF::String DisplayItem::typeAsDebugString(DisplayItem::Type type)
{
switch (type) {
case DisplayItem::DrawingPaintPhaseBlockBackground: return "DrawingPaintPhaseBlockBackground";
case DisplayItem::DrawingPaintPhaseChildBlockBackground: return "DrawingPaintPhaseChildBlockBackground";
case DisplayItem::DrawingPaintPhaseChildBlockBackgrounds: return "DrawingPaintPhaseChildBlockBackgrounds";
case DisplayItem::DrawingPaintPhaseFloat: return "DrawingPaintPhaseFloat";
case DisplayItem::DrawingPaintPhaseForeground: return "DrawingPaintPhaseForeground";
case DisplayItem::DrawingPaintPhaseOutline: return "DrawingPaintPhaseOutline";
case DisplayItem::DrawingPaintPhaseChildOutlines: return "DrawingPaintPhaseChildOutlines";
case DisplayItem::DrawingPaintPhaseSelfOutline: return "DrawingPaintPhaseSelfOutline";
case DisplayItem::DrawingPaintPhaseSelection: return "DrawingPaintPhaseSelection";
case DisplayItem::DrawingPaintPhaseCollapsedTableBorders: return "DrawingPaintPhaseCollapsedTableBorders";
case DisplayItem::DrawingPaintPhaseTextClip: return "DrawingPaintPhaseTextClip";
case DisplayItem::DrawingPaintPhaseMask: return "DrawingPaintPhaseMask";
case DisplayItem::DrawingPaintPhaseClippingMask: return "DrawingPaintPhaseClippingMask";
case DisplayItem::ClipLayerOverflowControls: return "ClipLayerOverflowControls";
case DisplayItem::ClipLayerBackground: return "ClipLayerBackground";
case DisplayItem::ClipLayerParent: return "ClipLayerParent";
case DisplayItem::ClipLayerFilter: return "ClipLayerFilter";
case DisplayItem::ClipLayerForeground: return "ClipLayerForeground";
case DisplayItem::ClipLayerFragmentFloat: return "ClipLayerFragmentFloat";
case DisplayItem::ClipLayerFragmentForeground: return "ClipLayerFragmentForeground";
case DisplayItem::ClipLayerFragmentChildOutline: return "ClipLayerFragmentChildOutline";
case DisplayItem::ClipLayerFragmentOutline: return "ClipLayerFragmentOutline";
case DisplayItem::ClipLayerFragmentMask: return "ClipLayerFragmentMask";
case DisplayItem::ClipLayerFragmentClippingMask: return "ClipLayerFragmentClippingMask";
case DisplayItem::ClipLayerFragmentParent: return "ClipLayerFragmentParent";
case DisplayItem::ClipLayerFragmentSelection: return "ClipLayerFragmentSelection";
case DisplayItem::ClipLayerFragmentChildBlockBackgrounds: return "ClipLayerFragmentChildBlockBackgrounds";
case DisplayItem::EndClip: return "EndClip";
}
ASSERT_NOT_REACHED();
return "Unknown";
}
WTF::String DisplayItem::rendererDebugString(const RenderObject* renderer)
{
if (renderer && renderer->node())
return String::format("nodeName: \"%s\", renderer: \"%p\"", renderer->node()->nodeName().utf8().data(), renderer);
return String::format("renderer: \"%p\"", renderer);
}
WTF::String DisplayItem::asDebugString() const
{
return String::format("{%s, type: \"%s\"}", rendererDebugString(renderer()).utf8().data(), typeAsDebugString(type()).utf8().data());
}
static WTF::String paintListAsDebugString(const PaintList& list)
{
StringBuilder stringBuilder;
bool isFirst = true;
for (auto& displayItem : list) {
if (!isFirst)
stringBuilder.append(", ");
isFirst = false;
stringBuilder.append(displayItem->asDebugString());
}
return stringBuilder.toString();
}
void ViewDisplayList::showDebugData() const
{
fprintf(stderr, "paint list: [%s]\n", paintListAsDebugString(m_paintList).utf8().data());
fprintf(stderr, "new paints: [%s]\n", paintListAsDebugString(m_newPaints).utf8().data());
}
#endif
} // namespace blink