| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "config.h" |
| #include "core/paint/SVGForeignObjectPainter.h" |
| |
| #include "core/paint/BlockPainter.h" |
| #include "core/rendering/PaintInfo.h" |
| #include "core/rendering/svg/RenderSVGForeignObject.h" |
| #include "core/rendering/svg/SVGRenderSupport.h" |
| #include "core/rendering/svg/SVGRenderingContext.h" |
| #include "platform/graphics/GraphicsContextStateSaver.h" |
| |
| namespace blink { |
| |
| void SVGForeignObjectPainter::paint(PaintInfo& paintInfo) |
| { |
| if (paintInfo.phase != PaintPhaseForeground && paintInfo.phase != PaintPhaseSelection) |
| return; |
| |
| PaintInfo childPaintInfo(paintInfo); |
| GraphicsContextStateSaver stateSaver(*childPaintInfo.context); |
| childPaintInfo.applyTransform(m_renderSVGForeignObject.localTransform()); |
| |
| if (SVGRenderSupport::isOverflowHidden(&m_renderSVGForeignObject)) |
| childPaintInfo.context->clip(m_renderSVGForeignObject.viewportRect()); |
| |
| SVGRenderingContext renderingContext; |
| bool continueRendering = true; |
| if (paintInfo.phase == PaintPhaseForeground) { |
| renderingContext.prepareToRenderSVGContent(&m_renderSVGForeignObject, childPaintInfo); |
| continueRendering = renderingContext.isRenderingPrepared(); |
| } |
| |
| if (continueRendering) { |
| // Paint all phases of FO elements atomically as though the FO element established its own stacking context. |
| bool preservePhase = paintInfo.phase == PaintPhaseSelection || paintInfo.phase == PaintPhaseTextClip; |
| const LayoutPoint childPoint = IntPoint(); |
| childPaintInfo.phase = preservePhase ? paintInfo.phase : PaintPhaseBlockBackground; |
| BlockPainter(m_renderSVGForeignObject).paint(childPaintInfo, childPoint); |
| if (!preservePhase) { |
| childPaintInfo.phase = PaintPhaseChildBlockBackgrounds; |
| BlockPainter(m_renderSVGForeignObject).paint(childPaintInfo, childPoint); |
| childPaintInfo.phase = PaintPhaseFloat; |
| BlockPainter(m_renderSVGForeignObject).paint(childPaintInfo, childPoint); |
| childPaintInfo.phase = PaintPhaseForeground; |
| BlockPainter(m_renderSVGForeignObject).paint(childPaintInfo, childPoint); |
| childPaintInfo.phase = PaintPhaseOutline; |
| BlockPainter(m_renderSVGForeignObject).paint(childPaintInfo, childPoint); |
| } |
| } |
| } |
| |
| } // namespace blink |