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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BlockFlowPainter_h
#define BlockFlowPainter_h
namespace blink {
class FloatingObject;
class LayoutPoint;
struct PaintInfo;
class RenderBlockFlow;
class BlockFlowPainter {
public:
BlockFlowPainter(RenderBlockFlow& renderBlockFlow) : m_renderBlockFlow(renderBlockFlow) { }
void paintFloats(PaintInfo&, const LayoutPoint&, bool preservePhase);
private:
RenderBlockFlow& m_renderBlockFlow;
};
} // namespace blink
#endif // BlockFlowPainter_h