| /* |
| * Copyright (C) 2010 Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of |
| * its contributors may be used to endorse or promote products derived |
| * from this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
| * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY |
| * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
| * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
| * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef AudioListener_h |
| #define AudioListener_h |
| |
| #include "bindings/core/v8/ScriptWrappable.h" |
| #include "platform/geometry/FloatPoint3D.h" |
| #include "platform/heap/Handle.h" |
| #include "wtf/Vector.h" |
| |
| namespace blink { |
| |
| class HRTFDatabaseLoader; |
| class PannerNode; |
| |
| // AudioListener maintains the state of the listener in the audio scene as defined in the OpenAL specification. |
| |
| class AudioListener : public GarbageCollectedFinalized<AudioListener>, public ScriptWrappable { |
| DEFINE_WRAPPERTYPEINFO(); |
| public: |
| static AudioListener* create() |
| { |
| return new AudioListener(); |
| } |
| virtual ~AudioListener(); |
| |
| // Position |
| void setPosition(float x, float y, float z) { setPosition(FloatPoint3D(x, y, z)); } |
| const FloatPoint3D& position() const { return m_position; } |
| |
| // Orientation and Up-vector |
| void setOrientation(float x, float y, float z, float upX, float upY, float upZ) |
| { |
| setOrientation(FloatPoint3D(x, y, z)); |
| setUpVector(FloatPoint3D(upX, upY, upZ)); |
| } |
| const FloatPoint3D& orientation() const { return m_orientation; } |
| const FloatPoint3D& upVector() const { return m_upVector; } |
| |
| // Velocity |
| void setVelocity(float x, float y, float z) { setVelocity(FloatPoint3D(x, y, z)); } |
| const FloatPoint3D& velocity() const { return m_velocity; } |
| |
| // Doppler factor |
| void setDopplerFactor(double); |
| double dopplerFactor() const { return m_dopplerFactor; } |
| |
| // Speed of sound |
| void setSpeedOfSound(double); |
| double speedOfSound() const { return m_speedOfSound; } |
| |
| Mutex& listenerLock() { return m_listenerLock; } |
| void addPanner(PannerNode*); |
| void removePanner(PannerNode*); |
| |
| // HRTF DB loader |
| HRTFDatabaseLoader* hrtfDatabaseLoader() { return m_hrtfDatabaseLoader.get(); } |
| void createAndLoadHRTFDatabaseLoader(float); |
| bool isHRTFDatabaseLoaded(); |
| void waitForHRTFDatabaseLoaderThreadCompletion(); |
| |
| void trace(Visitor*); |
| |
| private: |
| AudioListener(); |
| |
| void setPosition(const FloatPoint3D&); |
| void setOrientation(const FloatPoint3D&); |
| void setUpVector(const FloatPoint3D&); |
| void setVelocity(const FloatPoint3D&); |
| |
| void markPannersAsDirty(unsigned); |
| |
| FloatPoint3D m_position; |
| FloatPoint3D m_orientation; |
| FloatPoint3D m_upVector; |
| FloatPoint3D m_velocity; |
| double m_dopplerFactor; |
| double m_speedOfSound; |
| |
| // Synchronize a panner's process() with setting of the state of the listener. |
| mutable Mutex m_listenerLock; |
| // List for pannerNodes in context. This is updated only in the main thread, |
| // and can be referred in audio thread. |
| HeapVector<Member<PannerNode> > m_panners; |
| // HRTF DB loader for panner node. |
| Member<HRTFDatabaseLoader> m_hrtfDatabaseLoader; |
| }; |
| |
| } // namespace blink |
| |
| #endif // AudioListener_h |