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/*
* Copyright (C) 2008 Apple Inc. All Rights Reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
#ifndef WorkerMessagingProxy_h
#define WorkerMessagingProxy_h
#include "core/dom/ExecutionContext.h"
#include "core/workers/WorkerGlobalScopeProxy.h"
#include "core/workers/WorkerLoaderProxy.h"
#include "wtf/Forward.h"
#include "wtf/Noncopyable.h"
#include "wtf/PassOwnPtr.h"
#include "wtf/PassRefPtr.h"
#include "wtf/RefPtr.h"
#include "wtf/Vector.h"
namespace blink {
class WorkerObjectProxy;
class DedicatedWorkerThread;
class ExecutionContext;
class Worker;
class WorkerClients;
class WorkerInspectorProxy;
class WorkerMessagingProxy final : public WorkerGlobalScopeProxy, public WorkerLoaderProxy {
WTF_MAKE_NONCOPYABLE(WorkerMessagingProxy); WTF_MAKE_FAST_ALLOCATED;
public:
WorkerMessagingProxy(Worker*, PassOwnPtrWillBeRawPtr<WorkerClients>);
// Implementations of WorkerGlobalScopeProxy.
// (Only use these methods in the worker object thread.)
virtual void startWorkerGlobalScope(const KURL& scriptURL, const String& userAgent, const String& sourceCode, WorkerThreadStartMode) override;
virtual void terminateWorkerGlobalScope() override;
virtual void postMessageToWorkerGlobalScope(PassRefPtr<SerializedScriptValue>, PassOwnPtr<MessagePortChannelArray>) override;
virtual bool hasPendingActivity() const override;
virtual void workerObjectDestroyed() override;
// These methods come from worker context thread via WorkerObjectProxy
// and are called on the worker object thread (e.g. main thread).
void postMessageToWorkerObject(PassRefPtr<SerializedScriptValue>, PassOwnPtr<MessagePortChannelArray>);
void reportException(const String& errorMessage, int lineNumber, int columnNumber, const String& sourceURL);
void reportConsoleMessage(MessageSource, MessageLevel, const String& message, int lineNumber, const String& sourceURL);
void postMessageToPageInspector(const String&);
WorkerInspectorProxy* workerInspectorProxy();
void confirmMessageFromWorkerObject(bool hasPendingActivity);
void reportPendingActivity(bool hasPendingActivity);
void workerGlobalScopeClosed();
void workerThreadTerminated();
// Implementation of WorkerLoaderProxy.
// These methods are called on different threads to schedule loading
// requests and to send callbacks back to WorkerGlobalScope.
virtual void postTaskToLoader(PassOwnPtr<ExecutionContextTask>) override;
virtual bool postTaskToWorkerGlobalScope(PassOwnPtr<ExecutionContextTask>) override;
void workerThreadCreated(PassRefPtr<DedicatedWorkerThread>);
protected:
virtual ~WorkerMessagingProxy();
private:
static void workerObjectDestroyedInternal(ExecutionContext*, WorkerMessagingProxy*);
void terminateInternally();
RefPtrWillBePersistent<ExecutionContext> m_executionContext;
OwnPtr<WorkerObjectProxy> m_workerObjectProxy;
Worker* m_workerObject;
bool m_mayBeDestroyed;
RefPtr<DedicatedWorkerThread> m_workerThread;
unsigned m_unconfirmedMessageCount; // Unconfirmed messages from worker object to worker thread.
bool m_workerThreadHadPendingActivity; // The latest confirmation from worker thread reported that it was still active.
bool m_askedToTerminate;
Vector<OwnPtr<ExecutionContextTask>> m_queuedEarlyTasks; // Tasks are queued here until there's a thread object created.
OwnPtr<WorkerInspectorProxy> m_workerInspectorProxy;
OwnPtrWillBePersistent<WorkerClients> m_workerClients;
};
} // namespace blink
#endif // WorkerMessagingProxy_h