| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef FloatToLayoutUnit_h |
| #define FloatToLayoutUnit_h |
| |
| namespace blink { |
| |
| #if ENABLE(LAYOUT_UNIT_IN_INLINE_BOXES) |
| |
| class LayoutUnit; |
| class LayoutPoint; |
| class LayoutRect; |
| class LayoutSize; |
| |
| using FloatWillBeLayoutUnit = LayoutUnit; |
| using FloatPointWillBeLayoutPoint = LayoutPoint; |
| using FloatRectWillBeLayoutRect = LayoutRect; |
| using FloatSizeWillBeLayoutSize = LayoutSize; |
| |
| #define ZERO_LAYOUT_UNIT LayoutUnit(0) |
| #define MINUS_ONE_LAYOUT_UNIT LayoutUnit(-1) |
| |
| #define LAYOUT_UNIT_TO_FLOAT(layoutUnit) (layoutUnit) |
| #define LAYOUT_UNIT_CEIL(layoutUnit) (layoutUnit.ceil()) |
| #define INT_TO_LAYOUT_UNIT(i) (LayoutUnit(i)) |
| |
| #else // ENABLE(LAYOUT_UNIT_IN_INLINE_BOXES) |
| |
| class FloatPoint; |
| class FloatRect; |
| class FloatSize; |
| |
| using FloatWillBeLayoutUnit = float; |
| using FloatPointWillBeLayoutPoint = FloatPoint; |
| using FloatRectWillBeLayoutRect = FloatRect; |
| using FloatSizeWillBeLayoutSize = FloatSize; |
| |
| #define ZERO_LAYOUT_UNIT 0 |
| #define MINUS_ONE_LAYOUT_UNIT -1 |
| |
| #define LAYOUT_UNIT_TO_FLOAT(layoutUnit) (layoutUnit.toFloat()) |
| #define LAYOUT_UNIT_CEIL(layoutUnit) (ceilf(layoutUnit)) |
| #define INT_TO_LAYOUT_UNIT(i) (i) |
| |
| #endif // ENABLE(LAYOUT_UNIT_IN_INLINE_BOXES) |
| |
| } // namespace blink |
| |
| #endif // FloatToLayoutUnit_h |