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/*
* Copyright (C) 2010 Google Inc. All Rights Reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
#ifndef WindowEventContext_h
#define WindowEventContext_h
#include "platform/heap/Handle.h"
#include "wtf/RefPtr.h"
namespace blink {
class LocalDOMWindow;
class EventTarget;
class Event;
class Node;
class NodeEventContext;
class WindowEventContext {
STACK_ALLOCATED();
public:
WindowEventContext(Event*, PassRefPtrWillBeRawPtr<Node>, const NodeEventContext*);
LocalDOMWindow* window() const;
EventTarget* target() const;
bool handleLocalEvents(Event* event);
private:
RefPtrWillBeMember<LocalDOMWindow> m_window;
RefPtrWillBeMember<EventTarget> m_target;
};
inline LocalDOMWindow* WindowEventContext::window() const
{
return m_window.get();
}
inline EventTarget* WindowEventContext::target() const
{
return m_target.get();
}
}
#endif // WindowEventContext_h