| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef SuspendableScriptExecutor_h |
| #define SuspendableScriptExecutor_h |
| |
| #include "core/dom/ActiveDOMObject.h" |
| #include "wtf/OwnPtr.h" |
| #include "wtf/Vector.h" |
| |
| namespace blink { |
| |
| class LocalFrame; |
| class ScriptSourceCode; |
| class WebScriptExecutionCallback; |
| |
| class SuspendableScriptExecutor final : public ActiveDOMObject { |
| public: |
| static void createAndRun(LocalFrame*, int worldID, const Vector<ScriptSourceCode>& sources, int extensionGroup, bool userGesture, WebScriptExecutionCallback*); |
| |
| virtual void resume() override; |
| virtual void contextDestroyed() override; |
| |
| private: |
| SuspendableScriptExecutor(LocalFrame*, int worldID, const Vector<ScriptSourceCode>& sources, int extensionGroup, bool userGesture, WebScriptExecutionCallback*); |
| virtual ~SuspendableScriptExecutor(); |
| |
| void run(); |
| void executeAndDestroySelf(); |
| |
| LocalFrame* m_frame; |
| int m_worldID; |
| Vector<ScriptSourceCode> m_sources; |
| int m_extensionGroup; |
| bool m_userGesture; |
| WebScriptExecutionCallback* m_callback; |
| }; |
| |
| } // namespace blink |
| |
| #endif // SuspendableScriptExecutor_h |