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/*
* Copyright (c) 2013, Google Inc. All rights reserved.
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#include "config.h"
#include "core/loader/cache/MemoryCache.h"
#include "core/loader/cache/MockImageResourceClient.h"
#include "core/loader/cache/RawResource.h"
#include "core/loader/cache/ResourcePtr.h"
#include "core/platform/network/ResourceRequest.h"
#include "wtf/OwnPtr.h"
#include <gtest/gtest.h>
namespace WebCore {
class MemoryCacheTest : public ::testing::Test {
public:
class MockImageResource : public WebCore::Resource {
public:
MockImageResource(const ResourceRequest& request, Type type)
: Resource(request, type)
{
}
virtual void appendData(const char* data, int len)
{
Resource::appendData(data, len);
setDecodedSize(this->size());
}
virtual void destroyDecodedData()
{
setDecodedSize(0);
}
};
protected:
virtual void SetUp()
{
// Save the global memory cache to restore it upon teardown.
m_globalMemoryCache = adoptPtr(memoryCache());
// Create the test memory cache instance and hook it in.
m_testingMemoryCache = adoptPtr(new MemoryCache());
setMemoryCacheForTesting(m_testingMemoryCache.leakPtr());
}
virtual void TearDown()
{
// Regain the ownership of testing memory cache, so that it will be
// destroyed.
m_testingMemoryCache = adoptPtr(memoryCache());
// Yield the ownership of the global memory cache back.
setMemoryCacheForTesting(m_globalMemoryCache.leakPtr());
}
OwnPtr<MemoryCache> m_testingMemoryCache;
OwnPtr<MemoryCache> m_globalMemoryCache;
};
// Verifies that setters and getters for cache capacities work correcty.
TEST_F(MemoryCacheTest, CapacityAccounting)
{
const unsigned totalCapacity = 100;
const unsigned minDeadCapacity = 10;
const unsigned maxDeadCapacity = 50;
memoryCache()->setCapacities(minDeadCapacity, maxDeadCapacity, totalCapacity);
ASSERT_EQ(totalCapacity, memoryCache()->capacity());
ASSERT_EQ(minDeadCapacity, memoryCache()->minDeadCapacity());
ASSERT_EQ(maxDeadCapacity, memoryCache()->maxDeadCapacity());
}
// Verifies that dead resources that exceed dead resource capacity are evicted
// from cache when pruning.
TEST_F(MemoryCacheTest, DeadResourceEviction)
{
const unsigned totalCapacity = 1000000;
const unsigned minDeadCapacity = 0;
const unsigned maxDeadCapacity = 0;
memoryCache()->setCapacities(minDeadCapacity, maxDeadCapacity, totalCapacity);
ResourcePtr<Resource> cachedResource =
new Resource(ResourceRequest(""), Resource::Raw);
const char data[5] = "abcd";
cachedResource->appendData(data, 3);
// The resource size has to be nonzero for this test to be meaningful, but
// we do not rely on it having any particular value.
ASSERT_GT(cachedResource->size(), 0u);
ASSERT_EQ(0u, memoryCache()->deadSize());
ASSERT_EQ(0u, memoryCache()->liveSize());
memoryCache()->add(cachedResource.get());
ASSERT_EQ(cachedResource->size(), memoryCache()->deadSize());
ASSERT_EQ(0u, memoryCache()->liveSize());
memoryCache()->prune();
ASSERT_EQ(0u, memoryCache()->deadSize());
ASSERT_EQ(0u, memoryCache()->liveSize());
}
// Verifies that CachedResources are evicted from the decode cache
// according to their DecodeCachePriority.
TEST_F(MemoryCacheTest, DecodeCacheOrder)
{
memoryCache()->setDelayBeforeLiveDecodedPrune(0);
ResourcePtr<MockImageResource> cachedImageLowPriority =
new MockImageResource(ResourceRequest(""), Resource::Raw);
ResourcePtr<MockImageResource> cachedImageHighPriority =
new MockImageResource(ResourceRequest(""), Resource::Raw);
MockImageResourceClient clientLowPriority;
MockImageResourceClient clientHighPriority;
cachedImageLowPriority->addClient(&clientLowPriority);
cachedImageHighPriority->addClient(&clientHighPriority);
const char data[5] = "abcd";
cachedImageLowPriority->appendData(data, 1);
cachedImageHighPriority->appendData(data, 4);
const unsigned lowPrioritySize = cachedImageLowPriority->size();
const unsigned highPrioritySize = cachedImageHighPriority->size();
const unsigned lowPriorityMockDecodeSize = cachedImageLowPriority->decodedSize();
const unsigned highPriorityMockDecodeSize = cachedImageHighPriority->decodedSize();
const unsigned totalSize = lowPrioritySize + highPrioritySize;
// Verify that the sizes are different to ensure that we can test eviction order.
ASSERT_GT(lowPrioritySize, 0u);
ASSERT_NE(lowPrioritySize, highPrioritySize);
ASSERT_GT(lowPriorityMockDecodeSize, 0u);
ASSERT_NE(lowPriorityMockDecodeSize, highPriorityMockDecodeSize);
ASSERT_EQ(memoryCache()->deadSize(), 0u);
ASSERT_EQ(memoryCache()->liveSize(), 0u);
// Add the items. The item added first would normally be evicted first.
memoryCache()->add(cachedImageHighPriority.get());
ASSERT_EQ(memoryCache()->deadSize(), 0u);
ASSERT_EQ(memoryCache()->liveSize(), highPrioritySize);
memoryCache()->add(cachedImageLowPriority.get());
ASSERT_EQ(memoryCache()->deadSize(), 0u);
ASSERT_EQ(memoryCache()->liveSize(), highPrioritySize + lowPrioritySize);
// Insert all items in the decoded items list with the same priority
memoryCache()->insertInLiveDecodedResourcesList(cachedImageHighPriority.get());
memoryCache()->insertInLiveDecodedResourcesList(cachedImageLowPriority.get());
ASSERT_EQ(memoryCache()->deadSize(), 0u);
ASSERT_EQ(memoryCache()->liveSize(), totalSize);
// Now we will assign their priority and make sure they are moved to the correct buckets.
cachedImageLowPriority->setCacheLiveResourcePriority(Resource::CacheLiveResourcePriorityLow);
cachedImageHighPriority->setCacheLiveResourcePriority(Resource::CacheLiveResourcePriorityHigh);
// Should first prune the LowPriority item.
memoryCache()->setCapacities(memoryCache()->minDeadCapacity(), memoryCache()->liveSize() - 10, memoryCache()->liveSize() - 10);
memoryCache()->prune();
ASSERT_EQ(memoryCache()->deadSize(), 0u);
ASSERT_EQ(memoryCache()->liveSize(), totalSize - lowPriorityMockDecodeSize);
// Should prune the HighPriority item.
memoryCache()->setCapacities(memoryCache()->minDeadCapacity(), memoryCache()->liveSize() - 10, memoryCache()->liveSize() - 10);
memoryCache()->prune();
ASSERT_EQ(memoryCache()->deadSize(), 0u);
ASSERT_EQ(memoryCache()->liveSize(), totalSize - lowPriorityMockDecodeSize - highPriorityMockDecodeSize);
}
} // namespace