| /* |
| * Copyright (C) 2011 Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
| * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY |
| * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON |
| * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
| * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "bindings/v8/custom/V8ArrayBufferViewCustom.h" |
| |
| #include "bindings/v8/custom/V8DataViewCustom.h" |
| #include "bindings/v8/custom/V8Float32ArrayCustom.h" |
| #include "bindings/v8/custom/V8Float64ArrayCustom.h" |
| #include "bindings/v8/custom/V8Int16ArrayCustom.h" |
| #include "bindings/v8/custom/V8Int32ArrayCustom.h" |
| #include "bindings/v8/custom/V8Int8ArrayCustom.h" |
| #include "bindings/v8/custom/V8Uint16ArrayCustom.h" |
| #include "bindings/v8/custom/V8Uint32ArrayCustom.h" |
| #include "bindings/v8/custom/V8Uint8ArrayCustom.h" |
| #include "bindings/v8/custom/V8Uint8ClampedArrayCustom.h" |
| |
| #include <v8.h> |
| |
| namespace WebCore { |
| |
| using namespace WTF; |
| |
| ArrayBufferView* V8ArrayBufferView::toNative(v8::Handle<v8::Object> object) |
| { |
| ASSERT(object->IsArrayBufferView()); |
| void* viewPtr = object->GetAlignedPointerFromInternalField(v8DOMWrapperObjectIndex); |
| if (viewPtr) |
| return reinterpret_cast<ArrayBufferView*>(viewPtr); |
| |
| if (object->IsUint8Array()) { |
| return V8Uint8Array::toNative(object); |
| } |
| if (object->IsInt8Array()) { |
| return V8Int8Array::toNative(object); |
| } |
| if (object->IsUint16Array()) { |
| return V8Uint16Array::toNative(object); |
| } |
| if (object->IsInt16Array()) { |
| return V8Int16Array::toNative(object); |
| } |
| if (object->IsUint32Array()) { |
| return V8Uint32Array::toNative(object); |
| } |
| if (object->IsInt32Array()) { |
| return V8Int32Array::toNative(object); |
| } |
| if (object->IsFloat32Array()) { |
| return V8Float32Array::toNative(object); |
| } |
| if (object->IsFloat64Array()) { |
| return V8Float64Array::toNative(object); |
| } |
| if (object->IsUint8ClampedArray()) { |
| return V8Uint8ClampedArray::toNative(object); |
| } |
| if (object->IsDataView()) { |
| return V8DataView::toNative(object); |
| } |
| ASSERT_NOT_REACHED(); |
| return 0; |
| } |
| |
| |
| } // namespace WebCore |