blob: 1d83f4d692a1622b96ac724ca521902c0b6c4a42 [file] [log] [blame]
/*
* Copyright (C) 2011 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "bindings/v8/custom/V8ArrayBufferViewCustom.h"
#include "bindings/v8/custom/V8DataViewCustom.h"
#include "bindings/v8/custom/V8Float32ArrayCustom.h"
#include "bindings/v8/custom/V8Float64ArrayCustom.h"
#include "bindings/v8/custom/V8Int16ArrayCustom.h"
#include "bindings/v8/custom/V8Int32ArrayCustom.h"
#include "bindings/v8/custom/V8Int8ArrayCustom.h"
#include "bindings/v8/custom/V8Uint16ArrayCustom.h"
#include "bindings/v8/custom/V8Uint32ArrayCustom.h"
#include "bindings/v8/custom/V8Uint8ArrayCustom.h"
#include "bindings/v8/custom/V8Uint8ClampedArrayCustom.h"
#include <v8.h>
namespace WebCore {
using namespace WTF;
ArrayBufferView* V8ArrayBufferView::toNative(v8::Handle<v8::Object> object)
{
ASSERT(object->IsArrayBufferView());
void* viewPtr = object->GetAlignedPointerFromInternalField(v8DOMWrapperObjectIndex);
if (viewPtr)
return reinterpret_cast<ArrayBufferView*>(viewPtr);
if (object->IsUint8Array()) {
return V8Uint8Array::toNative(object);
}
if (object->IsInt8Array()) {
return V8Int8Array::toNative(object);
}
if (object->IsUint16Array()) {
return V8Uint16Array::toNative(object);
}
if (object->IsInt16Array()) {
return V8Int16Array::toNative(object);
}
if (object->IsUint32Array()) {
return V8Uint32Array::toNative(object);
}
if (object->IsInt32Array()) {
return V8Int32Array::toNative(object);
}
if (object->IsFloat32Array()) {
return V8Float32Array::toNative(object);
}
if (object->IsFloat64Array()) {
return V8Float64Array::toNative(object);
}
if (object->IsUint8ClampedArray()) {
return V8Uint8ClampedArray::toNative(object);
}
if (object->IsDataView()) {
return V8DataView::toNative(object);
}
ASSERT_NOT_REACHED();
return 0;
}
} // namespace WebCore