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/*
* Copyright (C) 2005 Alexander Kellett <lypanov@kde.org>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef SVGMaskElement_h
#define SVGMaskElement_h
#include "core/SVGNames.h"
#include "core/svg/SVGAnimatedBoolean.h"
#include "core/svg/SVGAnimatedEnumeration.h"
#include "core/svg/SVGAnimatedLength.h"
#include "core/svg/SVGElement.h"
#include "core/svg/SVGTests.h"
#include "core/svg/SVGUnitTypes.h"
namespace WebCore {
class SVGMaskElement FINAL : public SVGElement,
public SVGTests {
public:
DECLARE_NODE_FACTORY(SVGMaskElement);
SVGAnimatedLength* x() const { return m_x.get(); }
SVGAnimatedLength* y() const { return m_y.get(); }
SVGAnimatedLength* width() const { return m_width.get(); }
SVGAnimatedLength* height() const { return m_height.get(); }
SVGAnimatedEnumeration<SVGUnitTypes::SVGUnitType>* maskUnits() { return m_maskUnits.get(); }
SVGAnimatedEnumeration<SVGUnitTypes::SVGUnitType>* maskContentUnits() { return m_maskContentUnits.get(); }
private:
explicit SVGMaskElement(Document&);
virtual bool isValid() const OVERRIDE { return SVGTests::isValid(); }
virtual bool needsPendingResourceHandling() const OVERRIDE { return false; }
bool isSupportedAttribute(const QualifiedName&);
virtual void parseAttribute(const QualifiedName&, const AtomicString&) OVERRIDE;
virtual void svgAttributeChanged(const QualifiedName&) OVERRIDE;
virtual void childrenChanged(bool changedByParser = false, Node* beforeChange = 0, Node* afterChange = 0, int childCountDelta = 0) OVERRIDE;
virtual RenderObject* createRenderer(RenderStyle*) OVERRIDE;
virtual bool selfHasRelativeLengths() const OVERRIDE;
RefPtr<SVGAnimatedLength> m_x;
RefPtr<SVGAnimatedLength> m_y;
RefPtr<SVGAnimatedLength> m_width;
RefPtr<SVGAnimatedLength> m_height;
RefPtr<SVGAnimatedEnumeration<SVGUnitTypes::SVGUnitType> > m_maskUnits;
RefPtr<SVGAnimatedEnumeration<SVGUnitTypes::SVGUnitType> > m_maskContentUnits;
};
}
#endif