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/*
* Copyright (C) 2000 Lars Knoll (knoll@kde.org)
* Copyright (C) 2003, 2004, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All right reserved.
* Copyright (C) 2010 Google Inc. All rights reserved.
* Copyright (C) 2013 Adobe Systems Incorporated.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#ifndef BreakingContextInlineHeaders_h
#define BreakingContextInlineHeaders_h
#include "core/rendering/InlineIterator.h"
#include "core/rendering/InlineTextBox.h"
#include "core/rendering/RenderCombineText.h"
#include "core/rendering/RenderInline.h"
#include "core/rendering/RenderLayer.h"
#include "core/rendering/RenderListMarker.h"
#include "core/rendering/RenderRubyRun.h"
#include "core/rendering/break_lines.h"
#include "core/rendering/line/LineBreaker.h"
#include "core/rendering/line/LineInfo.h"
#include "core/rendering/line/LineWidth.h"
#include "core/rendering/line/RenderTextInfo.h"
#include "core/rendering/line/TrailingObjects.h"
#include "core/rendering/line/WordMeasurement.h"
#include "core/rendering/svg/RenderSVGInlineText.h"
namespace WebCore {
// We don't let our line box tree for a single line get any deeper than this.
const unsigned cMaxLineDepth = 200;
class BreakingContext {
public:
BreakingContext(InlineBidiResolver& resolver, LineInfo& inLineInfo, LineWidth& lineWidth, RenderTextInfo& inRenderTextInfo, FloatingObject* inLastFloatFromPreviousLine, bool appliedStartWidth, RenderBlockFlow* block)
: m_resolver(resolver)
, m_current(resolver.position())
, m_lineBreak(resolver.position())
, m_block(block)
, m_lastObject(m_current.object())
, m_nextObject(0)
, m_currentStyle(0)
, m_blockStyle(block->style())
, m_lineInfo(inLineInfo)
, m_renderTextInfo(inRenderTextInfo)
, m_lastFloatFromPreviousLine(inLastFloatFromPreviousLine)
, m_width(lineWidth)
, m_currWS(NORMAL)
, m_lastWS(NORMAL)
, m_preservesNewline(false)
, m_atStart(true)
, m_ignoringSpaces(false)
, m_currentCharacterIsSpace(false)
, m_currentCharacterShouldCollapseIfPreWap(false)
, m_appliedStartWidth(appliedStartWidth)
, m_includeEndWidth(true)
, m_autoWrap(false)
, m_autoWrapWasEverTrueOnLine(false)
, m_floatsFitOnLine(true)
, m_collapseWhiteSpace(false)
, m_startingNewParagraph(m_lineInfo.previousLineBrokeCleanly())
, m_allowImagesToBreak(!block->document().inQuirksMode() || !block->isTableCell() || !m_blockStyle->logicalWidth().isIntrinsicOrAuto())
, m_atEnd(false)
, m_lineMidpointState(resolver.midpointState())
{
m_lineInfo.setPreviousLineBrokeCleanly(false);
}
RenderObject* currentObject() { return m_current.object(); }
InlineIterator lineBreak() { return m_lineBreak; }
bool atEnd() { return m_atEnd; }
void initializeForCurrentObject();
void increment();
void handleBR(EClear&);
void handleOutOfFlowPositioned(Vector<RenderBox*>& positionedObjects);
void handleFloat();
void handleEmptyInline();
void handleReplaced();
bool handleText(WordMeasurements&, bool& hyphenated);
void commitAndUpdateLineBreakIfNeeded();
InlineIterator handleEndOfLine();
void clearLineBreakIfFitsOnLine()
{
if (m_width.fitsOnLine() || m_lastWS == NOWRAP)
m_lineBreak.clear();
}
private:
void skipTrailingWhitespace(InlineIterator&, const LineInfo&);
InlineBidiResolver& m_resolver;
InlineIterator m_current;
InlineIterator m_lineBreak;
InlineIterator m_startOfIgnoredSpaces;
RenderBlockFlow* m_block;
RenderObject* m_lastObject;
RenderObject* m_nextObject;
RenderStyle* m_currentStyle;
RenderStyle* m_blockStyle;
LineInfo& m_lineInfo;
RenderTextInfo& m_renderTextInfo;
FloatingObject* m_lastFloatFromPreviousLine;
LineWidth m_width;
EWhiteSpace m_currWS;
EWhiteSpace m_lastWS;
bool m_preservesNewline;
bool m_atStart;
bool m_ignoringSpaces;
bool m_currentCharacterIsSpace;
bool m_currentCharacterShouldCollapseIfPreWap;
bool m_appliedStartWidth;
bool m_includeEndWidth;
bool m_autoWrap;
bool m_autoWrapWasEverTrueOnLine;
bool m_floatsFitOnLine;
bool m_collapseWhiteSpace;
bool m_startingNewParagraph;
bool m_allowImagesToBreak;
bool m_atEnd;
LineMidpointState& m_lineMidpointState;
TrailingObjects m_trailingObjects;
};
inline bool shouldCollapseWhiteSpace(const RenderStyle* style, const LineInfo& lineInfo, WhitespacePosition whitespacePosition)
{
// CSS2 16.6.1
// If a space (U+0020) at the beginning of a line has 'white-space' set to 'normal', 'nowrap', or 'pre-line', it is removed.
// If a space (U+0020) at the end of a line has 'white-space' set to 'normal', 'nowrap', or 'pre-line', it is also removed.
// If spaces (U+0020) or tabs (U+0009) at the end of a line have 'white-space' set to 'pre-wrap', UAs may visually collapse them.
return style->collapseWhiteSpace()
|| (whitespacePosition == TrailingWhitespace && style->whiteSpace() == PRE_WRAP && (!lineInfo.isEmpty() || !lineInfo.previousLineBrokeCleanly()));
}
inline bool requiresLineBoxForContent(RenderInline* flow, const LineInfo& lineInfo)
{
RenderObject* parent = flow->parent();
if (flow->document().inNoQuirksMode()
&& (flow->style(lineInfo.isFirstLine())->lineHeight() != parent->style(lineInfo.isFirstLine())->lineHeight()
|| flow->style()->verticalAlign() != parent->style()->verticalAlign()
|| !parent->style()->font().fontMetrics().hasIdenticalAscentDescentAndLineGap(flow->style()->font().fontMetrics())))
return true;
return false;
}
inline bool alwaysRequiresLineBox(RenderObject* flow)
{
// FIXME: Right now, we only allow line boxes for inlines that are truly empty.
// We need to fix this, though, because at the very least, inlines containing only
// ignorable whitespace should should also have line boxes.
return isEmptyInline(flow) && toRenderInline(flow)->hasInlineDirectionBordersPaddingOrMargin();
}
inline bool requiresLineBox(const InlineIterator& it, const LineInfo& lineInfo = LineInfo(), WhitespacePosition whitespacePosition = LeadingWhitespace)
{
if (it.object()->isFloatingOrOutOfFlowPositioned())
return false;
if (it.object()->isRenderInline() && !alwaysRequiresLineBox(it.object()) && !requiresLineBoxForContent(toRenderInline(it.object()), lineInfo))
return false;
if (!shouldCollapseWhiteSpace(it.object()->style(), lineInfo, whitespacePosition) || it.object()->isBR())
return true;
UChar current = it.current();
bool notJustWhitespace = current != ' ' && current != '\t' && current != softHyphen && (current != '\n' || it.object()->preservesNewline());
return notJustWhitespace || isEmptyInline(it.object());
}
inline void setStaticPositions(RenderBlockFlow* block, RenderBox* child)
{
// FIXME: The math here is actually not really right. It's a best-guess approximation that
// will work for the common cases
RenderObject* containerBlock = child->container();
LayoutUnit blockHeight = block->logicalHeight();
if (containerBlock->isRenderInline()) {
// A relative positioned inline encloses us. In this case, we also have to determine our
// position as though we were an inline. Set |staticInlinePosition| and |staticBlockPosition| on the relative positioned
// inline so that we can obtain the value later.
toRenderInline(containerBlock)->layer()->setStaticInlinePosition(block->startAlignedOffsetForLine(blockHeight, false));
toRenderInline(containerBlock)->layer()->setStaticBlockPosition(blockHeight);
}
block->updateStaticInlinePositionForChild(child, blockHeight);
child->layer()->setStaticBlockPosition(blockHeight);
}
// FIXME: The entire concept of the skipTrailingWhitespace function is flawed, since we really need to be building
// line boxes even for containers that may ultimately collapse away. Otherwise we'll never get positioned
// elements quite right. In other words, we need to build this function's work into the normal line
// object iteration process.
// NB. this function will insert any floating elements that would otherwise
// be skipped but it will not position them.
inline void BreakingContext::skipTrailingWhitespace(InlineIterator& iterator, const LineInfo& lineInfo)
{
while (!iterator.atEnd() && !requiresLineBox(iterator, lineInfo, TrailingWhitespace)) {
RenderObject* object = iterator.object();
if (object->isOutOfFlowPositioned())
setStaticPositions(m_block, toRenderBox(object));
else if (object->isFloating())
m_block->insertFloatingObject(toRenderBox(object));
iterator.increment();
}
}
inline void BreakingContext::initializeForCurrentObject()
{
m_currentStyle = m_current.object()->style();
m_nextObject = bidiNextSkippingEmptyInlines(m_block, m_current.object());
if (m_nextObject && m_nextObject->parent() && !m_nextObject->parent()->isDescendantOf(m_current.object()->parent()))
m_includeEndWidth = true;
m_currWS = m_current.object()->isReplaced() ? m_current.object()->parent()->style()->whiteSpace() : m_currentStyle->whiteSpace();
m_lastWS = m_lastObject->isReplaced() ? m_lastObject->parent()->style()->whiteSpace() : m_lastObject->style()->whiteSpace();
m_autoWrap = RenderStyle::autoWrap(m_currWS);
m_autoWrapWasEverTrueOnLine = m_autoWrapWasEverTrueOnLine || m_autoWrap;
m_preservesNewline = m_current.object()->isSVGInlineText() ? false : RenderStyle::preserveNewline(m_currWS);
m_collapseWhiteSpace = RenderStyle::collapseWhiteSpace(m_currWS);
}
inline void BreakingContext::increment()
{
// Clear out our character space bool, since inline <pre>s don't collapse whitespace
// with adjacent inline normal/nowrap spans.
if (!m_collapseWhiteSpace)
m_currentCharacterIsSpace = false;
m_current.moveToStartOf(m_nextObject);
m_atStart = false;
}
inline void BreakingContext::handleBR(EClear& clear)
{
if (m_width.fitsOnLine()) {
RenderObject* br = m_current.object();
m_lineBreak.moveToStartOf(br);
m_lineBreak.increment();
// A <br> always breaks a line, so don't let the line be collapsed
// away. Also, the space at the end of a line with a <br> does not
// get collapsed away. It only does this if the previous line broke
// cleanly. Otherwise the <br> has no effect on whether the line is
// empty or not.
if (m_startingNewParagraph)
m_lineInfo.setEmpty(false, m_block, &m_width);
m_trailingObjects.clear();
m_lineInfo.setPreviousLineBrokeCleanly(true);
// A <br> with clearance always needs a linebox in case the lines below it get dirtied later and
// need to check for floats to clear - so if we're ignoring spaces, stop ignoring them and add a
// run for this object.
if (m_ignoringSpaces && m_currentStyle->clear() != CNONE)
m_lineMidpointState.ensureLineBoxInsideIgnoredSpaces(br);
if (!m_lineInfo.isEmpty())
clear = m_currentStyle->clear();
}
m_atEnd = true;
}
inline LayoutUnit borderPaddingMarginStart(RenderInline* child)
{
return child->marginStart() + child->paddingStart() + child->borderStart();
}
inline LayoutUnit borderPaddingMarginEnd(RenderInline* child)
{
return child->marginEnd() + child->paddingEnd() + child->borderEnd();
}
inline bool shouldAddBorderPaddingMargin(RenderObject* child, bool &checkSide)
{
if (!child || (child->isText() && !toRenderText(child)->textLength()))
return true;
checkSide = false;
return checkSide;
}
inline LayoutUnit inlineLogicalWidth(RenderObject* child, bool start = true, bool end = true)
{
unsigned lineDepth = 1;
LayoutUnit extraWidth = 0;
RenderObject* parent = child->parent();
while (parent->isRenderInline() && lineDepth++ < cMaxLineDepth) {
RenderInline* parentAsRenderInline = toRenderInline(parent);
if (!isEmptyInline(parentAsRenderInline)) {
if (start && shouldAddBorderPaddingMargin(child->previousSibling(), start))
extraWidth += borderPaddingMarginStart(parentAsRenderInline);
if (end && shouldAddBorderPaddingMargin(child->nextSibling(), end))
extraWidth += borderPaddingMarginEnd(parentAsRenderInline);
if (!start && !end)
return extraWidth;
}
child = parent;
parent = child->parent();
}
return extraWidth;
}
inline void BreakingContext::handleOutOfFlowPositioned(Vector<RenderBox*>& positionedObjects)
{
// If our original display wasn't an inline type, then we can
// go ahead and determine our static inline position now.
RenderBox* box = toRenderBox(m_current.object());
bool isInlineType = box->style()->isOriginalDisplayInlineType();
if (!isInlineType) {
m_block->setStaticInlinePositionForChild(box, m_block->logicalHeight(), m_block->startOffsetForContent());
} else {
// If our original display was an INLINE type, then we can go ahead
// and determine our static y position now.
box->layer()->setStaticBlockPosition(m_block->logicalHeight());
}
// If we're ignoring spaces, we have to stop and include this object and
// then start ignoring spaces again.
if (isInlineType || box->container()->isRenderInline()) {
if (m_ignoringSpaces)
m_lineMidpointState.ensureLineBoxInsideIgnoredSpaces(box);
m_trailingObjects.appendObjectIfNeeded(box);
} else {
positionedObjects.append(box);
}
m_width.addUncommittedWidth(inlineLogicalWidth(box).toFloat());
// Reset prior line break context characters.
m_renderTextInfo.m_lineBreakIterator.resetPriorContext();
}
inline void BreakingContext::handleFloat()
{
RenderBox* floatBox = toRenderBox(m_current.object());
FloatingObject* floatingObject = m_block->insertFloatingObject(floatBox);
// check if it fits in the current line.
// If it does, position it now, otherwise, position
// it after moving to next line (in newLine() func)
// FIXME: Bug 110372: Properly position multiple stacked floats with non-rectangular shape outside.
if (m_floatsFitOnLine && m_width.fitsOnLine(m_block->logicalWidthForFloat(floatingObject).toFloat(), ExcludeWhitespace)) {
m_block->positionNewFloatOnLine(floatingObject, m_lastFloatFromPreviousLine, m_lineInfo, m_width);
if (m_lineBreak.object() == m_current.object()) {
ASSERT(!m_lineBreak.offset());
m_lineBreak.increment();
}
} else {
m_floatsFitOnLine = false;
}
// Update prior line break context characters, using U+FFFD (OBJECT REPLACEMENT CHARACTER) for floating element.
m_renderTextInfo.m_lineBreakIterator.updatePriorContext(replacementCharacter);
}
// This is currently just used for list markers and inline flows that have line boxes. Neither should
// have an effect on whitespace at the start of the line.
inline bool shouldSkipWhitespaceAfterStartObject(RenderBlockFlow* block, RenderObject* o, LineMidpointState& lineMidpointState)
{
RenderObject* next = bidiNextSkippingEmptyInlines(block, o);
while (next && next->isFloatingOrOutOfFlowPositioned())
next = bidiNextSkippingEmptyInlines(block, next);
if (next && !next->isBR() && next->isText() && toRenderText(next)->textLength() > 0) {
RenderText* nextText = toRenderText(next);
UChar nextChar = nextText->characterAt(0);
if (nextText->style()->isCollapsibleWhiteSpace(nextChar)) {
lineMidpointState.startIgnoringSpaces(InlineIterator(0, o, 0));
return true;
}
}
return false;
}
inline void BreakingContext::handleEmptyInline()
{
// This should only end up being called on empty inlines
ASSERT(isEmptyInline(m_current.object()));
RenderInline* flowBox = toRenderInline(m_current.object());
bool requiresLineBox = alwaysRequiresLineBox(m_current.object());
if (requiresLineBox || requiresLineBoxForContent(flowBox, m_lineInfo)) {
// An empty inline that only has line-height, vertical-align or font-metrics will
// not force linebox creation (and thus affect the height of the line) if the rest of the line is empty.
if (requiresLineBox)
m_lineInfo.setEmpty(false, m_block, &m_width);
if (m_ignoringSpaces) {
// If we are in a run of ignored spaces then ensure we get a linebox if lineboxes are eventually
// created for the line...
m_trailingObjects.clear();
m_lineMidpointState.ensureLineBoxInsideIgnoredSpaces(m_current.object());
} else if (m_blockStyle->collapseWhiteSpace() && m_resolver.position().object() == m_current.object()
&& shouldSkipWhitespaceAfterStartObject(m_block, m_current.object(), m_lineMidpointState)) {
// If this object is at the start of the line, we need to behave like list markers and
// start ignoring spaces.
m_currentCharacterShouldCollapseIfPreWap = m_currentCharacterIsSpace = true;
m_ignoringSpaces = true;
} else {
// If we are after a trailing space but aren't ignoring spaces yet then ensure we get a linebox
// if we encounter collapsible whitepace.
m_trailingObjects.appendObjectIfNeeded(m_current.object());
}
}
m_width.addUncommittedWidth((inlineLogicalWidth(m_current.object()) + borderPaddingMarginStart(flowBox) + borderPaddingMarginEnd(flowBox)).toFloat());
}
inline void BreakingContext::handleReplaced()
{
RenderBox* replacedBox = toRenderBox(m_current.object());
if (m_atStart)
m_width.updateAvailableWidth(replacedBox->logicalHeight());
// Break on replaced elements if either has normal white-space.
if ((m_autoWrap || RenderStyle::autoWrap(m_lastWS)) && (!m_current.object()->isImage() || m_allowImagesToBreak)) {
m_width.commit();
m_lineBreak.moveToStartOf(m_current.object());
}
if (m_ignoringSpaces)
m_lineMidpointState.stopIgnoringSpaces(InlineIterator(0, m_current.object(), 0));
m_lineInfo.setEmpty(false, m_block, &m_width);
m_ignoringSpaces = false;
m_currentCharacterShouldCollapseIfPreWap = m_currentCharacterIsSpace = false;
m_trailingObjects.clear();
// Optimize for a common case. If we can't find whitespace after the list
// item, then this is all moot.
LayoutUnit replacedLogicalWidth = m_block->logicalWidthForChild(replacedBox) + m_block->marginStartForChild(replacedBox) + m_block->marginEndForChild(replacedBox) + inlineLogicalWidth(m_current.object());
if (m_current.object()->isListMarker()) {
if (m_blockStyle->collapseWhiteSpace() && shouldSkipWhitespaceAfterStartObject(m_block, m_current.object(), m_lineMidpointState)) {
// Like with inline flows, we start ignoring spaces to make sure that any
// additional spaces we see will be discarded.
m_currentCharacterShouldCollapseIfPreWap = m_currentCharacterIsSpace = true;
m_ignoringSpaces = true;
}
if (toRenderListMarker(m_current.object())->isInside())
m_width.addUncommittedWidth(replacedLogicalWidth.toFloat());
} else {
m_width.addUncommittedWidth(replacedLogicalWidth.toFloat());
}
if (m_current.object()->isRubyRun())
m_width.applyOverhang(toRenderRubyRun(m_current.object()), m_lastObject, m_nextObject);
// Update prior line break context characters, using U+FFFD (OBJECT REPLACEMENT CHARACTER) for replaced element.
m_renderTextInfo.m_lineBreakIterator.updatePriorContext(replacementCharacter);
}
inline bool iteratorIsBeyondEndOfRenderCombineText(const InlineIterator& iter, RenderCombineText* renderer)
{
return iter.object() == renderer && iter.offset() >= renderer->textLength();
}
inline void nextCharacter(UChar& currentCharacter, UChar& lastCharacter, UChar& secondToLastCharacter)
{
secondToLastCharacter = lastCharacter;
lastCharacter = currentCharacter;
}
inline float firstPositiveWidth(const WordMeasurements& wordMeasurements)
{
for (size_t i = 0; i < wordMeasurements.size(); ++i) {
if (wordMeasurements[i].width > 0)
return wordMeasurements[i].width;
}
return 0;
}
inline float measureHyphenWidth(RenderText* renderer, const Font& font, TextDirection textDirection)
{
RenderStyle* style = renderer->style();
return font.width(RenderBlockFlow::constructTextRun(renderer, font,
style->hyphenString().string(), style, style->direction()));
}
ALWAYS_INLINE TextDirection textDirectionFromUnicode(WTF::Unicode::Direction direction)
{
return direction == WTF::Unicode::RightToLeft
|| direction == WTF::Unicode::RightToLeftArabic ? RTL : LTR;
}
ALWAYS_INLINE float textWidth(RenderText* text, unsigned from, unsigned len, const Font& font, float xPos, bool isFixedPitch, bool collapseWhiteSpace, HashSet<const SimpleFontData*>* fallbackFonts = 0)
{
GlyphOverflow glyphOverflow;
if (isFixedPitch || (!from && len == text->textLength()) || text->style()->hasTextCombine())
return text->width(from, len, font, xPos, text->style()->direction(), fallbackFonts, &glyphOverflow);
TextRun run = RenderBlockFlow::constructTextRun(text, font, text, from, len, text->style());
run.setCharacterScanForCodePath(!text->canUseSimpleFontCodePath());
run.setTabSize(!collapseWhiteSpace, text->style()->tabSize());
run.setXPos(xPos);
return font.width(run, fallbackFonts, &glyphOverflow);
}
inline bool BreakingContext::handleText(WordMeasurements& wordMeasurements, bool& hyphenated)
{
if (!m_current.offset())
m_appliedStartWidth = false;
RenderText* renderText = toRenderText(m_current.object());
bool isSVGText = renderText->isSVGInlineText();
// If we have left a no-wrap inline and entered an autowrap inline while ignoring spaces
// then we need to mark the start of the autowrap inline as a potential linebreak now.
if (m_autoWrap && !RenderStyle::autoWrap(m_lastWS) && m_ignoringSpaces) {
m_width.commit();
m_lineBreak.moveToStartOf(m_current.object());
}
if (renderText->style()->hasTextCombine() && m_current.object()->isCombineText() && !toRenderCombineText(m_current.object())->isCombined()) {
RenderCombineText* combineRenderer = toRenderCombineText(m_current.object());
combineRenderer->combineText();
// The length of the renderer's text may have changed. Increment stale iterator positions
if (iteratorIsBeyondEndOfRenderCombineText(m_lineBreak, combineRenderer)) {
ASSERT(iteratorIsBeyondEndOfRenderCombineText(m_resolver.position(), combineRenderer));
m_lineBreak.increment();
m_resolver.position().increment(&m_resolver);
}
}
RenderStyle* style = renderText->style(m_lineInfo.isFirstLine());
const Font& font = style->font();
bool isFixedPitch = font.isFixedPitch();
unsigned lastSpace = m_current.offset();
float wordSpacing = m_currentStyle->wordSpacing();
float lastSpaceWordSpacing = 0;
float wordSpacingForWordMeasurement = 0;
float wrapW = m_width.uncommittedWidth() + inlineLogicalWidth(m_current.object(), !m_appliedStartWidth, true);
float charWidth = 0;
// Auto-wrapping text should wrap in the middle of a word only if it could not wrap before the word,
// which is only possible if the word is the first thing on the line, that is, if |w| is zero.
bool breakWords = m_currentStyle->breakWords() && ((m_autoWrap && !m_width.committedWidth()) || m_currWS == PRE);
bool midWordBreak = false;
bool breakAll = m_currentStyle->wordBreak() == BreakAllWordBreak && m_autoWrap;
float hyphenWidth = 0;
if (isSVGText) {
breakWords = false;
breakAll = false;
}
if (renderText->isWordBreak()) {
m_width.commit();
m_lineBreak.moveToStartOf(m_current.object());
ASSERT(m_current.offset() == renderText->textLength());
}
if (m_renderTextInfo.m_text != renderText) {
m_renderTextInfo.m_text = renderText;
m_renderTextInfo.m_font = &font;
m_renderTextInfo.m_lineBreakIterator.resetStringAndReleaseIterator(renderText->text(), style->locale());
} else if (m_renderTextInfo.m_font != &font) {
m_renderTextInfo.m_font = &font;
}
// Non-zero only when kerning is enabled, in which case we measure
// words with their trailing space, then subtract its width.
float wordTrailingSpaceWidth = (font.fontDescription().typesettingFeatures() & Kerning) ?
font.width(RenderBlockFlow::constructTextRun(
renderText, font, &space, 1, style,
style->direction())) + wordSpacing
: 0;
UChar lastCharacter = m_renderTextInfo.m_lineBreakIterator.lastCharacter();
UChar secondToLastCharacter = m_renderTextInfo.m_lineBreakIterator.secondToLastCharacter();
for (; m_current.offset() < renderText->textLength(); m_current.fastIncrementInTextNode()) {
bool previousCharacterIsSpace = m_currentCharacterIsSpace;
bool previousCharacterShouldCollapseIfPreWap = m_currentCharacterShouldCollapseIfPreWap;
UChar c = m_current.current();
m_currentCharacterShouldCollapseIfPreWap = m_currentCharacterIsSpace = c == ' ' || c == '\t' || (!m_preservesNewline && (c == '\n'));
if (!m_collapseWhiteSpace || !m_currentCharacterIsSpace)
m_lineInfo.setEmpty(false, m_block, &m_width);
if (c == softHyphen && m_autoWrap && !hyphenWidth) {
hyphenWidth = measureHyphenWidth(renderText, font, textDirectionFromUnicode(m_resolver.position().direction()));
m_width.addUncommittedWidth(hyphenWidth);
}
bool applyWordSpacing = false;
if ((breakAll || breakWords) && !midWordBreak) {
wrapW += charWidth;
bool midWordBreakIsBeforeSurrogatePair = U16_IS_LEAD(c) && m_current.offset() + 1 < renderText->textLength() && U16_IS_TRAIL((*renderText)[m_current.offset() + 1]);
charWidth = textWidth(renderText, m_current.offset(), midWordBreakIsBeforeSurrogatePair ? 2 : 1, font, m_width.committedWidth() + wrapW, isFixedPitch, m_collapseWhiteSpace, 0);
midWordBreak = m_width.committedWidth() + wrapW + charWidth > m_width.availableWidth();
}
int nextBreakablePosition = m_current.nextBreakablePosition();
bool betweenWords = c == '\n' || (m_currWS != PRE && !m_atStart && isBreakable(m_renderTextInfo.m_lineBreakIterator, m_current.offset(), nextBreakablePosition));
m_current.setNextBreakablePosition(nextBreakablePosition);
if (betweenWords || midWordBreak) {
bool stoppedIgnoringSpaces = false;
if (m_ignoringSpaces) {
lastSpaceWordSpacing = 0;
if (!m_currentCharacterIsSpace) {
// Stop ignoring spaces and begin at this
// new point.
m_ignoringSpaces = false;
wordSpacingForWordMeasurement = 0;
lastSpace = m_current.offset(); // e.g., "Foo goo", don't add in any of the ignored spaces.
m_lineMidpointState.stopIgnoringSpaces(InlineIterator(0, m_current.object(), m_current.offset()));
stoppedIgnoringSpaces = true;
} else {
// Just keep ignoring these spaces.
nextCharacter(c, lastCharacter, secondToLastCharacter);
continue;
}
}
wordMeasurements.grow(wordMeasurements.size() + 1);
WordMeasurement& wordMeasurement = wordMeasurements.last();
wordMeasurement.renderer = renderText;
wordMeasurement.endOffset = m_current.offset();
wordMeasurement.startOffset = lastSpace;
float additionalTempWidth;
if (wordTrailingSpaceWidth && c == ' ')
additionalTempWidth = textWidth(renderText, lastSpace, m_current.offset() + 1 - lastSpace, font, m_width.currentWidth(), isFixedPitch, m_collapseWhiteSpace, &wordMeasurement.fallbackFonts) - wordTrailingSpaceWidth;
else
additionalTempWidth = textWidth(renderText, lastSpace, m_current.offset() - lastSpace, font, m_width.currentWidth(), isFixedPitch, m_collapseWhiteSpace, &wordMeasurement.fallbackFonts);
wordMeasurement.width = additionalTempWidth + wordSpacingForWordMeasurement;
additionalTempWidth += lastSpaceWordSpacing;
m_width.addUncommittedWidth(additionalTempWidth);
if (m_collapseWhiteSpace && previousCharacterIsSpace && m_currentCharacterIsSpace && additionalTempWidth)
m_width.setTrailingWhitespaceWidth(additionalTempWidth);
if (!m_appliedStartWidth) {
m_width.addUncommittedWidth(inlineLogicalWidth(m_current.object(), true, false).toFloat());
m_appliedStartWidth = true;
}
applyWordSpacing = wordSpacing && m_currentCharacterIsSpace;
if (!m_width.committedWidth() && m_autoWrap && !m_width.fitsOnLine())
m_width.fitBelowFloats(m_lineInfo.isFirstLine());
if (m_autoWrap || breakWords) {
// If we break only after white-space, consider the current character
// as candidate width for this line.
bool lineWasTooWide = false;
if (m_width.fitsOnLine() && m_currentCharacterIsSpace && m_currentStyle->breakOnlyAfterWhiteSpace() && !midWordBreak) {
float charWidth = textWidth(renderText, m_current.offset(), 1, font, m_width.currentWidth(), isFixedPitch, m_collapseWhiteSpace, &wordMeasurement.fallbackFonts) + (applyWordSpacing ? wordSpacing : 0);
// Check if line is too big even without the extra space
// at the end of the line. If it is not, do nothing.
// If the line needs the extra whitespace to be too long,
// then move the line break to the space and skip all
// additional whitespace.
if (!m_width.fitsOnLine(charWidth)) {
lineWasTooWide = true;
m_lineBreak.moveTo(m_current.object(), m_current.offset(), m_current.nextBreakablePosition());
skipTrailingWhitespace(m_lineBreak, m_lineInfo);
}
}
if (lineWasTooWide || !m_width.fitsOnLine()) {
if (m_lineBreak.atTextParagraphSeparator()) {
if (!stoppedIgnoringSpaces && m_current.offset() > 0)
m_lineMidpointState.ensureCharacterGetsLineBox(m_current);
m_lineBreak.increment();
m_lineInfo.setPreviousLineBrokeCleanly(true);
wordMeasurement.endOffset = m_lineBreak.offset();
}
if (m_lineBreak.object() && m_lineBreak.offset() && m_lineBreak.object()->isText() && toRenderText(m_lineBreak.object())->textLength() && toRenderText(m_lineBreak.object())->characterAt(m_lineBreak.offset() - 1) == softHyphen)
hyphenated = true;
if (m_lineBreak.offset() && m_lineBreak.offset() != (unsigned)wordMeasurement.endOffset && !wordMeasurement.width) {
if (charWidth) {
wordMeasurement.endOffset = m_lineBreak.offset();
wordMeasurement.width = charWidth;
}
}
// Didn't fit. Jump to the end unless there's still an opportunity to collapse whitespace.
if (m_ignoringSpaces || !m_collapseWhiteSpace || !m_currentCharacterIsSpace || !previousCharacterIsSpace) {
m_atEnd = true;
return false;
}
} else {
if (!betweenWords || (midWordBreak && !m_autoWrap))
m_width.addUncommittedWidth(-additionalTempWidth);
if (hyphenWidth) {
// Subtract the width of the soft hyphen out since we fit on a line.
m_width.addUncommittedWidth(-hyphenWidth);
hyphenWidth = 0;
}
}
}
if (c == '\n' && m_preservesNewline) {
if (!stoppedIgnoringSpaces && m_current.offset())
m_lineMidpointState.ensureCharacterGetsLineBox(m_current);
m_lineBreak.moveTo(m_current.object(), m_current.offset(), m_current.nextBreakablePosition());
m_lineBreak.increment();
m_lineInfo.setPreviousLineBrokeCleanly(true);
return true;
}
if (m_autoWrap && betweenWords) {
m_width.commit();
wrapW = 0;
m_lineBreak.moveTo(m_current.object(), m_current.offset(), m_current.nextBreakablePosition());
// Auto-wrapping text should not wrap in the middle of a word once it has had an
// opportunity to break after a word.
breakWords = false;
}
if (midWordBreak && !U16_IS_TRAIL(c) && !(WTF::Unicode::category(c) & (WTF::Unicode::Mark_NonSpacing | WTF::Unicode::Mark_Enclosing | WTF::Unicode::Mark_SpacingCombining))) {
// Remember this as a breakable position in case
// adding the end width forces a break.
m_lineBreak.moveTo(m_current.object(), m_current.offset(), m_current.nextBreakablePosition());
midWordBreak &= (breakWords || breakAll);
}
if (betweenWords) {
lastSpaceWordSpacing = applyWordSpacing ? wordSpacing : 0;
wordSpacingForWordMeasurement = (applyWordSpacing && wordMeasurement.width) ? wordSpacing : 0;
lastSpace = m_current.offset();
}
if (!m_ignoringSpaces && m_currentStyle->collapseWhiteSpace()) {
// If we encounter a newline, or if we encounter a
// second space, we need to go ahead and break up this
// run and enter a mode where we start collapsing spaces.
if (m_currentCharacterIsSpace && previousCharacterIsSpace) {
m_ignoringSpaces = true;
// We just entered a mode where we are ignoring
// spaces. Create a midpoint to terminate the run
// before the second space.
m_lineMidpointState.startIgnoringSpaces(m_startOfIgnoredSpaces);
m_trailingObjects.updateMidpointsForTrailingObjects(m_lineMidpointState, InlineIterator(), TrailingObjects::DoNotCollapseFirstSpace);
}
}
} else if (m_ignoringSpaces) {
// Stop ignoring spaces and begin at this
// new point.
m_ignoringSpaces = false;
lastSpaceWordSpacing = applyWordSpacing ? wordSpacing : 0;
wordSpacingForWordMeasurement = (applyWordSpacing && wordMeasurements.last().width) ? wordSpacing : 0;
lastSpace = m_current.offset(); // e.g., "Foo goo", don't add in any of the ignored spaces.
m_lineMidpointState.stopIgnoringSpaces(InlineIterator(0, m_current.object(), m_current.offset()));
}
if (isSVGText && m_current.offset()) {
// Force creation of new InlineBoxes for each absolute positioned character (those that start new text chunks).
if (toRenderSVGInlineText(renderText)->characterStartsNewTextChunk(m_current.offset()))
m_lineMidpointState.ensureCharacterGetsLineBox(m_current);
}
if (m_currentCharacterIsSpace && !previousCharacterIsSpace) {
m_startOfIgnoredSpaces.setObject(m_current.object());
m_startOfIgnoredSpaces.setOffset(m_current.offset());
}
if (!m_currentCharacterIsSpace && previousCharacterShouldCollapseIfPreWap) {
if (m_autoWrap && m_currentStyle->breakOnlyAfterWhiteSpace())
m_lineBreak.moveTo(m_current.object(), m_current.offset(), m_current.nextBreakablePosition());
}
if (m_collapseWhiteSpace && m_currentCharacterIsSpace && !m_ignoringSpaces)
m_trailingObjects.setTrailingWhitespace(toRenderText(m_current.object()));
else if (!m_currentStyle->collapseWhiteSpace() || !m_currentCharacterIsSpace)
m_trailingObjects.clear();
m_atStart = false;
nextCharacter(c, lastCharacter, secondToLastCharacter);
}
m_renderTextInfo.m_lineBreakIterator.setPriorContext(lastCharacter, secondToLastCharacter);
wordMeasurements.grow(wordMeasurements.size() + 1);
WordMeasurement& wordMeasurement = wordMeasurements.last();
wordMeasurement.renderer = renderText;
// IMPORTANT: current.m_pos is > length here!
float additionalTempWidth = m_ignoringSpaces ? 0 : textWidth(renderText, lastSpace, m_current.offset() - lastSpace, font, m_width.currentWidth(), isFixedPitch, m_collapseWhiteSpace, &wordMeasurement.fallbackFonts);
wordMeasurement.startOffset = lastSpace;
wordMeasurement.endOffset = m_current.offset();
wordMeasurement.width = m_ignoringSpaces ? 0 : additionalTempWidth + wordSpacingForWordMeasurement;
additionalTempWidth += lastSpaceWordSpacing;
LayoutUnit inlineLogicalTempWidth = inlineLogicalWidth(m_current.object(), !m_appliedStartWidth, m_includeEndWidth);
m_width.addUncommittedWidth(additionalTempWidth + inlineLogicalTempWidth);
if (m_collapseWhiteSpace && m_currentCharacterIsSpace && additionalTempWidth)
m_width.setTrailingWhitespaceWidth(additionalTempWidth + inlineLogicalTempWidth);
m_includeEndWidth = false;
if (!m_width.fitsOnLine()) {
if (!hyphenated && m_lineBreak.previousInSameNode() == softHyphen) {
hyphenated = true;
m_atEnd = true;
}
}
return false;
}
inline void BreakingContext::commitAndUpdateLineBreakIfNeeded()
{
bool checkForBreak = m_autoWrap;
if (m_width.committedWidth() && !m_width.fitsOnLine() && m_lineBreak.object() && m_currWS == NOWRAP) {
checkForBreak = true;
} else if (m_nextObject && m_current.object()->isText() && m_nextObject->isText() && !m_nextObject->isBR() && (m_autoWrap || m_nextObject->style()->autoWrap())) {
if (m_autoWrap && m_currentCharacterIsSpace) {
checkForBreak = true;
} else {
RenderText* nextText = toRenderText(m_nextObject);
if (nextText->textLength()) {
UChar c = nextText->characterAt(0);
// If the next item on the line is text, and if we did not end with
// a space, then the next text run continues our word (and so it needs to
// keep adding to the uncommitted width. Just update and continue.
checkForBreak = !m_currentCharacterIsSpace && (c == ' ' || c == '\t' || (c == '\n' && !m_nextObject->preservesNewline()));
} else if (nextText->isWordBreak()) {
checkForBreak = true;
}
if (!m_width.fitsOnLine() && !m_width.committedWidth())
m_width.fitBelowFloats(m_lineInfo.isFirstLine());
bool canPlaceOnLine = m_width.fitsOnLine() || !m_autoWrapWasEverTrueOnLine;
if (canPlaceOnLine && checkForBreak) {
m_width.commit();
m_lineBreak.moveToStartOf(m_nextObject);
}
}
}
ASSERT_WITH_SECURITY_IMPLICATION(m_currentStyle->refCount() > 0);
if (checkForBreak && !m_width.fitsOnLine()) {
// if we have floats, try to get below them.
if (m_currentCharacterIsSpace && !m_ignoringSpaces && m_currentStyle->collapseWhiteSpace())
m_trailingObjects.clear();
if (m_width.committedWidth()) {
m_atEnd = true;
return;
}
m_width.fitBelowFloats(m_lineInfo.isFirstLine());
// |width| may have been adjusted because we got shoved down past a float (thus
// giving us more room), so we need to retest, and only jump to
// the end label if we still don't fit on the line. -dwh
if (!m_width.fitsOnLine()) {
m_atEnd = true;
return;
}
} else if (m_blockStyle->autoWrap() && !m_width.fitsOnLine() && !m_width.committedWidth()) {
// If the container autowraps but the current child does not then we still need to ensure that it
// wraps and moves below any floats.
m_width.fitBelowFloats(m_lineInfo.isFirstLine());
}
if (!m_current.object()->isFloatingOrOutOfFlowPositioned()) {
m_lastObject = m_current.object();
if (m_lastObject->isReplaced() && m_autoWrap && (!m_lastObject->isImage() || m_allowImagesToBreak) && (!m_lastObject->isListMarker() || toRenderListMarker(m_lastObject)->isInside())) {
m_width.commit();
m_lineBreak.moveToStartOf(m_nextObject);
}
}
}
inline IndentTextOrNot requiresIndent(bool isFirstLine, bool isAfterHardLineBreak, RenderStyle* style)
{
IndentTextOrNot shouldIndentText = DoNotIndentText;
if (isFirstLine || (isAfterHardLineBreak && style->textIndentLine()) == TextIndentEachLine)
shouldIndentText = IndentText;
if (style->textIndentType() == TextIndentHanging)
shouldIndentText = shouldIndentText == IndentText ? DoNotIndentText : IndentText;
return shouldIndentText;
}
}
#endif // BreakingContextInlineHeaders_h