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/*
* Copyright (C) 2010 Google Inc. All rights reserved.
* Copyright (C) 2011 Apple Inc. All rights reserved.
* Copyright (C) 2012 Samsung Electronics. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef InputTypeView_h
#define InputTypeView_h
#include "core/page/FocusDirection.h"
#include "wtf/FastAllocBase.h"
#include "wtf/Forward.h"
#include "wtf/Noncopyable.h"
#include "wtf/RefCounted.h"
#include "wtf/RefPtr.h"
namespace WebCore {
class BeforeTextInsertedEvent;
class Element;
class Event;
class HTMLFormElement;
class HTMLInputElement;
class KeyboardEvent;
class MouseEvent;
class RenderObject;
class RenderStyle;
class TouchEvent;
struct ClickHandlingState {
WTF_MAKE_FAST_ALLOCATED;
public:
bool checked;
bool indeterminate;
RefPtr<HTMLInputElement> checkedRadioButton;
};
// An InputTypeView object represents the UI-specific part of an
// HTMLInputElement. Do not expose instances of InputTypeView and classes
// derived from it to classes other than HTMLInputElement.
class InputTypeView : public RefCounted<InputTypeView> {
WTF_MAKE_NONCOPYABLE(InputTypeView);
WTF_MAKE_FAST_ALLOCATED;
public:
virtual ~InputTypeView();
virtual bool sizeShouldIncludeDecoration(int defaultSize, int& preferredSize) const;
virtual void handleClickEvent(MouseEvent*);
virtual void handleMouseDownEvent(MouseEvent*);
virtual PassOwnPtr<ClickHandlingState> willDispatchClick();
virtual void didDispatchClick(Event*, const ClickHandlingState&);
virtual void handleDOMActivateEvent(Event*);
virtual void handleKeydownEvent(KeyboardEvent*);
virtual void handleKeypressEvent(KeyboardEvent*);
virtual void handleKeyupEvent(KeyboardEvent*);
virtual void handleBeforeTextInsertedEvent(BeforeTextInsertedEvent*);
virtual void handleTouchEvent(TouchEvent*);
virtual void forwardEvent(Event*);
virtual bool shouldSubmitImplicitly(Event*);
virtual PassRefPtr<HTMLFormElement> formForSubmission() const;
virtual bool hasCustomFocusLogic() const;
virtual void handleFocusEvent(Element* oldFocusedElement, FocusDirection);
virtual void handleBlurEvent();
virtual void subtreeHasChanged();
virtual bool hasTouchEventHandler() const;
virtual void blur();
virtual RenderObject* createRenderer(RenderStyle*) const;
virtual PassRefPtr<RenderStyle> customStyleForRenderer(PassRefPtr<RenderStyle>);
virtual void attach();
virtual void minOrMaxAttributeChanged();
virtual void stepAttributeChanged();
virtual void altAttributeChanged();
virtual void srcAttributeChanged();
virtual void updateInnerTextValue();
virtual void attributeChanged();
virtual void multipleAttributeChanged();
virtual void disabledAttributeChanged();
virtual void readonlyAttributeChanged();
virtual void requiredAttributeChanged();
virtual void valueAttributeChanged();
virtual void listAttributeTargetChanged();
virtual void updateClearButtonVisibility();
protected:
InputTypeView(HTMLInputElement* element) : m_element(element) { }
HTMLInputElement* element() const { return m_element; }
private:
// Raw pointer because the HTMLInputElement object owns this InputTypeView
// object.
HTMLInputElement* m_element;
};
} // namespace WebCore
#endif