| /* |
| * Copyright (C) 2004, 2005, 2009 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef SVGRenderTreeAsText_h |
| #define SVGRenderTreeAsText_h |
| |
| #include "platform/text/TextStream.h" |
| |
| namespace blink { |
| |
| class RenderObject; |
| class RenderSVGGradientStop; |
| class RenderSVGImage; |
| class RenderSVGInlineText; |
| class RenderSVGShape; |
| class RenderSVGRoot; |
| class RenderSVGText; |
| |
| // functions used by the main RenderTreeAsText code |
| void write(TextStream&, const RenderSVGShape&, int indent); |
| void write(TextStream&, const RenderSVGRoot&, int indent); |
| void writeSVGGradientStop(TextStream&, const RenderSVGGradientStop&, int indent); |
| void writeSVGResourceContainer(TextStream&, const RenderObject&, int indent); |
| void writeSVGContainer(TextStream&, const RenderObject&, int indent); |
| void writeSVGImage(TextStream&, const RenderSVGImage&, int indent); |
| void writeSVGInlineText(TextStream&, const RenderSVGInlineText&, int indent); |
| void writeSVGText(TextStream&, const RenderSVGText&, int indent); |
| void writeResources(TextStream&, const RenderObject&, int indent); |
| |
| } // namespace blink |
| |
| #endif // SVGRenderTreeAsText_h |