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/*
* Copyright (C) Research In Motion Limited 2010. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef RenderSVGResourceContainer_h
#define RenderSVGResourceContainer_h
#include "core/rendering/svg/RenderSVGHiddenContainer.h"
#include "core/svg/SVGDocumentExtensions.h"
namespace blink {
enum RenderSVGResourceType {
MaskerResourceType,
MarkerResourceType,
PatternResourceType,
LinearGradientResourceType,
RadialGradientResourceType,
FilterResourceType,
ClipperResourceType
};
class RenderLayer;
class RenderSVGResourceContainer : public RenderSVGHiddenContainer {
public:
explicit RenderSVGResourceContainer(SVGElement*);
virtual ~RenderSVGResourceContainer();
virtual void removeAllClientsFromCache(bool markForInvalidation = true) = 0;
virtual void removeClientFromCache(RenderObject*, bool markForInvalidation = true) = 0;
virtual void layout() override;
virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle) override final;
virtual bool isOfType(RenderObjectType type) const override { return type == RenderObjectSVGResourceContainer || RenderSVGHiddenContainer::isOfType(type); }
virtual RenderSVGResourceType resourceType() const = 0;
bool isSVGPaintServer() const
{
RenderSVGResourceType resourceType = this->resourceType();
return resourceType == PatternResourceType
|| resourceType == LinearGradientResourceType
|| resourceType == RadialGradientResourceType;
}
void idChanged();
void addClientRenderLayer(Node*);
void addClientRenderLayer(RenderLayer*);
void removeClientRenderLayer(RenderLayer*);
void invalidateCacheAndMarkForLayout(SubtreeLayoutScope* = 0);
static void markForLayoutAndParentResourceInvalidation(RenderObject*, bool needsLayout = true);
protected:
// When adding modes, make sure we don't overflow m_invalidationMask below.
enum InvalidationMode {
LayoutAndBoundariesInvalidation = 1 << 0,
BoundariesInvalidation = 1 << 1,
PaintInvalidation = 1 << 2,
ParentOnlyInvalidation = 1 << 3
};
// Used from the invalidateClient/invalidateClients methods from classes, inheriting from us.
void markAllClientsForInvalidation(InvalidationMode);
void markAllClientLayersForInvalidation();
void markClientForInvalidation(RenderObject*, InvalidationMode);
void clearInvalidationMask() { m_invalidationMask = 0; }
bool m_isInLayout;
private:
friend class SVGResourcesCache;
void addClient(RenderObject*);
void removeClient(RenderObject*);
virtual void willBeDestroyed() override final;
void registerResource();
AtomicString m_id;
// Track global (markAllClientsForInvalidation) invals to avoid redundant crawls.
unsigned m_invalidationMask : 8;
unsigned m_registered : 1;
unsigned m_isInvalidating : 1;
// 22 padding bits available
HashSet<RenderObject*> m_clients;
HashSet<RenderLayer*> m_clientLayers;
};
inline RenderSVGResourceContainer* getRenderSVGResourceContainerById(TreeScope& treeScope, const AtomicString& id)
{
if (id.isEmpty())
return 0;
if (RenderSVGResourceContainer* renderResource = treeScope.document().accessSVGExtensions().resourceById(id))
return renderResource;
return 0;
}
template<typename Renderer>
Renderer* getRenderSVGResourceById(TreeScope& treeScope, const AtomicString& id)
{
if (RenderSVGResourceContainer* container = getRenderSVGResourceContainerById(treeScope, id)) {
if (container->resourceType() == Renderer::s_resourceType)
return static_cast<Renderer*>(container);
}
return 0;
}
DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderSVGResourceContainer, isSVGResourceContainer());
#define DEFINE_RENDER_SVG_RESOURCE_TYPE_CASTS(thisType, typeName) \
DEFINE_TYPE_CASTS(thisType, RenderSVGResourceContainer, resource, resource->resourceType() == typeName, resource.resourceType() == typeName)
}
#endif