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/*
* Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org>
* Copyright (C) 2004, 2005 Rob Buis <buis@kde.org>
* Copyright (C) 2005 Eric Seidel <eric@webkit.org>
* Copyright (C) 2006 Apple Computer, Inc
* Copyright (C) 2009 Google, Inc.
* Copyright (C) 2011 Renata Hodovan <reni@webkit.org>
* Copyright (C) 2011 University of Szeged
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef RenderSVGPath_h
#define RenderSVGPath_h
#include "core/rendering/svg/RenderSVGShape.h"
namespace blink {
class RenderSVGPath final : public RenderSVGShape {
public:
explicit RenderSVGPath(SVGGraphicsElement*);
virtual ~RenderSVGPath();
virtual const Vector<MarkerPosition>* markerPositions() const override { return &m_markerPositions; }
virtual const Vector<FloatPoint>* zeroLengthLineCaps() const override { return &m_zeroLengthLinecapLocations; }
static FloatRect zeroLengthSubpathRect(const FloatPoint&, float);
private:
virtual const char* renderName() const override { return "RenderSVGPath"; }
virtual void updateShapeFromElement() override;
FloatRect calculateUpdatedStrokeBoundingBox() const;
virtual bool shapeDependentStrokeContains(const FloatPoint&) override;
FloatRect markerRect(float strokeWidth) const;
bool shouldGenerateMarkerPositions() const;
virtual void processMarkerPositions() override;
bool shouldStrokeZeroLengthSubpath() const;
void updateZeroLengthSubpaths();
Vector<MarkerPosition> m_markerPositions;
Vector<FloatPoint> m_zeroLengthLinecapLocations;
};
}
#endif