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/*
* Copyright (C) 2003, 2009, 2012 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef LayerFragment_h
#define LayerFragment_h
#include "core/rendering/ClipRect.h"
#include "wtf/Vector.h"
namespace blink {
struct LayerFragment {
public:
void setRects(const LayoutRect& bounds, const ClipRect& background, const ClipRect& foreground, const ClipRect& outline)
{
layerBounds = bounds;
backgroundRect = background;
foregroundRect = foreground;
outlineRect = outline;
}
void moveBy(const LayoutPoint& offset)
{
layerBounds.moveBy(offset);
backgroundRect.moveBy(offset);
foregroundRect.moveBy(offset);
outlineRect.moveBy(offset);
paginationClip.moveBy(offset);
}
void intersect(const LayoutRect& rect)
{
backgroundRect.intersect(rect);
foregroundRect.intersect(rect);
outlineRect.intersect(rect);
}
LayoutRect layerBounds;
ClipRect backgroundRect;
ClipRect foregroundRect;
ClipRect outlineRect;
// Unique to paginated fragments. The physical translation to apply to shift the layer when painting/hit-testing.
LayoutPoint paginationOffset;
// Also unique to paginated fragments. An additional clip that applies to the layer. It is in layer-local
// (physical) coordinates.
LayoutRect paginationClip;
};
typedef Vector<LayerFragment, 1> LayerFragments;
} // namespace blink
#endif // LayerFragment_h